Re: proof! (was Re: Rolu's bad example) (Community)

Re: proof! (was Re: Rolu's bad example) // Community

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wing

Feb 3, 2001, 10:40pm
I'm aware of the dual bug situation. Strange thing is most people tend to
ignore the existance of both tempting Roland to just leave it all alone. As
for Roland saying the inaccurate object positioning is a complex issue, why
the hell didn't it occur in 2.2? Why not just fall back to the old object
placement code which was OBVIOUSLY more accurate and independent of the
display (the object's coordinates are calculated wrong and therefore stored
wrong on the server and being displayed right where the server says they
should be). Why did he even muck with it in the first place?

--
Wing
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