|
brandon // User Search
brandon // User Search
May 3, 2001, 12:56pm
on imabots site it does not have any bots used in awgames to download...plus
i already knew imabot made them lol...
[View Quote]"gamer" <Gamer at active-worlds.co.uk> wrote in message
news:3af17001$1 at server1.Activeworlds.com...
> The Bots used in AWGames are bots written by Faber and Ima Genius (and
very
> good bots at that) some of the bots they have written are avilable from
> www.imabot.com. As for a bingo bot I'm not quite sure, maybe someone else
> can help?
> I think I read somewhere there is a Xelagot Script around...
>
> -Gamer
>
> brandon <bandit_9111 at bigfoot.com> wrote in message
> news:3af0922a$1 at server1.Activeworlds.com...
bots
anyone
>
>
|
May 6, 2001, 7:09pm
i need an RPG bot......i dont want it simple though i need one that likes
keeps track of users hp and majic crap and you can be like a Knight or a
Wizard and be able to use the spells with that group......and other stuff
maybe.....can anyone do it or tell me of an existing one
May 7, 2001, 10:43pm
i do not liek whos script....for one only one person can play at a
time.....i want an RPG thats has moneters you ptu and when you click on them
you attack them....there would be diefrent groups like Wizrads and stuff
like that and when you join it giives you a certain waepin and speels
choice...and a place for free healign and thnigs like that.....i want
sometinh like AD&DRPG but maybe a little difeent...if anyone can do it i
will say speicficly what i want
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3af6b755 at server1.Activeworlds.com...
> check out Who's great Xelagot script, you'll find it on the Xelagot pages
in
> the Scripts section
>
> KAH
> PS. Not trying to say that m a k a v e l i will do a less good bot, or
> anything
>
> brandon wrote in message <3af5bd8c$1 at server1.Activeworlds.com>...
>
>
|
May 8, 2001, 4:39pm
i actualy already set-up your script but its just lying on my hard
drive....i didnt know you could run more then one bot and if many poeple
were fighting i could pssobly add more Monster bots also....then just get
rid of the time limit or make i longer...i think i could add more diferent
kinds of shops posibley by copieng one and changing it.....hmm thanks for
the help Who and im thinking of devoting my world (A'Dude) to this since its
practily empty rgiht now...this could actualy be a pretty sucessful project
noe that i think of all this stuff
[View Quote]"who" <ricta at ricta.net> wrote in message news:3AF7E707.D6F33334 at ricta.net...
> Hi,
>
> brandon wrote:
>
> Simple, run multiple bots. There were 3 "Shadows" in the original.
>
>
> The monsters appear - you have the choice to fight ("click on them") or
> runaway.
>
>
> You can modify the script for that - the original actually has wizards
> and special quests for powerful healing items and anything else you
> want. Free healing is gained by potions etc etc
>
>
> This is where you run into problems. To actually design something
> specific that works well takes a lot of time and effort. You really need
> to do it yourself. My scripts try and point people into this line of
> work, hopefully they provide all the basic stuff you need in a script
> and thus one can add multiples/duplicates/additions to tailor something
> to your own needs.
>
> The script on the web page took me over 2 weeks to cut it down from the
> original so I could distribute it for others to use and still most
> people avoid it because of the amount of work involved in setting it up.
> The original would be a nightmare for someone to setup - you have
> something like 16 bots, runs across multiple worlds, quests and random
> adventures to complete. It all adds up to a similar thing like AD&D
> where the character eventually gains the skills and equipment to defeat
> the final enemy. Unfortunately you just cant distribute a set of scripts
> like this, there are so many variables.
>
> Not having a go at you or anything, I actually hope you pursue this as
> one of my dreams for aw for the last few years has been to see a really
> good AD&D style world setup with a multitude of bots runnning various
> adventures and providing all the necessary stuff for someone to play. I
> would love to see a world in which this was done.
>
> I admit it, I gave up. The adventure consumed me for months in scripting
> (there were various versions) and all I ended up doing was having no-one
> around to help me. So I packed it all in. (Later to release the public
> script in the hopes someone would take it up). I strongly advise you,
> get people to help you with stuff. This sort of project can really only
> succeed with a lot of work.
>
> Unfortunately everything I have done since follows a complicated script
> setup. I would like to provide more of my scripts to the public but
> really - they are an absolute bitch to setup from scratch. :(
>
> --
> Cheers,
>
> Who
|
May 8, 2001, 8:45pm
"simple"...NO!!!!!!!...i ran 3 copies of the Shadow bot... (3 shadows, 6
Monsters) but all of the Shadows interfere when you say "start adbenture" or
anything else....i edited the scripts to use only 2 of the 6 monsters and
even tried to have only one Shadow wait (any other idle ones got exited)
(not including the ones alreayd in a game) and if another shadow got done to
exit....then if a shaodw started a game have it log in an exited idle
shadow...(get it lol)
well...i dont have very much experiance on scripts so basicly what it did
after the chnages was log off each other from the stand-alone server i was
using until they finaly stopped then all of the shadows were still there
sooo...ether someone fix this for me to make it run a multipe number of
Shadows with their 2 monster bots listening to them....or i get another bot
(which no one really knows of any other RPGbot)
P.S. i'd like to try the "original" if you still have it....that one sounds
MUCH better.....this one is just to simple and boring really
[View Quote]"who" <ricta at ricta.net> wrote in message news:3AF7E707.D6F33334 at ricta.net...
> Hi,
>
> brandon wrote:
>
> Simple, run multiple bots. There were 3 "Shadows" in the original.
>
>
> The monsters appear - you have the choice to fight ("click on them") or
> runaway.
>
>
> You can modify the script for that - the original actually has wizards
> and special quests for powerful healing items and anything else you
> want. Free healing is gained by potions etc etc
>
>
> This is where you run into problems. To actually design something
> specific that works well takes a lot of time and effort. You really need
> to do it yourself. My scripts try and point people into this line of
> work, hopefully they provide all the basic stuff you need in a script
> and thus one can add multiples/duplicates/additions to tailor something
> to your own needs.
>
> The script on the web page took me over 2 weeks to cut it down from the
> original so I could distribute it for others to use and still most
> people avoid it because of the amount of work involved in setting it up.
> The original would be a nightmare for someone to setup - you have
> something like 16 bots, runs across multiple worlds, quests and random
> adventures to complete. It all adds up to a similar thing like AD&D
> where the character eventually gains the skills and equipment to defeat
> the final enemy. Unfortunately you just cant distribute a set of scripts
> like this, there are so many variables.
>
> Not having a go at you or anything, I actually hope you pursue this as
> one of my dreams for aw for the last few years has been to see a really
> good AD&D style world setup with a multitude of bots runnning various
> adventures and providing all the necessary stuff for someone to play. I
> would love to see a world in which this was done.
>
> I admit it, I gave up. The adventure consumed me for months in scripting
> (there were various versions) and all I ended up doing was having no-one
> around to help me. So I packed it all in. (Later to release the public
> script in the hopes someone would take it up). I strongly advise you,
> get people to help you with stuff. This sort of project can really only
> succeed with a lot of work.
>
> Unfortunately everything I have done since follows a complicated script
> setup. I would like to provide more of my scripts to the public but
> really - they are an absolute bitch to setup from scratch. :(
>
> --
> Cheers,
>
> Who
|
May 8, 2001, 9:19pm
opps...i totally forgot about you lol.....well...do you do scripts or
Programs??? i want something like Who's actualy but...
-More then one person can play at a time....like maybe a "Shadow" (or
another name) waits and if it starts a game with someone another bot
"Shadow2" will log into the world and wait for the next player (comunicate
trhough the stand-alone server)
-The monster bots- You create 1 (or 2 if needed) Monster bots per "Shadow"
(Shadow calls on it when a fight is started) OR- A certain number of moster
bots that can be used by all SHadow bots (this way would require less bots
on at one time)
-Abilty to chnage you "Shadow"s name (bot chnages its name to what the user
previsuly chnaged it to when it starts a game again) and the same for the
avatar
-List the kinds of mosters and thir stats and the Av for that monster that
the Moster bots go by when called by Shadow to fight (Shadow would randomly
pick a monster on the list for the moster bot to be)
-Abilty to change waepins and geep certain potions (hp, magic (revives majic
powers), maybe steroids or something lol)...and buy wepons at the
shop....perhpas make a script for each of these lists so you can customize
the wpeons and potions and list how good the are etc.. (or not)
- Join groups like Wizards, Kights, etc.. and have wepoans only those in a
group can get (ex. Wizard Wand) and groups have thier adbvantages (ex.
Kights get thir hp raised by 10 or Kights get armor raised.....Wizards get
there Magic Powers raised etc..)
And if you use Who's script as a starter make sure you take off the time
limit :)
If you dont use his script as a starter then you can look at his for more
info on how the Shadow and moster bots work
[View Quote]"m a k a v e l i" <tupacisdabest at aol.com> wrote in message
news:3af8776c at server1.Activeworlds.com...
> If you don't want me to make one tell me, or else tell me what it should
do.
>
>
|
May 8, 2001, 10:22pm
ok i finaly gave up....what i said in myother post ive done many
times....the problem is that it always reconnects after a bot tells it to
exit whihc i dont want...i want it to stay out of the world until its called
back in...this is so frustrating
[View Quote]"who" <ricta at ricta.net> wrote in message news:3AF7E707.D6F33334 at ricta.net...
> Hi,
>
> brandon wrote:
>
> Simple, run multiple bots. There were 3 "Shadows" in the original.
>
>
> The monsters appear - you have the choice to fight ("click on them") or
> runaway.
>
>
> You can modify the script for that - the original actually has wizards
> and special quests for powerful healing items and anything else you
> want. Free healing is gained by potions etc etc
>
>
> This is where you run into problems. To actually design something
> specific that works well takes a lot of time and effort. You really need
> to do it yourself. My scripts try and point people into this line of
> work, hopefully they provide all the basic stuff you need in a script
> and thus one can add multiples/duplicates/additions to tailor something
> to your own needs.
>
> The script on the web page took me over 2 weeks to cut it down from the
> original so I could distribute it for others to use and still most
> people avoid it because of the amount of work involved in setting it up.
> The original would be a nightmare for someone to setup - you have
> something like 16 bots, runs across multiple worlds, quests and random
> adventures to complete. It all adds up to a similar thing like AD&D
> where the character eventually gains the skills and equipment to defeat
> the final enemy. Unfortunately you just cant distribute a set of scripts
> like this, there are so many variables.
>
> Not having a go at you or anything, I actually hope you pursue this as
> one of my dreams for aw for the last few years has been to see a really
> good AD&D style world setup with a multitude of bots runnning various
> adventures and providing all the necessary stuff for someone to play. I
> would love to see a world in which this was done.
>
> I admit it, I gave up. The adventure consumed me for months in scripting
> (there were various versions) and all I ended up doing was having no-one
> around to help me. So I packed it all in. (Later to release the public
> script in the hopes someone would take it up). I strongly advise you,
> get people to help you with stuff. This sort of project can really only
> succeed with a lot of work.
>
> Unfortunately everything I have done since follows a complicated script
> setup. I would like to provide more of my scripts to the public but
> really - they are an absolute bitch to setup from scratch. :(
>
> --
> Cheers,
>
> Who
|
May 11, 2001, 7:17pm
regular tage..duuh...you know i tag you your "it"
[View Quote]"m a k a v e l i" <tupacisdabest at aol.com> wrote in message
news:3afc54ec$1 at server1.Activeworlds.com...
> Ok? It isn't laser tag or paintball though.
>
>
|
May 11, 2001, 7:18pm
thats like calling a game of capture the flag, paintball.........CALL IT
WHAT IT IS!!!! (sorry for the yelling)
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3afc1996 at server1.Activeworlds.com...
> why don't you just call it Laser Tag or paintball? those names are known
by
> most ppl round here...not trying to be pissed or proving you wrong or
> anything :-))
>
> KAH
>
> m a k a v e l i wrote in message <3afaefc3$1 at server1.Activeworlds.com>...
>
>
|
May 10, 2001, 11:40pm
ok...anyone thats seriusly going to make me an RPG bot or knows of a script
(besides whos) please reply or e-mail me.....i will tell you the dtails of
the bot ONLY if you agree to make it.
Or you could take Who's script and chnage it becuase im going to use his
concept anyways....im going to have one bot (script) that stays by the GZ
and waits for the command "start adventure" or something like that.....then
when you do that the bot will check to see if there is an idle bot (not
being used) (like Whos Shadow bot) and if there is one it will call it
(through the Xelagot server) to log in (or join the person) and create its
chracter or resume a game. The bot wil follow that person and be the main
game engine....if it runs into a monster location it called a monster bot to
come fight and says the fight as its happening...then tells the bot to go
back underground o log out fo the world. Then when that plyer is done the
bot ill hide away or log out of the wrld only until being called back in by
the main controler bot. The main controler bot might also have features like
chnage the backdrop at a time of day or whatver....
there would be 3 or 4 fbots that follow you while you play, they would wait
until being called by the main controler bot
2 Monster bots for each of the above bots....(a script for each one almost
idectical)
and the one main controller bot.......if i wanted to i would copy and mosify
anyone of those scripts if i wanted to add another of those kind of bots...
so theres the kind of RPG bot i want...take a look at Who's Shadow RPG bot
for an example of what i mean..thanks
May 15, 2001, 4:44pm
ANY sites with Xelagot Scripts or bot programs.......or if theres any good
scripts for other bots i might use those too :) thanks
May 16, 2001, 10:17pm
look a few posts up retard...stop spamming in the god damn NG! your really
anoying and me looking in the NG and seeing 5 messages in a row ABOUT THE
SAME THING is really agrivating.....especial modem usuers who have to wait
to download your stupid sh*t
my suggestion is if you have somthing important to say say it in one post
not a million posts about the same thing! im sure evryone here agrees that
this kind of crap is not welcome at all. *wishes he had a filtering utitly
in Outlook Express!*
[View Quote]"n a y r" <Ryan_N_B at hotmail.com> wrote in message
news:3b031799 at server1.Activeworlds.com...
> The new Preston has been released! it has a new tray icon and more Please
> reply here for info or download it at www.imabot.com!
>
> n a y R
>
>
|
May 18, 2001, 8:25pm
iv'e never seen a checkers script and i know it exists becuase its in AW and
other worlds......someon please tell me what AW uses or of another one...or
someone make one for me thanks
Jul 7, 2001, 2:02pm
is it possible to buy bot "slots" ( get bot limit rasied) and if so where
and how much? If its more then $20 i mid as well buy another cit
Jul 7, 2001, 4:54pm
thats retarded im just going to buy another cit lol
[View Quote]j b e l l <jbell1983 at home.com> wrote in message
news:3b474197$1 at server1.Activeworlds.com...
> i think it IS $20 for an increased bot limit...
>
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b47329f$1 at server1.Activeworlds.com...
> : is it possible to buy bot "slots" ( get bot limit rasied) and if so
where
> : and how much? If its more then $20 i mid as well buy another cit
> :
> :
>
>
|
Jul 7, 2001, 4:56pm
so is this at an idea stage right now or have you already started
programming it? and it will be publicly released right?
[View Quote]gamer <Gamer at active-worlds.co.uk> wrote in message
news:3b474fbb at server1.Activeworlds.com...
> Well, I was going to keep this project a secret until the first BETA
> release...but I spose, since I need help, I'll go public...
>
> I am working on a completely RPG bot, as rebust as the bot from
> AD&DRPG...yet as userfriendly and configurable as Preston. The bot will
> allow RPGs to be setup in minutes and be hosted from any PC in any world
or
> universe with minimal bandwidth used...
>
> Heres some of the features I plan for the first Version of the Bot:
>
> Characters:
>
> - Full FF system with HP, MP and Currency.
> - Manage each account using the admin features built into the bot either
in
> AW or using the GUI.
> - Control the rate at which characters health, magic and moeny limits
> progress with level-ups.
> - Monitor each character and their movements in the game with the game
> monitor.
>
> Enemies:
>
> - 4 Types; Easy, Medium, Hard and Overlord.
> - Set each Types live, power, and individual attacks
> - Host enemies from other computers as seperate bots and on other
> citizenships
> - Moniter each battle and the results using the Game Monitor
>
> Items:
>
> - Create Items with unique descriptions and uses in minutes and keep track
> of them all with the Item Browser.
>
> Magic:
>
> - Create Magic Spells, set their effect on players health, magic or
currency
> and set which enemies or players are immune to them.
>
> Admin:
>
> - Monitor the game as it happens and control what goes on not only fro
mthe
> actual program but in AW too.
>
>
>
> Theres what the first version will be capable of...however, I'm going to
> need help...is there anyone out there who would be interested in helping
in
> the coding of this? (Its being written in VB)
>
> If your interested, e-mail me: robbie at awlife.net
>
> Thanks :o)
>
> -Gamer
>
>
|
Jul 7, 2001, 4:58pm
oh and i do think this is a good idea but the bad part is after its released
we'll have a million RPG world that are almost the same except for buildings
and item/monster names/characters. And i will test it for you if youd like
[View Quote]gamer <Gamer at active-worlds.co.uk> wrote in message
news:3b474fbb at server1.Activeworlds.com...
> Well, I was going to keep this project a secret until the first BETA
> release...but I spose, since I need help, I'll go public...
>
> I am working on a completely RPG bot, as rebust as the bot from
> AD&DRPG...yet as userfriendly and configurable as Preston. The bot will
> allow RPGs to be setup in minutes and be hosted from any PC in any world
or
> universe with minimal bandwidth used...
>
> Heres some of the features I plan for the first Version of the Bot:
>
> Characters:
>
> - Full FF system with HP, MP and Currency.
> - Manage each account using the admin features built into the bot either
in
> AW or using the GUI.
> - Control the rate at which characters health, magic and moeny limits
> progress with level-ups.
> - Monitor each character and their movements in the game with the game
> monitor.
>
> Enemies:
>
> - 4 Types; Easy, Medium, Hard and Overlord.
> - Set each Types live, power, and individual attacks
> - Host enemies from other computers as seperate bots and on other
> citizenships
> - Moniter each battle and the results using the Game Monitor
>
> Items:
>
> - Create Items with unique descriptions and uses in minutes and keep track
> of them all with the Item Browser.
>
> Magic:
>
> - Create Magic Spells, set their effect on players health, magic or
currency
> and set which enemies or players are immune to them.
>
> Admin:
>
> - Monitor the game as it happens and control what goes on not only fro
mthe
> actual program but in AW too.
>
>
>
> Theres what the first version will be capable of...however, I'm going to
> need help...is there anyone out there who would be interested in helping
in
> the coding of this? (Its being written in VB)
>
> If your interested, e-mail me: robbie at awlife.net
>
> Thanks :o)
>
> -Gamer
>
>
|
Jul 7, 2001, 5:55pm
lol....hmm ill have to think about that one lol
[View Quote]gamer <Gamer at active-worlds.co.uk> wrote in message
news:3b47615a at server1.Activeworlds.com...
> I'm working on the interface of the program but havent started the core
> programming yet...
>
> The bot will be publicy released however more advanced features of the bot
> will only be available in 1 world...that world depends on who has the most
> cash ;)
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b475beb$1 at server1.Activeworlds.com...
> released
> buildings
like
will
world
either
> track
to
helping
>
>
|
Jul 9, 2001, 9:26pm
i dont think running around and clicking people isnt very fun for me and
never was, never knew what people saw in it.
RPGs were always fun (well some of them) just not as widely known or played
in the AW universe. I think that the "cool i want to make one of these in my
world" kicked in for the RPG and, watayaknow tons of RPGs started, people
forget about pball and pretty soon RPGs will get boring and evryone will
swicth there worlds to the latest trend. Most likely there wont be anymore
ideas and eveyone will leave AW, at least thats what i think.
Brandon
[View Quote]trekkerx <troop2 at empirenet.com> wrote in message
news:3B4A271B.679E3009 at empirenet.com...
> Guess Paintball died, It use to be millions of paintball worlds, now its
rpg
> worlds.
>
> brandon wrote:
>
core
bot
most
youd
BETA
Bot:
limits
game
keep
or
fro
going
>
|
Jul 9, 2001, 9:26pm
what exactly does this bot do? *wonders why it isnt also in the bot NG*
[View Quote]agent1 <Agent1 at my.activeworlds.com> wrote in message
news:3b4a273c$1 at server1.Activeworlds.com...
> Interested in running AWBot? Well here's what to do :)
>
> Send an email to Agent1 at my.activeworlds.com with the subject line "AWBot".
The cutoff date for entries is Wednesday July 18. If you don't mail me by
then, you will not be considered. Once a list of all of the candidates is
compiled, I will send the list with my recommendation to the AWCI staff
member in charge. In your email application, you should include one or more
reasons (preferably more :)) why you would be the best person for the job.
State any references, because the more experienced you are with bots, the
more likely it is that you will be picked. Any people who have already
signed up: You must re-send your application following these guidelines.
Please include your citizen name and number in the email in case we want to
contact you in Activeworlds.
>
>
> *Do NOT* reply to the email address used to send this message, and do not
reply to it in the newsgroups. Please only send applications to
Agent1 at my.activeworlds.com.
>
> -Agent1
>
>
|
Jul 9, 2001, 9:51pm
.......LOL, ya umm.....uhhh.....hmm
[View Quote]anduin lothario <anduin at anduin-lothario.com> wrote in message
news:3b4a4173 at server1.Activeworlds.com...
> <cough cough> it IS in the bot NG :)
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b4a3dc3 at server1.Activeworlds.com...
> "AWBot".
by
is
> more
job.
the
> to
> not
>
>
|
Jul 9, 2001, 10:04pm
OHH well it was in the bot NG so i just figured...
[View Quote]agent1 <Agent1 at my.activeworlds.com> wrote in message
news:3b4a4608$1 at server1.Activeworlds.com...
> *ahem*
> AWBot is a world, silly :)
>
> -Agent1
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b4a3dc3 at server1.Activeworlds.com...
>
>
|
Jul 9, 2001, 10:04pm
then what exactly does this world do?
[View Quote]agent1 <Agent1 at my.activeworlds.com> wrote in message
news:3b4a4608$1 at server1.Activeworlds.com...
> *ahem*
> AWBot is a world, silly :)
>
> -Agent1
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
news:3b4a3dc3 at server1.Activeworlds.com...
>
>
|
Jul 9, 2001, 10:05pm
ohh well its also in sdk and when you post in ether one it also goes to the
other thread :)
[View Quote]anduin lothario <anduin at anduin-lothario.com> wrote in message
news:3b4a4173 at server1.Activeworlds.com...
> <cough cough> it IS in the bot NG :)
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b4a3dc3 at server1.Activeworlds.com...
> "AWBot".
by
is
> more
job.
the
> to
> not
>
>
|
Jul 27, 2001, 2:16pm
um yah and your point is? its not like we don already know this
[View Quote]swe <m_swehli at hotmail.com> wrote in message
news:3b60eca9 at server1.Activeworlds.com...
> uhhhh,it isnt a bot,its a world
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b4a3dc3 at server1.Activeworlds.com...
> "AWBot".
by
is
> more
job.
the
> to
> not
>
>
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Jul 13, 2001, 1:43am
well i know there is a checkers script somewher in existanst so anyone who
knows where it is tell me. Also any other types of game scripts for xelagot
would be nice (besides imabot ones and Xelags ones)
Jul 15, 2001, 1:36am
ok i didnt exactly ask for bingobots even though it would be cool to have
one...anyone know of any others game type bots?
[View Quote]lord fett <bobafett358 at hotmail.com> wrote in message
news:3b510a91$1 at server1.Activeworlds.com...
> I know HamFon works for AWCI. A long time ago, I asked for a copy of his
> bingo bot, but he said he had no more copies to give to people, and that I
> would have to contact AWCI about it to ask if they were ever going to sell
> it.
>
> For other people having a version of the bots themselves, I'm not sure
> about. Will have to search and see.
>
> -Lord Fett
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b509c0f$1 at server1.Activeworlds.com...
by
> up
know
> that
but
> I
> trying
:)
> money...
> for
>
>
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Jul 15, 2001, 8:02pm
i didnt say i wanted only a bingobot, im looking for checkers, bingobot
(maybe but i dont really need it), connect 4 (if possible), and board games
like that
[View Quote]trekkerx <troop2 at empirenet.com> wrote in message
news:3B512440.B7C82023 at empirenet.com...
> I got C++ now, and If i learn it, and become as good with it as I am in
VB, ill
> make one, do you think anyone will buy it for 5 bucks?
>
> brandon wrote:
>
have
his
that I
sell
made
now
I
and
script,
with
script
so
scripts
>
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Jul 23, 2001, 12:08am
well when i say bot that also means script
[View Quote]lanezeri <Lanezeri at yahoo.com> wrote in message
news:3b5b6c57$1 at server1.Activeworlds.com...
> This isn't directed toward JUST KAH.. yet it is pointed toward him as well
> as Lord Fett..
>
> BingoBot -COULD- be made by someone.. -BUT- YOU could make one too.. but
did
> you? nope.. so don't say someone else COULD make one..
>
> We all know the scripts were made for AWCI numbnut.. they didn't ask about
> them now did they? They just asked if there was a script.. the bot is a
app
> not a script..
>
> Brandon.. I -had- a Tag Bot.. I'm still workin on it to make it better,
> still waiting for Brant's classes to be fixed.. that dude never stops
> workin.. heh.. I sold my Tag Bot to Builderz also.. so I can't give it out
> :-( might talk to him, he may run it for you or something :-)
>
>
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Jul 23, 2001, 2:25pm
bot means both
[View Quote]lanezeri <Lanezeri at yahoo.com> wrote in message
news:3b5b9831 at server1.Activeworlds.com...
> So you want a script not a bot?
>
> "brandon" <brandon at my.activeworlds.com> wrote in message
> news:3b5b8700$1 at server1.Activeworlds.com...
> well
but
> about
a
better,
> out
>
>
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