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ActiveX in MMF (Sdk)
ActiveX in MMF // Sdkfelix2001Jul 3, 2001, 1:58am
Multimedia Fusion is the program I use for making programs. I imported the
AW SDK's ActiveX control, and in "Part #7" and above (SetAwCitizenName and below), there are errors, such as actions turning into events... like rc. I'm not sure if anyone can help me with this, but I would like it if they could. Thanks felix2001Jul 3, 2001, 2:00am
Oh yeah, you can download a demo of Multimedia Fusion at
http://www.clickteam.com/index.php3?page=12. [View Quote] felix2001Jul 3, 2001, 5:51pm
That's why I put ( )'s ... it's something MMF uses for advanced ActiveX
controls. I meant all of the commands below SetAwCitizenName and itself have errors. I think it has to do with MMF itself. Sorry to bother anyone [View Quote] kahJul 4, 2001, 11:57am
I used to use Games Factory, the stuff before MMF... could you explain a bit
more in-detail how it functions? feel free to send e-mail to kah at kahbot.com :-)) KAH [View Quote] felix2001Jul 7, 2001, 12:46am
If functions like an extension; It has normal functions like movement and
visibility, and then it has "custom actions" and "custom verbs". The "custom actions" are the ones that usually require input, like SetAwLoginName "Felix2001". The custom actions pops up another selection with parts, like Part #1, Part#2, etc. Each part has about 10 functions to choose from. Around about the 7th part, errors occur, such as mistaking what you chose for "Start animation" or "Set alterable value". Sometimes they even crash Multimedia Fusion. The AwSdkOcx3 is available from the ActiveX object included in MMF. [View Quote] |