ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
Disallow certain permissions (Wishlist)
Disallow certain permissions // WishlistdionJul 22, 2002, 11:52pm
I think there should be a feature to allow you to let everyone but a
selected few do something. So you could give build to everyone but by putting a '-' in front of their citizen number, it would disallow them from building. Could be pretty useful. the derekJul 23, 2002, 3:31am
this has probably been posted 10+ times and aw still hasnt gotton it thorugh
that WE WANT THIS FEATURE!!!! [View Quote] the joker ssJul 23, 2002, 4:15am
i think the most important thing , someone not letting enter a world by cit
# is allowed now by adding an eject by cit # , its at least something "the derek" <imthederek at yahoo.com> schrieb im Newsbeitrag news:3d3cea2b at server1.Activeworlds.com... > this has probably been posted 10+ times and aw still hasnt gotton it thorugh > that WE WANT THIS FEATURE!!!! [View Quote] linnJul 23, 2002, 8:07am
yes we WANT IT NOW but fuss if they want money for it all sigh
[View Quote] tony mJul 23, 2002, 11:26am
i don't think anybody from AWI even reads this newsgroup :/
[View Quote] >this has probably been posted 10+ times and aw still hasnt gotton it thorugh >that WE WANT THIS FEATURE!!!! makiJul 24, 2002, 1:55am
flagg posted to the derek's buy/sell world thread..maybe somebody contacted
aw...or maybe they were just randomly looking for suspicious things..maybe he doesn't even do anything with aw..considering there's hardly anyone left.. -- maki www.awmaki.com [View Quote] strike rapierJul 25, 2002, 5:46pm
Chill guys! Im working on it, a bot that does it should be out or if u want
a standalone I can make 1 in a few min dionJul 25, 2002, 6:38pm
I'm sure making a bot to do this would be easy but it'd be much simpler as a
feature of the world rights. [View Quote] tomiliusJul 27, 2002, 4:30am
I don't know how long Active Worlds has been out, but sometimes I wonder how
much time they spend working on Active Worlds a day... the developers... maybe like 10 minutes! [View Quote] strike rapierJul 27, 2002, 6:22am
Were talking thousands and thousands and thousands of lines of VC++ Code
with all the other server stuff to boot o_0 When you can beat it, complain. lol - Mark tony mJul 27, 2002, 9:46am
Not all C/C++ programmers have a nice drop-a-component-here-and-make-a-gui-in-5-seconds-flat IDE like Delphi and VB..
[View Quote] >I don't know how long Active Worlds has been out, but sometimes I wonder how >much time they spend working on Active Worlds a day... the developers... >maybe like 10 minutes! > strike rapierJul 27, 2002, 10:49am
Yeah, I hate that about VC++, takes more code to create the form than it
does to do the functions agent1Jul 27, 2002, 12:04pm
One: VC++ isn't a language - it's called C++.
Two: Roland programmed AW using just C. The new programmers may be changing it over to C++, but I haven't heard that from them. -Agent1 [View Quote] strike rapierJul 27, 2002, 4:04pm
I was told by someone that AW was made in VC++ during a conversation
regarding it being near impossable to run a VC++ app on Linux - Mark grimbleJul 27, 2002, 10:39pm
Its probably a hybrid like most legacy apps are ... C code compiled in a C++
compiler. I don't believe MS support VC anymore, only VC++ so there's no choice on which compiler is used in that respect if MS is the chosen development platform. The code itself is more than likely still in C though, and not using the C++ extentions. Although C++ is a derivative of C, they're two different languages. Grims [View Quote] tomiliusJul 28, 2002, 12:17am
Understood, but really, they wouldn't even need to add any more GUI for the
current idea. [View Quote] ananasJul 28, 2002, 1:54am
The problem isn't the language, as long it isn't the new
microsoft C#rap. The problem is, that the class libraries that are used in GUI applications are usually not available on and not easily portable to other systems. C++ is not much more than C with a smarter preprocessor, so if only the language is used the application is as portable as C is. The first C++ compilers actually have been preprocessors for C - I think Glockenspiel was one of those. [View Quote] |