Thread

AW_EVENT_AVATAR_ADD/DELETE (Sdk)

AW_EVENT_AVATAR_ADD/DELETE // Sdk

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tom russell

Oct 12, 1999, 2:21am
I noticed that when an avatar teleports or moves out of the range of one
instance and into another, sometimes the sequence of ADD/DELETE events is
reversed. In my program, I maintain a list of pointers to avatar objects and
the instances which recieve events associated with each avatar. This is
making it difficult, as the instance is often wrong when I go to speak to an
avatar from the program.
Has anyone run into this problem and devised a solution?

Tom Russell

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