Vray materials

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Vray materials // Roundtable

1  |  

Post by behzad // Sep 29, 2006, 1:57pm

behzad
Total Posts: 173
pic
If you're a V-Ray user, then you might be interested in this. Vray-materials.de is a site developed for V-Ray users and their materials.


http://www.vray-materials.de/

Post by Methusela // Oct 1, 2006, 12:07am

Methusela
Total Posts: 414
pic
Hey, thanks for the link Behzad! Is it at all possible to use these shaders in TS Vray?

Post by splinters // Oct 1, 2006, 12:19am

splinters
Total Posts: 4148
pic
I don't believe you can use them as they are as tS Vray is different to standalone Vray for Max.

Post by behzad // Oct 1, 2006, 2:57am

behzad
Total Posts: 173
pic
I am sorry, I do not know the answer. I came across it and knew that TS7 has Vray functions. I do not have TS7.

Post by splinters // Oct 1, 2006, 5:38am

splinters
Total Posts: 4148
pic
As far as I am aware (developer's feel free to correct me) Vray materials have their own extension while Vray for tS have familar.mtl extension for the libraries.

I have tS7.11 and Vray and tried to load a Vray material I downloaded (during testing) only to be told it was not compatible.


Consider it a pleasant bonus if I am wrong....:o

Post by Methusela // Oct 1, 2006, 8:41am

Methusela
Total Posts: 414
pic
Well I guess theoretically, someone with some decent shader programming knowledge could write a program to convert the Standalone Vray shaders to TS ones, right?


Won't be me though, I'm terrified of programming. XD
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn