ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
X2RWX new version (Community)
X2RWX new version // CommunityxelagDec 27, 2001, 3:36am
X2RWX version 2.4 is available!
X2RWX converts X files to RWX and SEQ. I made this converter to use with 3D Canvas some months ago, and I've added more functions to it. 3D Canvas LT/ free users can export their objects in X format, load them in X2RWX and convert them to RWX objects. Limitations: Because of the lack of Frame (Clump) names in the standard 3D Canvas export, avatars do not get tagged, this has to be done manually, but the hierarchy is preserved. SEQ files can not be made properly either for the same reason. 3D Canvas PRO users can use a script that exports to X format preserving the Frame (Clump) names. If those are correctly set, X2RWX tags the avatar automatically. 3D Canvas PRO users can also convert the animations to SEQ format with X2RWX. Studio MAX or other programs exporting 3DS files can do the same as 3D Canvas PRO users: objects, avatars and animations can be converted to RWX and SEQ. So 3D Canvas PRO and Studio MAX users! Start making SEQ animations :) Downloads at http://www.imatowns.com/xelagot/links.html Read the x2rwx.txt file for details. XelaG |