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brandon // User Search
brandon // User Search
Aug 18, 2001, 2:55pm
ARG
this god dam bot is screwed so i mid as well just give up...it keeps saying
errors for stupid ass things like for txtMyZ.Text is hightlights the .Text
and says its wrong or something....jesus why do they have to make
programming so hard lol
Aug 22, 2001, 1:41am
If sdk.AwChatMessage Is "owner" Then sdk.AwSay "My owner is: " &
sdk.AwLoginOwner & sdk.AwLoginPrivilegeNumber
I did that for the version to with a diferent message but the bot doesnt say
it. I dont really know of another way to do this ether
--
- Brandon
(website coming soon)
World: A'Dude
Co-owned world: Safira
Aug 22, 2001, 3:19am
yes thats what i used....i had no idea how to do it so sooooooory....actualy
what i used looks more like how bot script would do it lol
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B833C61.AC39A9B0 at yahoo.com...
> it might help if you tell us the code you used? if thats it then you
really dont know what your doing cause its basically just english
>
>
> if you want the bot to say its owner and cit# if someone says "owner" then
this would be the code (case INsensitive)
>
> 'if they say owner do the following stuff:
> If UCase(sdk.AwChatMessage) = "OWNER" Then
>
> 'create a variable for the owners name
> Dim OwnerCitName as string
>
> 'get the attributes of the owners cit# cause there is no direct function
for owner name
> sdk.AwCitizenAttributesByNumber(sdk.awloginowner)
>
> 'make owner name variable the citizenname from the last function
> OwnerCitName = sdk.AwCitizeNname
>
> 'say it!
> sdk.AwSay "my owner is: " & OwnerCitName & " (" & sdk.awloginowner & ")."
> End If
>
> brandon wrote:
say
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Aug 22, 2001, 3:27am
well it doesnt say anything when i say version or owner and i used that code
for both :\
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B833DF3.BF8C841E at yahoo.com...
> lol tell me how that works...and buy a book :P
>
> brandon wrote:
sooooooory....actualy
then
function
")."
doesnt
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Aug 22, 2001, 3:49am
yes and yes
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B8342F7.D513BAE0 at yahoo.com...
> more importantly did you install the event
> handler?
>
> brandon wrote:
code
you
"owner"
&
bot
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Aug 22, 2001, 3:59am
yes i used the timer and i can use sdk.AwSay "Hello"
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B83453A.80CEC53A at yahoo.com...
> ok did you use the aw_wait timer?
> can you use sdk.say "jggrjre" in any other sub and
> have it work?
>
> brandon wrote:
that
then
english
direct
function
sdk.awloginowner
" &
the
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Aug 22, 2001, 4:02am
MenuBar.sdk.AwEventSet AW_EVENT_AVATAR_ADD
MenuBar.sdk.AwEventSet AW_EVENT_CHAT
thats what i use for the events right? It should be so im doing that part ok
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B83453A.80CEC53A at yahoo.com...
> ok did you use the aw_wait timer?
> can you use sdk.say "jggrjre" in any other sub and
> have it work?
>
> brandon wrote:
that
then
english
direct
function
sdk.awloginowner
" &
the
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Aug 22, 2001, 4:13am
yah lol....this code is on the log-in window and the sdk is on the menubar
(becuase it is always open) thats why
anyways...i dunno about this right now i'll figure it out tommorrow i
guess...probly just some stupid mistake i overlook like always ;)
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B8348DB.D7F0FE2E at yahoo.com...
> menubar is the name of the form i suppose?
>
> brandon wrote:
part ok
used
it
says
is:
but
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Aug 22, 2001, 6:21pm
there is no way to do it with one bot
[View Quote]"scifair" <bkondracki at hotmail.com> wrote in message
news:3b840f45$1 at server1.Activeworlds.com...
> I am trying to make a bot that will log all of the conversations that
happen
> in my world. The only problem is every instance of the bot can only
"hear"
> things that are within 20 degrees of it. Ex. If my bot was at GZ the
> farthest convo it could pick up would be at 20N 20W. Is there any way
> around this other than creating a bunch of instances and placing them
> throughtout the world? I tried giving myself Public Speaker rights and
> being the bot owner I thought maybe that would do it but it doesnt seem to
> work, Any suggestions?
> Thanks,
> Bogey
>
>
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Aug 22, 2001, 11:27pm
PS has nothing to do with chat radius its just to be able to talk to more
then 50 people at one time. there is NO WAY you can hear over 20 coords
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B843B46.CFD8B3DC at yahoo.com...
> why do therehave to be 50 people in the area?
>
> young phalpha wrote:
be
help
and
seem to
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Aug 23, 2001, 10:45pm
What does this mean:
Compile Error:
Ambiguous name detected: sdk_EventAvatarAdd
this never happened and havent chnaged anything to the sdk except for the
position on the form
--
- Brandon
(website coming soon)
World: A'Dude
Co-owned world: Safira
Aug 24, 2001, 1:19am
thats strange...i didnt chnage any of my code since after i tested it
(whitch works fine)
[View Quote]"jey" <bobo1186 at aol.com> wrote in message
news:3b85b0e6$1 at server1.Activeworlds.com...
> If I remember correctly, which I probably don't, I believe it
means
> there is more than one of "sdk_EventAvatarAdd" in your code, which you
can't
> have.
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b85a3bc$1 at server1.Activeworlds.com...
the
>
>
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Aug 24, 2001, 2:18am
ok there was two but its fixed now
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B85C230.C5702DAF at yahoo.com...
> well search your code to makesurethere arent two
> of them i get that error a lot when i dont know
> why it added another sub when i was programming...
> sometimes a copy/past goes bad or something i
> dunno :P
>
> brandon wrote:
for
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Nov 17, 2001, 10:32pm
http://www.activeworlds.com/sdk/reason.htm
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3bf6fad1 at server1.Activeworlds.com...
> I need a list of all SDK error code numbers and what each one means.
> Thanks
>
>
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Feb 21, 2001, 2:58pm
ok im not new on this NG but ive never posted anything before lol...i love
getting new bots and workign with them but its hard running all these dang
scripts over. I hate that you can only run one script at a time on one bot.
I need a bot that can do like what scripts can do but without switching
scripts to do something, I want one that does evrything. And i think thats
what evryone would like. (not evrythign but like one that does all world
manegment etc. like diferent roles.)
ok bot ideas:
I need like a world manegment bot that can:
1.Eject people on command for X amount of minutes or cussing people
automaticly (acording to a bad word list and for a predifined amunt of
minutes(changeable)). and a comand for making a secure area (like preston)
around the bot ..with a warning.
2.Change all the world features. (especialy the welcoem message so i could
out line breaks and tabs in them)
3.Help people like when they say "help the bot replys with sunbjects and
basicly helps out new users(like a custums aid)
4.Change backdrops and colors at specific time intervas or acording to the
VRT time. (as an option...or do it manually)
5.Count world objects and put them on a sign. automaticly update it at
specific intervals.
6. Be able to move like Xelagot when you say follow me, goto $person, come
here, teleport to, etc. so you can put them where you want without having to
chnagea script and rerun it.
7. Keep track of visitors and maybe display the number of users in a world
(ex. by a command)
8. Whatevr else you can think of having to do with making World mangement
easier.
GameHoster
1.Run diferent types of game in one bot. ex. chess AND checkers with only
one bot.
*Note i dont know if these bots are possible but if it is it would be nice.
I need to run way more thne 3 bots to do evrything i need in my world.
Question: Any way to updarade that or get an extension?
* WorldManBot: you dont have to include evreything if its not possible but
i'd like to have one bot run my world and be a customs aid/helper bot. Try
to innlude anything else you can think of and but it under one bot.
These are just ideas that i really need for my world and other people
might like it. ANyone cn build one (not just who i replied this to) If you
end up making any of these bots tell the url on this NG. Thanks
Brandon
(really tired from all this typing but its worth it :)
[View Quote]lanezeri <lanezeri at free-1.com> wrote in message
news:3a933a26 at server1.Activeworlds.com...
> Ok.. I posted before.. I need ideas for bots.. you all complain there aint
> enough bots.. so give me ideas!
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
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Feb 25, 2001, 2:57am
oh great.....the last thing we need is ANOTHER Paintball Bot :)
[View Quote]lanezeri <lanezeri at free-1.com> wrote in message
news:3a985305$1 at server1.Activeworlds.com...
> I am making a paintball bot.. for all of you (Mostly JohnF) who wanted
one..
> I am making it.. BUT.. I am not releasing it public..
> http://www.stuffx.com/aw/
> Will be selling it tho.. some worlds will have it as soon as it is done
> however, they wont have the release.. Builderz will replace the Xelagot
used
> with this one.. (Cyborg, Cyberwar, & Oblivion)
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
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Feb 25, 2001, 6:23pm
cranky today arnt we?? cant even take a little joke....
[View Quote]lanezeri <lanezeri at free-1.com> wrote in message
news:3a9931b5 at server1.Activeworlds.com...
> Brandon.. shut up.. there is 2 paintball bots out.. XelaG's script.. and
> Brant's.. everyone gets tired of using XelaG's.. and Brant hasn't released
> his..
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
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Feb 25, 2001, 6:25pm
well one thing we have to many of is Paintball Worlds......theres like 3 of
i have been in and i know there is way more....another paintball bot would
be good if it improves the game but we have plenty enough worlds with them
[View Quote]lanezeri <lanezeri at free-1.com> wrote in message
news:3a9931b5 at server1.Activeworlds.com...
> Brandon.. shut up.. there is 2 paintball bots out.. XelaG's script.. and
> Brant's.. everyone gets tired of using XelaG's.. and Brant hasn't released
> his..
>
> --
> - = [ T e c h n o ] = -
> http://wt.s5.com
> - = [ S t u f f - X ] = -
> http://www.stuffx.com/aw
>
>
>
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Mar 8, 2001, 11:43pm
if anyone knows sites with xelagot scripts BESIDES xelags and who's i would
appreciate it.
Mar 10, 2001, 7:20pm
i just got the Xelagot stand-alone server and av99bot so i could set up more
then 3 bots since i got 2 more citenships with my world. I have looked on
the help pages for both and for osmereason when i try to log on 1 bot in
av99 it says acting password invalid. SOme places where it says password im
not sure if that means ppw or server password or what. Im not sure what to
put when you add a client ether.
Mar 21, 2001, 6:36pm
id like to try it out
[View Quote]brant <awteen at shoemakervillage.org> wrote in message
news:3ab4f30c$1 at server1.Activeworlds.com...
> I'd like to announce that I've finally given in to all the telegrams
> and emails by "concerned" people and have decided to release the 2000
> Cy Technical Innovation Award-winning paintball bot to the public.
>
> The bot is currently active in WAR, and supports grenades and frenzy
> powerups (with the option to set the exact number of powerups or to
> disable them altogether), team scoring, skull cleanups, shielding,
> stats (kills, deaths, and ratios), timed matches, boss lists, pausing
> and resuming both from the application and in-world, cheat protection,
> altitude settings, dynamic addition and removal of bots while the game
> is in session, text file saving of all data after every kill, and
> network support for up to 256 worlds simultaneously, with different
> configurations for each world, in addition to other features not
> listed above.
>
> This message is a call for beta testers. If you own a paintball world
> and would like to be the first to try the bot in your world, then post
> a reply. While the game engine itself is relatively stable, there are
> a few bugs in the GUI, on which I never concentrated since it was not
> publicly available. I hope to iron out these bugs before the bot's
> release.
>
> I thought that it would be a good idea to give something back to the
> community, especially seeing as how there are so many paintball
> enthusiasts nowadays. The bot will remain active in WAR both before
> and after its release, when it will be posted at
> http://www.shoemakervillage.org/programs.html.
>
>
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Mar 21, 2001, 8:25pm
oh just to let you know....do own a world (A'Dude) and im not just some guy
that wants to see it :)
[View Quote]brandon <bandit_9111 at bigfoot.com> wrote in message
news:3ab910bf$1 at server1.Activeworlds.com...
> id like to try it out
> brant <awteen at shoemakervillage.org> wrote in message
> news:3ab4f30c$1 at server1.Activeworlds.com...
>
>
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Mar 24, 2001, 4:54pm
ok ive got some feedback: ive heard about this scirpt (no idea what bot its
for or what) it might even not be real but anyways.....It is suposed to have
a shield option and count your percentage of life you have leaft until you
die. I dont know how this works or the detail or anything but that might be
cool to add to this. I dont know what happens when you die. Well at least
add shield becuase when the game is goign on and i want to go out and buidl
or something then everyone shoots at me. Of course this woudl only be able
to give shields by the owner.
[View Quote]brant <awteen at shoemakervillage.org> wrote in message
news:3ab4f30c$1 at server1.Activeworlds.com...
> I'd like to announce that I've finally given in to all the telegrams
> and emails by "concerned" people and have decided to release the 2000
> Cy Technical Innovation Award-winning paintball bot to the public.
>
> The bot is currently active in WAR, and supports grenades and frenzy
> powerups (with the option to set the exact number of powerups or to
> disable them altogether), team scoring, skull cleanups, shielding,
> stats (kills, deaths, and ratios), timed matches, boss lists, pausing
> and resuming both from the application and in-world, cheat protection,
> altitude settings, dynamic addition and removal of bots while the game
> is in session, text file saving of all data after every kill, and
> network support for up to 256 worlds simultaneously, with different
> configurations for each world, in addition to other features not
> listed above.
>
> This message is a call for beta testers. If you own a paintball world
> and would like to be the first to try the bot in your world, then post
> a reply. While the game engine itself is relatively stable, there are
> a few bugs in the GUI, on which I never concentrated since it was not
> publicly available. I hope to iron out these bugs before the bot's
> release.
>
> I thought that it would be a good idea to give something back to the
> community, especially seeing as how there are so many paintball
> enthusiasts nowadays. The bot will remain active in WAR both before
> and after its release, when it will be posted at
> http://www.shoemakervillage.org/programs.html.
>
>
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Mar 24, 2001, 4:48pm
When will this be out?? Ive been needing something like this and ive been
checkign and it says it will be back out soon. Or is it just never going to
come back out. If soo you should say that.
Mar 25, 2001, 2:23pm
what do you mean??? i'll be glad to test any of them and report any bugs or
whatever i find.....i dont know about programming though and cant fix it
myself.....if you need to me test anything just telegram me (Brandon)
[View Quote]brant <awteen at shoemakervillage.org> wrote in message
news:3abdef23$1 at server1.Activeworlds.com...
> I wish I had the time to release it. Unfortunately, I've had to
> concentrate on AWTeen more and more recently, and have had to put
> these programs (I have seven from gatekeeping bots to the paintball
> bot to the vote bot that I had wanted to release) on the back burner
> to be continued during the summer.
>
> All of the programs are finished, just not polished or debugged, so if
> anyone would like to help out by debugging them, let me know.
>
>
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Mar 25, 2001, 4:46pm
I DO! I DO!
[View Quote]leaf <Leaf at noodles.co.uk> wrote in message
news:3abe1e8b$1 at server1.Activeworlds.com...
> Just released for Beta Testing is the VRPet Version 1. Its using a Preston
> Script at the moment but I need peopel to test it out and leave some
> comments for it. The site with all the help commands and stuff should be
up
> soon, i`ll post a message when its up. If you want to test it out just
leave
> a messgae on this post.
>
> Leaf
> The Commonwealth
>
>
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Apr 12, 2001, 10:28pm
god its just a stationary that comes with Outlook express...i have themm to
but dotn use them CALM DOWN its not a crime to livein up your post
--
~~~~~~~~~~~~~~~~~~~~~~
Owner Of The World A'Dude
~~~~~~~~~~~~~~~~~~~~~~
http://adudesite.homestead.com
~~~~~~~~~~~~~~~~~~~~~~
[View Quote]ananas <vha at oct31.de> wrote in message news:3AD61232.F752EF26 at oct31.de...
> All newsgroups have some rules.
>
> In AW and most other newsgroups some of them are
>
> - Do not to post in HTML
> - Do not post binaries without mentioning it in the header (pictures
> are binaries)
>
> and few more. An exception from the binaries rule are the "binaries"
> usenet newsgroups.
>
> I'm afraid you will hardly receive the answer that you want it you do
> not follow these few rules.
> Some will filter you and some will flame you or joke about you - but
> hardly anyone will answer your questions.
>
> The mail protocol is coded 3 in four, that means three bytes of binary
> code need 4 bytes of transfer.
>
> Your message had a size of about 7k, the same message as a normal
> posting would have had about 1.6k - so the background graphics is 5.4k
> of useless information, only 22% of the message were necessary.
>
> Volker
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Apr 16, 2001, 2:03am
i want to know if anyone has made a bingobot that they are letting poeple
download. If so please tell me the site...thanks
--
~~~~~~~~~~~~~~~~~~~~~~
Owner Of The World A'Dude
~~~~~~~~~~~~~~~~~~~~~~
Apr 29, 2001, 2:28pm
ya...xelagot can speak diferent languages. Then you could have someone make
a script for what you want it to do. Thats the best way you could do it
becuase i dont think there is any helper bots thats speak swedish
[View Quote]"m a r c u s" <none at here.com> wrote in message
news:3aec3e0a at server1.Activeworlds.com...
> If you can go with Xelagot, I would do that. It's best I have seen.
>
> "dzap" <dzap at localbar.com> wrote in message
> news:3aec2d6e$1 at server1.Activeworlds.com...
>
>
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May 2, 2001, 9:03pm
is there any place that has a free bingobot or anyplace that has the bots
that awgames world uses for thir games....that would be awesome if anyone
told me where to get them....thanks
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