Re: Adobe Atmosphere (formerly Anarchy) debutes (Community)

Re: Adobe Atmosphere (formerly Anarchy) debutes // Community

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canopus

Mar 31, 2001, 5:22pm
Judging by the documentation, Adobe is aiming the Atmosphere Browser at the
widest possible internet audience, including machines that don't have
powerful 3D cards. That's why the software rendering.

They will probably make money by selling the Atmosphere Builder component.
Once you buy the Builder, you can build a World (Objects, Avatars, Textures,
&c) & post it on a website, for anybody to visit. If you make your World
available via Adobe's Community Server (or anyone else's), visitors can see
and interact with other visitors. Your World may not look as beautiful, but
it can be as big you want, & you won't have to pay Adobe anything for it,
unlike AWCI, which charges more & more for big Worlds, on a per square meter
basis.

If I read the Adobe doc's right, the Builder component is not only capable
of making objects and worlds offline, it also has the potential for
supporting online building. (You'd need to script objects for behavior the
same way you program or script bots.)


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