more of Roland's bad math (was Re: Movement Waits off?) (Community)

more of Roland's bad math (was Re: Movement Waits off?) // Community

1  |  

eep

Jan 30, 2001, 1:36pm
Gee, he almost admits it here. LEARN MATH BETTER, YA TWIT!

[View Quote] > The original syntax was correct. 15 rotations per minute is one rotation
> every 4 seconds. Thus, the object should rotate once for every time the
> object moves out and back (2 seconds out and 2 seconds out).
>
> I suspect the discrepancy that shows up after a few hours is due to
> accumulated floating point rounding errors..
>
> Please so *not* insult other beta users in this forum. Doing so is grounds
> for removal from this and future beta programs.
>
[View Quote]

1  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn