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Re: AW's direction (was Re: portal rendering) (Community)
Re: AW's direction (was Re: portal rendering) // CommunitygrimbleJan 5, 2001, 4:37pm
Oh for F**ks sake......
[View Quote] Where do I say AW CAN do that, dopey? Read the f**king text and try to UNDERSTAND what people are saying. AW IS NOT GAME! Can you get that into your thick skull? You would be scared of what I know pal! > are environment supports > > AW public building worlds don't allow building with ANYTHING, as you imply, but impose restrictions on unconvered land, the ground zero building limit radius, whether or not the world has an object registry, eminent domain rights, etc, etc. You're getting pedantic now ... running out of sound arguments? ... and you CAN build with anything ... in your own world. MAKE the object, USE the object. Pretty simple to understand I would have thought. What game allows you to do that then? > due AW's takes certain and put before > > You forget that AW has hardly any physics, and most 3D games don't have that detailed enough physics, but I'm sure if a 3D bowling game had an "alley/lane editor", the pins could be knocked down from whatever angle the designer wanted. Guess what "Here's an example (of the point - don't take it too literally regarding AW)" meant? E-X-A-M-P-L-E ... meaning a method of demostrating a point and "don't take it too literally regarding AW" meaning not necessarily relating to AW ... because is was an E-X-A-M-P-L-E of the P-O-I-N-T. > > Stop acting so cluelessly inept and LEARN about things before attempting to communicate about them, eh? God damn. Not even going to bother with this one. You are now back on the filter list and told to F**K OFF. > army are > |