sgeo ~~~ // User Search

sgeo ~~~ // User Search

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AW_EVENT_OBJECT_BUMP

Feb 27, 2004, 8:53pm
Wouldn't AW_EVENT_AVATAR_CHANGE generate more traffic?

[View Quote]

error 212

Jan 20, 2004, 8:41pm
What is an "imposter" in terms of the SDK?

Error 446 - Building too quickly

Jan 20, 2004, 11:04pm
Crosspost to SDK and wishlist:
Is error 446 Out Buffer Full just a technical restriction, or is there a
reason for it. It would be nice to be able to change the limit.

Error 446 - Building too quickly

Jan 26, 2004, 1:59pm
Wouldn't that be a Winsock error and not an SDK error?

[View Quote]

Sequence Numbers in cache

Jan 22, 2004, 12:19am
Anyone know how to make the sequence numbers in cache larger?

Building while disconnected

Jan 22, 2004, 8:43pm
I'm not sure if this is the right place to post this. If I try to build
while disconnected from the world, will it try to build those objects once
reconnected?

Differences between MagsBot and Xelagot

Mar 26, 2004, 12:34am
Why does deleting duplicates take so long in MagsBot, and is very quick in
the Xelagot? I need to use the bot to delete some duplicated tourist
objects, and that's why I can't use the Xelagot

Differences between MagsBot and Xelagot

Apr 3, 2004, 10:13pm
Thank you. I didn't really have a chance to try it yet, but I will.

Build Editing by Tourists

Mar 26, 2004, 8:26pm
I'm working on something that will allow citizens to let tourists change
parts of the property, so tourists communities could be under a citizen's
name. It's in the MagsBot, so it would be nice if someone could convert it
into a Xelagot script when I'm done.

Build Editing by Tourists

Mar 26, 2004, 8:38pm
Wait...It can't quite convert to Xelagot because it needs to delete tourist
objects...

Xelagot Console Message

Jun 18, 2004, 6:24pm
Since there is a "Whisper as console message" box in Global Mode, why can't
enter be used to send console messages to all in the regular console message
box?

Xelagot Console Message

Jun 18, 2004, 7:34pm
In the chat boxes, eg. Chat, Whisper, Console Message, Command, why doesn't
pressing enter in Console Message send to all?

Xelagot Console Message

Jun 18, 2004, 11:34pm
I meant for convienience, so it would be easier to send to all. Perhaps make
it possible to change what pressing enter does?
[View Quote]

Xelagot owners

Jun 18, 2004, 6:27pm
Can I make it so the person that can do commands like "void" is different
than the person the bot is using the rights if?

Xelagot Propdumps

Jun 18, 2004, 8:22pm
When I try to use a propdump from a Backup in the Xelagot, it doesn't seem
to work with other programs

Running multiple scripts with Xelagot

Jun 19, 2004, 12:45pm
Is it possible to run more than one script?

Portals

Aug 28, 2003, 8:32pm
A command like create name p1, portal p2 could make a portal called p1 that
links to p2. A portal would basically be a seemless teleport. You would see
what you would see as though you were at the destination portal. Something
like in WorldsPlayer

Portals

Aug 28, 2003, 8:51pm
[View Quote]

Portals

Aug 30, 2003, 1:01pm
Please don't go off topic with Star Trek/Star Wars
[View Quote]

Cells

Aug 30, 2003, 8:49pm
It would be nice if animate me commands worked across several cells reliably

Standalone Mode

Sep 5, 2003, 8:31pm
An easier way to enter or leave Standalone mode would be nice. Something
like clicking on a menu option

Standalone Mode

Sep 8, 2003, 5:43pm
Well, it could be made so when one leaves standalone, you are tported to GZ
if Local Tports are off
[View Quote]

Area Full

Oct 30, 2003, 6:07pm
If you're building in an area with "area full", you should still be able to
change objects assuming that the change will not result in area full

gravity on button

Jan 15, 2004, 4:33pm
Just teleport to +0 +0
[View Quote]

Area Full

Jan 15, 2004, 11:18pm
Area Full should not be calculated on how many characters there are in desc.
action, etc. It should be calculated based on the structure of the objects

chat relay bot

Jan 16, 2004, 1:16pm
I think that lines with swearing shoudn't be sent at all.
[View Quote]

create drawlast

Jan 19, 2004, 8:02pm
It would be nice to be able to make objects that behave like the cell grid
in that they are drawn last.

create drawlast

Jan 19, 2004, 9:18pm
[View Quote]

Error 446 - Building too quickly

Jan 20, 2004, 11:04pm
Crosspost to SDK and wishlist:
Is error 446 Out Buffer Full just a technical restriction, or is there a
reason for it. It would be nice to be able to change the limit.

Error 446 - Building too quickly

Jan 26, 2004, 1:59pm
Wouldn't that be a Winsock error and not an SDK error?

[View Quote]

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