ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
Re: more of Roland's bad math (was Re: Movement Waits off?) (Community)
Re: more of Roland's bad math (was Re: Movement Waits off?) // CommunityeepFeb 1, 2001, 12:24pm
[View Quote]
> How far out do you have to go in AW to see the gaps in building?
I don't know about AW since I haven't built there in a while, but gaps are present in Hole and Cubed from GZ on out. Just use a modular ground and put the background color opposite that of the modular ground (so there's contrast) and you should see all the gaps/seams popping out all over. > I mainly build in private worlds now. Are the gaps universal for all computers? <shrug> One person recently claimed he didn't see gaps using certain video cards, but I asked for proof and nothing yet. I'm still catching up on the messages so perhaps he responded. > Also, I know we shouldn't have to live with it, but when do you build in aw? Only when I'm extremely bored and/or Hole/Cubed are down. > PS. If you are still upset about not getting in the beta (which I think you > should be in) maybe you should refer to the line below that says > > "Please so *not* insult other beta users in this forum. Doing so is grounds > for removal from this and future beta programs." <shrug> I'm not playing suck-up to Roland anymore; his programming ain't worth it and I can't stand his lack of unintuitiveness, vision, and everything else associated with AW's development. In my book it's time for him to move on. He's already told me NUMEROUS times he's had enough of AW. My guess is he's too secure in his job so he doesn't want to look for another job (perhaps because his programming skills aren't up to par with industry standard). [View Quote] |