Re: saving cell data (was Re: catagolizing project) (Wishlist)

Re: saving cell data (was Re: catagolizing project) // Wishlist

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grimble

Oct 1, 2001, 4:06am
This is true, but, in my experience, using a few "create animate me . 1 1
0,astart;adone texture carpet1 name=c1,astart" commands in an area makes the
frame rate drops through the floor. An expensive solution (resource wise) to
a one-time-per-visit problem.

Not that I have an alternative.

Grims.


[View Quote] > No it's not, if the object with the "create texture carpet1 name=c1" loads
> before the objects with "c1" in it, they won't be textured. The animation
> allows it the texturer to keep refreshing. I learned that trick from Lara
> =)

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