Re: more of Roland's bad math (was Re: Movement Waits off?) (Community)

Re: more of Roland's bad math (was Re: Movement Waits off?) // Community

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wing

Feb 1, 2001, 7:24pm
[View Quote] Apparenly so. They don't appear to be created with any difference on any of
my machines, all of which use different video cards, CPUs, etc. At first
when the non-flush objects were brought up in the beta group, it seemed that
people with AMD CPUs (K5 thru Athlon at the time, but I can verify that it
happens on all Athlon varients as well) noticed it first and only one or 2
people with Intel Celerys encountered thems. It's DEFINITELY not hardware,
it's all Roland's fault. Computers can do perfect math. He can't even come
CLOSE.

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