Thread

Language Meyhem (Comic) (Sdk)

Language Meyhem (Comic) // Sdk

1  |  

strike rapier

Apr 10, 2003, 7:04pm
You know your loosing the plot when you put this into VB...

With frmMain.sdk
{
Addsession = .aw_int(AW_OBJECT_SESSION);
ObNumber = .aw_int(AW_OBJECT_NUMBER);
ObModel = .aw_string(AW_OBJECT_MODEL);
ObDescription = .aw_string(AW_OBJECT_DESCRIPTION);
ObAction = .aw_string(AW_OBJECT_ACTION);
ObX = .aw_int(AW_OBJECT_X);
ObZ = .aw_int(AW_OBJECT_Z);
ObY = .aw_int(AW_OBJECT_Y);
ObYAW = .aw_int(AW_OBJECT_YAW);
ObTilt = .aw_int(AW_OBJECT_TILT);
ObRoll = .aw_int(AW_OBJECT_ROLL);
ObOwner = .aw_int(AW_OBJECT_OWNER);
}
End With

- Mark
Damnit C++ is hard as hell

1  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn