Re: ActiveWorlds IRC. Does it exist? (Wishlist)

Re: ActiveWorlds IRC. Does it exist? // Wishlist

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rolu

Mar 3, 2001, 6:19pm
[View Quote] ah... and you don't let them in in person either, I assume?

> And I will be the first to start a group against it if it's made possible
to
> do so without the world owners permission.
> As for dropping beacons to listen in other worlds, well I don't know that
I
> would want to visit the other worlds knowing that some one in another
world
> could hear my conversations, perhaps without my knowing. This is called
> spying. I am against this idea totally.

It's only spying if you use a dumb implementation. The beacon would be
clearly visible for everyone around, with a special av. It will show up in
the whisper list. The only real difference: the person isn't actually there.
It's not like a microphone hidden in a bush somewhere.

If you whisper something, the beacon will not hear it (unless you whisper to
the beacon). You can kick beacons if you can kick people. The beacon will
have the name of it's owner on it. So, what's the difference with the owner
of the beacon actually being at the place of the beacon? Nothing.

> If james w wants to chat while he builds, he can call his friends in to
chat
> with him.

And what if those friends want to build somewhere else at the same time?

> There is no need to listen in on other peoples conversations.

Oh, there is. You need to listen to be able to participate. The beacons
aren't one way - you can send chat back to it.

> As for wisper, it's fine for short comments in private, but it is a real
> pain when trying to carry on an entire conversation.

Could be solved by making a better implementation of whisper.

rolu

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