Next Free Pack...Office Stuff.

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Next Free Pack...Office Stuff. // Work in Progress

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Post by KeithC // May 14, 2006, 12:27pm

KeithC
Total Posts: 467
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Final Product.


-Keith

Post by hemulin // May 15, 2006, 10:17am

hemulin
Total Posts: 1058
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I see you've changed your avatar...nice...:D

Post by KeithC // May 15, 2006, 10:20am

KeithC
Total Posts: 467
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Thanks, I made it with a few plugins from Alien Skin using the Chrome Filter.


-Keith

Post by GraySho // May 15, 2006, 11:00am

GraySho
Total Posts: 695
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Honestly I can't find much to comment on. Maybe the colors are a bit too saturated. It would look like more if you would present it in a game engine.


Also the topic isn't really thrilling ;) For me office stuff is as interesting as watching a tree grow.

Post by KeithC // May 15, 2006, 2:40pm

KeithC
Total Posts: 467
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LOL! I guess you're right, office stuff isn't quite as exciting as watching paint dry. The colors are just shaders in TrueSpace used to show them better before I texture them (I'm still finishing up the UV Maps for them). This pack will be free and on our site in a few weeks if anybody wants more items for their library (.3DS and .X formats).


-Keith

Post by mrbones // May 16, 2006, 8:10am

mrbones
Total Posts: 1280
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Hey Keith,


Nice work as usual,


Heres a thought, How about displaying them in TruePlay Under some nice lights.


I think that would generate more interest and desire in your products.


Keep me posted..


Thanks again and CHeers

Post by splinters // May 16, 2006, 8:19am

splinters
Total Posts: 4148
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Don't you need TS7 to make trueplay content? As Keith is (or rather was) desperate for a TS7 demo-I guess he doesn't have it....;)

Post by KeithC // May 16, 2006, 8:53am

KeithC
Total Posts: 467
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I don't know; I'm able to access the TruePlay download, but I haven't yet (until I can get to a faster connection). I would assume you would need TS7 for that, but I can't say for sure.


-Keith

Post by KeithC // Jun 2, 2006, 3:28pm

KeithC
Total Posts: 467
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I put the final product up top.


-Keith

Post by Methusela // Jun 3, 2006, 8:15am

Methusela
Total Posts: 414
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Yes, I think you've taken my stapler and I haven't received my last paycheck...


Office space anyone? :D

Post by KeithC // Jun 3, 2006, 10:40am

KeithC
Total Posts: 467
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That's 2 people that understood the story behind my version of the Red Stapler!:D I loved that movie.

Post by noko // Jun 4, 2006, 8:50pm

noko
Total Posts: 684
I like to see this stuff used in the Player, game atmosphere, would be very cool. First person shooter style with TS twist.

Post by KeithC // Jun 6, 2006, 5:24pm

KeithC
Total Posts: 467
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Once I upload the pack, they'll be free for all, so you're welcome to try them out in player.


-Keith

Post by noko // Jun 6, 2006, 6:33pm

noko
Total Posts: 684
Sure, sounds like fun, let me know where to download from and thanks in advance.

Post by KeithC // Jun 7, 2006, 5:44am

KeithC
Total Posts: 467
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OK, here's the .3DS version; I'll make a .COB version later for the community library. Enjoy.


Ozark Games Office Pack (http://www.ozarkgames.com/smf/index.php?topic=302.0)


-Keith

Post by mrbones // Jun 7, 2006, 5:54am

mrbones
Total Posts: 1280
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Would be nice to display in truePlay as well. No?:)

Post by KeithC // Jun 7, 2006, 6:00am

KeithC
Total Posts: 467
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Have at it.:)

Post by mrbones // Jun 7, 2006, 6:19am

mrbones
Total Posts: 1280
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Keith,


If you can send the scene archive that you pictured,

I can do it free of charge for you.:)

Post by KeithC // Jun 7, 2006, 6:23am

KeithC
Total Posts: 467
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See if this works for you.


-Keith

Post by mrbones // Jun 7, 2006, 7:38am

mrbones
Total Posts: 1280
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Here is the no normal map TruePlay just as a reference.

Post by noko // Jun 7, 2006, 7:50pm

noko
Total Posts: 684
That looks cool, will try out.

Post by KeithC // Jun 8, 2006, 3:39pm

KeithC
Total Posts: 467
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Pretty spiffy; thanks.:)


-Keith
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