ThreadBoard ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
Re: proof! (was Re: Rolu's bad example) (Community)
Re: proof! (was Re: Rolu's bad example) // CommunitywingFeb 3, 2001, 10:40pm
I'm aware of the dual bug situation. Strange thing is most people tend to
ignore the existance of both tempting Roland to just leave it all alone. As for Roland saying the inaccurate object positioning is a complex issue, why the hell didn't it occur in 2.2? Why not just fall back to the old object placement code which was OBVIOUSLY more accurate and independent of the display (the object's coordinates are calculated wrong and therefore stored wrong on the server and being displayed right where the server says they should be). Why did he even muck with it in the first place? -- Wing This little spot is dedicated to my girl, Jessie. WHAT TIME IS IT? GAME TIME! Ravens are goin Festivus Maximus on Purple Sunday AW Citizen 305004 "Wing" bathgate at prodigy.net eyemwing at teleport.com ICQ #101207433 [View Quote] |