ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
1 meter terrain (Wishlist)
1 meter terrain // WishlistthenormJul 10, 2003, 9:51pm
I'd like an option to have terrain that was one meter square.
I'm finding myself going back to modular ground because of the big chunks and I love the way terrain works otherwise. Norm technozeusJul 11, 2003, 12:44am
This would take up an awful lot of space, and reduce rendering performance considerably. There are, however, alternatives which could be considered. For example, since each terrain square currently has a single terrain height, perhaps a way could be added to allow a few bits to be used to specify a "relative height" for a point in the center of that square, using a larger placement granularity both for the original height and also the relative height of the secondary height node. This would have to be turned on for a specific terrain square before it could be used on that terrain square, so rendering of other terrain squares would be uneffected. As I said.. this is just an example of one possibility.
TechnoZeus [View Quote] thenormJul 11, 2003, 4:55am
Would the performance hit be worse than using modular ground to get the same
resolution? If not, then I'd like the option. It's got to be more expensive to render modular ground. Norm [View Quote] bowenJul 11, 2003, 5:21am
[View Quote]
Mmm... yeah, it would be worse with modular ground in some instances.
But with the far clipping plane being what it is by default, it might be worse for terrain. Modular ground has a _HORRIBLE_ view without using 200 as your minimum visability. -- --Bowen-- |