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Creepers
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Creepers // Work in Progress
Post by Matski007 // May 22, 2006, 9:05am
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Matski007
Total Posts: 539
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Wasnt sure where to post this really, we dont seem to have an Animation section, so ill stick it here lol:
www.smos.objectpaths.net/creepers.avi
Please let me know what you think, did some work on Vue and edited (Poorly lol) in Premier gotta redo the establishing shot at the beginning and the scene with the red stuff going to earth, basically its just fake trailer but was bored heh
Here some frame grabs:
http://www.smos.objectpaths.net/creeper1.gif
http://www.smos.objectpaths.net/creeper2.gif
http://www.smos.objectpaths.net/creeper3.gif |
Post by Vizu // May 22, 2006, 11:36am
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Vizu
Total Posts: 628
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Damn !
You do a Fantastic work with this.
Please make it longer to see more and a higher resolution.
This have cinema character. |
Post by TomG // May 22, 2006, 12:34pm
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TomG
Total Posts: 3397
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Looks great! Very cinematic indeed, the translucent effect in the top image is very good (and very creepy!).
Thanks for sharing! Always happy to see more of this (so long as it is here in rendered form, and not for real peeking around the side of a doorway)
Tom |
Post by brianalldridge // May 22, 2006, 2:07pm
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brianalldridge
Total Posts: 397
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For some reason I can't view it, all I get is sound, from the screengrabs it looks great btw |
Post by MadMouse // May 22, 2006, 10:16pm
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MadMouse
Total Posts: 1069
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WOW really nice work. As Tom said its very cinematic. I cant wait for it to be released at a cinema near me soon.:)
Steve |
Post by Matski007 // May 23, 2006, 8:23am
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Matski007
Total Posts: 539
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My Green Screen will arrive in a few days meaning i will actually hopefully be able to have them peeking from behind actual doors, although because im only using Truespace 6.6 Lighting wont look too great, me cants afford TS7 heh, but i might be able to win in the monthly competition with this, just re created the first couple of scenes and will post some pics soon.
You might need a Codec to play the AVI ill try find the link |
Post by Matski007 // May 23, 2006, 9:26am
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Matski007
Total Posts: 539
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A Quick update:
http://www.smos.objectpaths.net/creepers remaster2.gif
http://www.smos.objectpaths.net/creepers remaster.gif |
Post by frank // May 23, 2006, 10:03am
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frank
Total Posts: 709
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Nice stuff!
But, but, but....interlaced video?!?! ;) ((Judging from the framegrab.))
Consider rendering to 24P (24 frames per second, progressive). That way, you get the film/cinematic look and if you want to take it to video, you can do a 3:2 pulldown in your NLE to convert it to 29.97 fps interlaced. I think even the free VirtualDub can do this.
This is just my opinion, though. If you are after the reality-tv look then going with NTSC interlaced would fit the bill. |
Post by Matski007 // May 23, 2006, 11:12am
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Matski007
Total Posts: 539
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Yeh, it seems to be an unwanted side effect of post processing the video in Photoshop as a filmstrip, picked a bad frame to show heh |
Post by Délé // May 24, 2006, 3:07am
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Délé
Total Posts: 1374
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Great work Matski007. I can't wait to see more. :) |
Post by Matski007 // May 24, 2006, 4:19am
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Matski007
Total Posts: 539
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ok this is what im entering into the monthly competition, i havent got much time to work on it nowbut im quite happy with much of it, please tell me what you think:
www.smos.objectpaths.net/creepers remaster.avi
Updates Include:
New Text Intro (used Projector Lights to project the animated text over the top of blacked out boxes giving it a 3D look)
New Fly Over (Watch as the sunny weather fades into hurricane like weather)
New ending explosions and titling |
Post by mrbones // May 24, 2006, 5:06am
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mrbones
Total Posts: 1280
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Looking Good!
Good luck in the contest , Cheers:) |
Post by splinters // May 24, 2006, 5:16am
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splinters
Total Posts: 4148
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Nice music-your own stuff? |
Post by daybe // May 24, 2006, 5:36am
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daybe
Total Posts: 562
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Looks good and definitely creepy, I was thinking you may want to speed up the transistion or the time from the first time we see the earth til the time the creepers travel across the screen, seems a bit long. S/FX are really well done, how did you go about doing them.
Cheers, |
Post by hemulin // May 24, 2006, 5:53am
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hemulin
Total Posts: 1058
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I like it, video and music, sounds home made to me, though it's not in any way ametuerish :p |
Post by Matski007 // May 25, 2006, 3:00am
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Matski007
Total Posts: 539
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The Asteroid was created using Primal Particles however i found that because its such an outdated plugin, the clouds the emitter creates are not shaded, so i rendered 2 passes, one with the background and average clouds and the second with a black background and larger clouds, in adobe premier i then exported as Filmstrips into Photoshop and placed the black backgrounded filmstrip as a layer above the earth backgrounded one and applied a layer setting that made it look more 3D and also gave the front of the asteroid a black negative type look which i thought looked quite effective. The reason why there was such a time delay before you see the asteroid is that i wanted it all to fit with the music and unfortunatly i ran out of time to make a small animation whereby you would see an establishing shot of the earth it the camera would zoom out of it, i do hope to rectify this though. other particle effects at the end of the video were created in Particle Illusion.
Am glad you all like this, i hope it atleast gets an honorable mention heh |
Post by daybe // May 25, 2006, 3:05am
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daybe
Total Posts: 562
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Cool, thanks for sharing, I am sure HM won't be a problem ;) I suspect it may do better then that. |
Post by Alien // May 26, 2006, 4:18am
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Alien
Total Posts: 1231
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I second what someone else said about increasing the resolution.
The only other thing is, the asteroid seems to be going past the earth, not towards it. |
Post by Matski007 // May 26, 2006, 12:51pm
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Matski007
Total Posts: 539
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i have limited bandwith and decided to decrease the files size, i will get a higher res one up soon, i guess i didnt create the effect with the asteroid well enough, it was supposed to give the impression that the weird eye monsters came from spores within the clouds of smoke from the asteroids tail for if the asteroid hit there wouldnt be a planet for them to invade really lol |
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