|
|
Questions About Ts7.5
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Questions About Ts7.5 // Roundtable
Post by prodigy // Nov 4, 2006, 12:35pm
|
prodigy
Total Posts: 3029
|
Hi, i wont to ask some questions about TS 7.5...
1) Player mode gonna have the same tools for model than the model?? Object Info.. etc.. etc.??
2) Key shortcuts form model have some compatibility to the player side?
3) I work a little for the player side.. the speed compared to de model its very very obvious... But.. Are some posible (I dont if i can on TS7.11) to see the entire scene in wire mode??? without Textures??? Like model??
and 4) Are Planar lights falloff fixed on the next VRay upgrade??
Best regards...
We need lot of info.. |
Post by splinters // Nov 4, 2006, 2:21pm
|
splinters
Total Posts: 4148
|
1.More model tools were promised to be ported over in future releases.
2. You can set shortcuts up in player mode the same way as model mode.
3. You can already set your mesh to wireframe in 7.11 player.
4. ??? ;) |
Post by prodigy // Nov 4, 2006, 3:18pm
|
prodigy
Total Posts: 3029
|
THanks Splinter...
1) Future releases its not TS7.5?
2) Integrated on both parts of TS7.. not separated ways?
3) I DONT KNOW HOW!!
4) YOU CANT DO THAT!!!!!!!!!!!!!!!!!!!!! :D
JEJEJE
Best Regards and thanks for the info! |
Post by Steinie // Nov 4, 2006, 3:54pm
|
Steinie
Total Posts: 3667
|
3) I DONT KNOW HOW!!
Prodigy,
Select the first icon in preferences ( the hammer) and play with these settings.
Edited "preferances" to "preferences" after sending that sentence through the
"trueBlue spell checker";) |
Post by trueBlue // Nov 4, 2006, 4:23pm
|
trueBlue
Total Posts: 1761
|
preferances
Sorry Stienie I could not resist. ;)
PS <- Did you use tS7 alone to make this 3D render? |
Post by Steinie // Nov 4, 2006, 4:34pm
|
Steinie
Total Posts: 3667
|
In another thread I wished there was a spell checker here! Now I found one:)
I'm not sure of your question. Do you mean did I use another program to grab the screen? I grabbed screen and modified in (screen size only)........PS!!! OK I admit it!!!!
If that is not what you meant then yes this was all done in Player. I wanted to prove to Prodigy that you can make player look like modeler. |
Post by prodigy // Nov 5, 2006, 11:14am
|
prodigy
Total Posts: 3029
|
HI STEINE... thanks for your time..
EJEM....about your pic... Its not a Wireframe... ITs Transparent with Wire... but its not the same Wireframe like Model.. THATS what i mean...
I cant do this, but im talking about see and model the 3dspace like the Model mode..
All programs work with wire + other visual diferences.. some better some worst.. But i think the base of 3d must dont be change..
:mad:
For example.. I work with huge scenes most of the time.. and now for example i have a scene saved on ts6.6 on TS7.. and have 30mb.. and if i save on TS7 format its 80mb.. WHY!?!!?!?! without any texture.. ...I NEED see very very well all the object without any trasparence...
I think, TS must have the old stile.. With the dX9 improvements to make more faster move on a scene and see with real time the scene with the most quality as posible.. FOR EXAMPLE put the model tools on 1 ONE UNO! SIDE... and not form all the system.. Go to model.. and create a cube.. then go to player and move to model with new tools and if you need put a coord go to model.. and press there.. and now go to the player and do that.. and now... on model mode render.. or render on player...
THATS WHAT MAKE ME Crazy ABOUT TS7.11!!!!
REALY I cant imagine other version WITH THAT BRIDGE!! AND YES.. The same answer... if you kill the bridge.. you kill ts6.. AND WHAT OTHER PROGRAM KILL YOUR OWN PREVOUS VERSIONS??? MAX kill 3ds??? NOP.. it change the 3d structure but have a exporter and importer... NOT A BRIDGE WITH ALL THE 3dSTUDIO 1 !!!
Load 2 times a scene.. Charge 2 scenes on MEMORY!!! The vray render on model side.. but take the models from the Player side..
TS7 NEED A BIG BIG OPTIMIZIATION!!
Work on TS7 MAKE ME CRAZY.. MAKE AN UNDO!!! UFFF, turn on the bridge... and bla bla bla.. and im not talking about the huge list of bugs....But i know caligari team works to solve.. but the UI ... mmmm thats its dificult on the TS7xxx
I THINK CALIGARI OBJETIVE MUST BRING A 3d SOFTWARE FASTEST FLEXIBLE AND FRENDLY..
THE NEW LE... I CANT!! UNDERSTAND THAT!! ITS AT MY OPINION VERY VERY VERY COMPLICATED and i dont understand the Real use for 3D..
Caligari must focus on 3D.. 3d For ANIMATORS.. 3D for ILLUSTRATORS.. 3D FOR GAME DEVELOPERS..
And MY OPINION FOR TS7.. from 1 to 10 points.. I GIVE 5... TS 6.6 HAVE 8..
:(
Sorry if i sounds mad.. but thats is my opinion... |
Post by prodigy // Nov 7, 2006, 2:11am
|
prodigy
Total Posts: 3029
|
Any responce from caligari team? |
Post by TomG // Nov 7, 2006, 5:59am
|
TomG
Total Posts: 3397
|
Sure.
"Its not a Wireframe... ITs Transparent with Wire... "
Just keep lowering the opacity, and then it is wireframe :) The example shown only has part opacity lowered, showing the change "in progress". Keep lowering it to 0, and you get no surfaces and just wires. Plus points are you can change wire color, wire thickness, wire transparency, and you can display points and vertices which was not possible before (controlling their size and transparency separately too).
There's no single button click for this yet, but it's already requested for 7.5, and for now the extra flexibility offsets that minor inconvenience of a slider drag as opposed to button click.
"FOR EXAMPLE put the model tools on 1 ONE UNO! SIDE... "
Already been answered as to why there is still the legacy model side and the new side. In summary again, it was impossible to completely re-write the underlying core of tS AND re-write 20 years of tools too. As discussed, the options were
1) tS like you have it now with bridge and legacy
2) complete loss of old tools and plug-ins and you'd have to wait for tS7.5 and above to get those tools back (and never get the plugins back), so all you'd have in tS7 right now is what you see on the player side
3) Wait an extra year before having any version of tS7 at all (ie this wait for tS7.5 would still be your wait for tS7.0, and there'd be nothing but tS6.6 to this day).
We chose what we felt was the best option for our users, knowing there were of course drawbacks there too, but there was no perfect solution. While it's all very well to say "all the tools replaced on the Player side!" then yes that's possible, but only with extra development time - given infinite manpower, then sure, that would have been achievable ;)
"THE NEW LE... I CANT!! UNDERSTAND THAT!!"
Discussed in other threads recently. You don't need to understand it unless you want to. It didn't soak up development time, it's just a visualisation of what goes on underneath in tS anyway. We needed to develop that underneath stuff to get the new physics, animation tools, shared spaces, and more, so no time has been "wasted" on the LE if you don't want to use it.
If you dont want to develop, then the LE simply becomes the place where third party objects show their interfaces, nothing more complicated than a "window for third party, customised interfaces" to show up, for instance.
And many who dont develop still use the LE as a 2D version of the Scene Editor, much more advanced than the 1D list that the Scene Editor has.
Of course, not everyone will like the LE - so simply delete it and save your layout and there you go, you need never know it is there, and you can rest easy knowing that it didn't "waste" development time on things that you do indeed use :) We're considering making the LE hidden in the default layout for tS too, since its easy to swap between layouts that use the LE and those that don't.
I use dual screens, so I have the LE over on the right hand screen and find it very handy in such a set up (and it doesn't take any screen estate away from my scene). Those without dual monitors may prefer just to switch it off. All optional, as everyone is different :)
"And MY OPINION FOR TS7.. from 1 to 10 points.. I GIVE 5... TS 6.6 HAVE 8.."
Hmm, but you can use tS7 just like tS6.6, so if you want the "8 out of 10" features, they are all still there. Just use modeler, with the bridge off, in Full layout. That way you are just inside tS6.6 and nothing has changed - use the old libraries and not the new, the old File Save menu, etc. This is exactly why this approach was taken, so that was possible.
Right now it's pretty much what I do, except I use the new libraries from tS7 and I use the LE. Right now, we know there are not that many modeling tools in the new side, and that is changing in tS7.5, and I (and other beta developers) have been specifying just what features that used to be in the modeler that we need to see now in the player. As noted, this development was not possible in the first release, and the options were as listed above.
If you want a V-Ray render, just turn bridge on and render, then turn it back off, for instance - so that way you can still take advantage of new tS7 features like V-Ray while working in the old interface. That's why tS7 was released rather than wait, since it IS still useful right from day one, and you can do things the old way with all the functionality you had before, and you can use as much or as little as the new stuff as you choose in the meantime.
Meanwhile, more and more was (and is) migrating over to the new side, so it would grow more and more useful, and the old side more and more redundant, as time went on.
Some people may have chosen diffrerent on the three options - but whichever we chose, someone was going to complain! "Where is tS7, it's nearly 1997 and no version is released yet!" or "Why are there so few tools in tS7, I need to run tS6.6 and then save the scene and load it into tS7 for V-Ray - this is crazy!". It's not an ideal world, and the ideal solution was not one that could be done, so some compromise was required as it is in almost everything in this world - we still think we chose the right one :)
HTH!
Tom |
Post by Steinie // Nov 7, 2006, 7:51am
|
Steinie
Total Posts: 3667
|
"If you click on the player with preferences, Player preferences comes up and the Bridge option will not be there. Click on LE with Preferences open and the Bridge option as shown will show." This statement was from Noko awhile back.
Now it was just stated that LE wasn't needed. Don't use it if you don't want to.
So now I have Full Window as my favorite work environment would the above statement be false? How would you answer the same question above about turning on or off the bridge?
Can I have all my tools available if there is no LE window?
Tom G and Roman thanks for all your answers to these guy's questions and complaints. Hopefully 7.5 will calm the waters. |
Post by TomG // Nov 7, 2006, 8:12am
|
TomG
Total Posts: 3397
|
Does sound as if you'd need to swap layouts to turn the bridge on and off. All depends on your workflow as to how best to work with that - leaving the bridge on, or on auto, could be fine, if you want to do lots of test renders in V-Ray for instance, one every few minutes.
The bridge only interferes when it comes to hierarchies and things related to them (eg the text tool, which groups the resulting objects in hierarchies). So whether or not you even need to turn the bridge off would vary depending on just what you are doing. Personally, I leave it set to On or Auto for most of my work, even though I am not using the Player side at all, just modeler and occasionally LE. I do render in V-Ray a lot, so that's why I tend to leave it on :)
Turning it off can be an option though to return to tS6.6 - and if that is what you want, then you won't be too concerned about switching it back on. If of course you want V-Ray, then you are asking for a tS7 feature and actually you don't want tS6.6 mode.... again all depends on workflow!
Of course, that may not be ideal - but then that is the issue with the bridge. It has its pros, it has its cons; there certainly is no claim it is all pros with no downside.
So we are not saying the bridge is super-duper and that it will be there forever and you will be stuck with it. The bridge is a solution - to get metaphorical, the name is good not just because it bridges between the old and the new in tS, but also it is there for people to walk across when they are ready, moving from the old to the new themselves.
Once everyone is in the new, then no need for the bridge any more. Once the tools in the new have well surpassed the older tools, no need for the bridge any more - no-one will be going back across it!
So it is temporary. Sure, it isn't a short term thing, just for a week or two - if it would only take a week or two to get updated, we wouldn't put anything like the bridge in place at all! It was going to take a while for things - tools, and people - to migrate from the old to the new. That's why a solution was needed, it would be a long enough time period that we would need some sort of solution.
So we are not saying we "like" it either. The bridge is not added as a feature of the new tS, as it were, but is added as a way of transitioning from the old to the new.
We do know that whatever way we had solved it, it would make someone unhappy :( That's not great, but it was unavoidable. There was no solution that could be done that would make all the people happy. Some people will naturally hate the bridge solution more than waiting for something close to an extra year for tS7 to come out. Some people will rather just have jumped over totally and put up with less tools in tS7 and just swapped back and forth between two separate programs by saving files, closing the program, opening another, etc (of course, then what do you do for new users of tS7 who don't own a previous version...).
So every solution would have had some happy people, some annoyed people. We too are VERY keen to move away from needing the bridge! We are very excited to get more tools over into tS7 and see it have not only all the exciting new stuff, but also all the "old" stuff (only done better, like SDS, and Point Editing - not copied over from the old tS6.6 stuff, but new and improved). We too are looking forward to people switching the bridge off, closing the modeler, and never opening either again.
Most likely our aim eventually will be to have tS7 without any tS6.6 code included in it at all, and no bridge at all - no switching it off and leaving it off, simply no bridge. Simply no old code. On that day, old plugins will no longer have any way to be used in tS7, but that really will be the one drawback. tS6.6 is not there as a crutch for our developers, it is there for uninterrupted workflow and use by our users. I can't say for sure that will happen, but I don't see that we want to hang on to the tS6.6 code forever!
So that is the picture that we have in mind, the reasoning behind it, why we are where we are, and the direction we are moving in. We know the bridge brings inconveniences with it, and we are not surprised to hear that. We did decide those inconveniences were less than the inconveniences that the other alternatives would have brought about.
We are still of course planning on removing all those inconveniences altogether :) No-one is defending the bridge as a permanent item in tS, or mentioning it as a feature, other than the benefits of having access to everything you once had access to before in tools and plug-ins.
HTH!
Tom |
Post by stan // Nov 7, 2006, 8:20am
|
stan
Total Posts: 1240
|
hopefully you will have the bridge and model side as an option at install time in future versions..I see no reason why removing the link to importing old scenes ..etc.. is a good thing..it's not.. |
Post by TomG // Nov 7, 2006, 8:37am
|
TomG
Total Posts: 3397
|
No-one is talking about removing the ability to load all scenes. We are talking about moving functionality over into the new side.
So, that would mean that before removing the modeler and bridge, we would have the method for loading old objects and files moved over too, just as we would move over things like booleans etc. That's the issue- some things are currently only in the "old" side, and they are being replaced by new tools in the new side. It would include loading and saving scenes to these formats.
Obviously there are a ton of scenes and objects out there in scn and cob format - I have a huge number myself of course having used tS for so long - and we still want people to be able to load them.
HTH!
Tom |
Post by GraySho // Nov 7, 2006, 12:34pm
|
GraySho
Total Posts: 695
|
Does sound as if you'd need to swap layouts to turn the bridge on and off. All depends on your workflow as to how best to work with that - leaving the bridge on, or on auto, could be fine, if you want to do lots of test renders in V-Ray for instance, one every few minutes.
I totally disagree. Have you ever tried to load a big scene with bridge turned on? It brings the system to a crawl, because it has to be loaded, translated and loaded again into player. So there's at least double memory usage and maybe triple loading time.
My cathedral image I posted has 995 949 polygons (almost a million). The scene file weighs 54MB, textures not included.
I clocked the loading time in tS6.6, it's been 16 seconds.
Loading time in tS7.11 with bridge turned on, 45 seconds under same conditions (wireframe drawing mode). Well, that was the time when I saw the scene in modeler, but after that I couldn't do anything. tS stopped responding for about 5 minutes. So I had a look at my tasks, and tS7 was using around 95% of my system resources. I couldn't bring it up again and had to shut it down by taskmanager. |
Post by GraySho // Nov 7, 2006, 1:07pm
|
GraySho
Total Posts: 695
|
hopefully you will have the bridge and model side as an option at install time in future versions..I see no reason why removing the link to importing old scenes ..etc.. is a good thing..it's not..
At install time is fine for me, but I don't agree keeping the bridge. I have read TomG's statements about the reasons a couple of times. And still I don't get it.
Now tell me what's the flaw of this idea:
#Simple import function for objects and scenes from previous trueSpace versions, no bridge.
#If you want to use old plugins, you have at least one previous version of trueSpace, otherwhise you wouldn't buy those plugins. So you can use them to your liking.
#New users who start with version 7 don't care for a bridge anyway, as they have no older tS content to import and are not scared away by such confusion.
Now we have the best of two worlds? We have the old world, because we can't work seriously with the new world. But users have paid a full blown upgrade price. If it was an open source project or freeware, I wouldn't mind, but it's not.
What's worse, people who will complain if a new version is not in sight, or people who complain about a product they bought, because it can't hold up to it's promises? Just a thought that comes to mind regularly. I just didn't make my thought public until now, but it fits to the discussion. |
Post by prodigy // Nov 7, 2006, 4:53pm
|
prodigy
Total Posts: 3029
|
WOWOWOWOWO!!!.. All we know i am one of this guys who allways report bugs.. Allways try to report better things to Truespace.. Im the guy with critics to caligari.. But im not the bad guy at all..
Tomg, Thanks for your comments.. and yes.. you are right.. and i understand you.. and the Caligari vision.. AND I THINK ITS THE BEST WAY!..
I no have doubt the final result for TRUESPACE be AMAZING and be a point of reference to other 3d software..
The problem is we are very hurry to see the real power of TRUESPACE..
Are dificult points like the memory requirements, copy 2 scenes ..
Those problems are important when you create big scenes.. Not if the bridge its preaty or ugly.. are the problem what the brige bring to owr works...
In other post you say to me "Turn the Bridge On to work with VRAY"
I WORK WITH THE BRIDGE ON!!! because if i turn of i cant work!.. and if i turn to AUTO i have problems too..
I understand how work with Truespace 7.. i dont use truespace 6.6 any more.. I know ts6.6 its more fast and light to work.. but i need work directly with VRAY and thats all..
IF you say, dude... We are working to join dose 2 softwares to the newone...
THATS OK FOR ME!! :D and i wait an Buy the others upgrades.. Because im very happy with Truespace and All technical support of caligari team..
I report a Big problem to my work.. and i cant do with Truespace7.. but yes i can with Truespace 6.6
Somebody callsme from UK to Uruguay.. Thats is very important to me... Because as customer i need to know there are somebody on the other side..
I dont think the 3dstudio comunity whas so united as our.. (CORRECT MY ENGLISH PLEASE =)
And we are very emotional.. and we fight for truespace... and we still there..
I support Caligari team, I start to understand the real path for Truespace..
WE need be patients, and work with the tools what we have.. The future comes faster if we work toggether..
Best regards for all caligari comunity...
But if you dont fix the PLANAR LIGHT FALLOFF BUG THATS A BIG PROBLEM!!!! :mad:
jejejeje:jumpy: |
Post by Vizu // Nov 7, 2006, 9:51pm
|
Vizu
Total Posts: 628
|
Verry terrible for me that my english is to poor to understand all what you guys wrote here.
But i can see that i agree prodigy and Graysho in many points.
Without VRay and polytools for TS i would turn over to Cinema 4d.
The bridge is in the current version a barrier for modeling.
For me is the Player just a Scene viewer that needs many ressources.
All in one it looks like a unfinished TS version (but i hope to get better with the next upgrade to 7.5). |
Post by Alien // Nov 9, 2006, 9:12am
|
Alien
Total Posts: 1231
|
I know this is a bit off-topic, but I thought I'd offer a tip for those who are still struggling a bit with their English. Try to stay as calm as possible. :) I know that sounds silly, especially if you feel strongly about something & want to make sure other people understand how strongly you feel about the issue, but there is a logical reason for my suggestion.
When people experience strong emotions [especially negative ones, such as anger/frustration, but also strong positive emotions such as being excited about something], it can have a negative affect on the part of the brain that handles language [don't worry, it's not a permanent affect - only lasts until you calm down :)].
For example: when I was younger I knew a woman who had managed to suppress the accent she had gotten whilst growing up, so that she had a fairly normal/non-regional typical British accent, but when she got annoyed... cor blimey guv'nor, you knew she was from the east-end of London. :D
Another example - from this forum, I've noticed that Prodigy tends to struggle a bit more with his English when he feels really strongly about whatever he's posting about.
1 idea people could try, is to type out what they want to say in a text editor [anything will do, even MS Notepad] in their own language, then open another window of that prog [or tab if the prog has a tabbed interface] & gradually work through it, translating it into English as you go. Then when you're happy with the English version just paste it into the text editor part of the forum page.
Hope this helps. :) |
Post by prodigy // Nov 9, 2006, 9:37am
|
prodigy
Total Posts: 3029
|
"Another example - from this forum, I've noticed that Prodigy tends to struggle a bit more with his English when he feels really strongly about whatever he's posting about."
Yes.. I truggle a bit.. but not with my english.. I struggle because some times i feel very frustrated with TS7. because some times i cant use it on my work because it needs lot of development.. Im a latin guy.. and i speak spanish.. And the spanish its a romantic lenguage.. and the spanish is the most rich lenguage all over the world.. And I try to learn english, "on the road".. and yes i have some problems..or you dont have problems learning other lenguages?? like german or spanish or italian?? but i think the content its what must care.. not my spelling..
Y cuando quieras te enseño Español... Seguro lo estas traduciendo en algun corrector...
arivedercci !!
:cool: |
Post by Alien // Nov 9, 2006, 10:13am
|
Alien
Total Posts: 1231
|
Yes.. I truggle a bit.. but not with my english.. I struggle because some times i feel very frustrated with TS7. because some times i cant use it on my work because it needs lot of development.. Im a latin guy.. and i speak spanish.. And the spanish its a romantic lenguage.. and the spanish is the most rich lenguage all over the world.. And I try to learn english, "on the road".. and yes i have some problems..
I think you misunderstood my point. I know what mostly gets you frustrated is problems with trueSpace. The point I was trying to make was that when you're calmer/less frustrated, your English is much better than when you're frustrated [or excited]. The same is true for pretty much anyone who tries to communicate in a second language.
or you dont have problems learning other lenguages?? like german or spanish or italian??
You're joking, right? I'm terrible at languages. :o
but i think the content its what must care.. not my spelling..
Like I said, the only point I was trying to make is that when you get frustrated you're English gets worse, when you're calmer your English is much better. Even in this thread - your last post was so much easier to understand than earlier posts of yours in [b]this thread that the difference was as if they were posted by 2 different people. That's what I was trying to explain.
Y cuando quieras te enseño Español...
Thanks for the offer, but I doubt I would make a good student, & I'd probably frustrate you a lot more than trueSpace does! :D
Seguro lo estas traduciendo en algun corrector...
Not all of it, but enough for me to understand what you mean. :) |
Post by prodigy // Nov 9, 2006, 11:18am
|
prodigy
Total Posts: 3029
|
LOLZ!!! you are very funny...
Sometimes i think.. and think again.. and meditate if all this "Revolution" its good for me and de Ts comunity..
I post on this forum long time ago.. well the oldone.. but never involve to much. Now its diferent.. because i feel i must say my opinion because i see with BIG EYES how TS change radicaly the form to work.. And i feel too i win a place on this comunity..
The question is.. i must still posting my opinions about ts? or i must leave all this thing..
Realy i dont know..
Im very very worried about TS.. and many time i try to explain my point of view, i dont like drastic changes.. because i dont have time to RE LEARN again how make 3d..
TS must be a simple program with powerfull tools to work.. thats what i like..
Alien, thanks for your post.. im much calm now.. thanks |
Post by Alien // Nov 9, 2006, 2:37pm
|
Alien
Total Posts: 1231
|
LOLZ!!! you are very funny...
Usted es demasiado agradable. :o
Sometimes i think.. and think again.. and meditate if all this "Revolution" its good for me and de Ts comunity..
This isn't a comment on your English, but on the English language itself - often something can have more than 1 possible meaning, I'm just not sure which you meant.
When you say "all this Revolution", do you mean the changes Caligari have made & are still making to trueSpace, or are you referring to your efforts? ;)
I post on this forum long time ago.. well the oldone.. but never involve to much. Now its diferent.. because i feel i must say my opinion because i see with BIG EYES how TS change radicaly the form to work.. And i feel too i win a place on this comunity..
Of course you have.
The question is.. i must still posting my opinions about ts? or i must leave all this thing..
Realy i dont know..
I don't see why you shouldn't continue. ¡vivo la revolución!
http://homepage.ntlworld.com/alien42/images_for_caligari_forum/che_prodigy.png
:D
Im very very worried about TS.. and many time i try to explain my point of view, i dont like drastic changes.. because i dont have time to RE LEARN again how make 3d..
TS must be a simple program with powerfull tools to work.. thats what i like..
I'm not exactly fond of change either, but sometimes change is inevitable, & you just have to make the best of it that you can. I wasn't so keen on tS7 when I first tried it, but I got used to it. But then I've had a few months longer than you to change my mind [since... errr... last August I think - proTeam members got to do a bit of beta testing before it was finally released].
Alien, thanks for your post.. im much calm now.. thanks
De nada. :) |
Post by trueBlue // Nov 9, 2006, 2:47pm
|
trueBlue
Total Posts: 1761
|
¡Espacio verdadero libre determinado siete y una mitad! ¡Prisa, amigos de la prisa! |
Post by Alien // Nov 9, 2006, 3:16pm
|
Alien
Total Posts: 1231
|
¡Espacio verdadero libre determinado siete y una mitad! ¡Prisa, amigos de la prisa!
http://homepage.ntlworld.com/alien42/smilies/roflol.gif
Even proTeam members haven't got it yet. :( |
Post by prodigy // Nov 9, 2006, 4:09pm
|
prodigy
Total Posts: 3029
|
JEJEJEJEJEJEJEJJEJEJEJEJEJE incredible ALIEN!!!
Only one thing.. mmm on your pic, im look like a gay! jjejejeje (With all respect)
"When you say "all this Revolution", do you mean the changes Caligari have made & are still making to trueSpace, or are you referring to your efforts?"
When i say All this Revolution is because this is like a disturb.. I dont find the right words!! but im not like Che Guevara ejejejje
and its
"¡Espacio verdadero libre determinado siete y una mitad! ¡Prisa, amigos de la prisa!"
Verdadero espacio Libre.. Determinado siete y medio.. De prisa amigos de prisa..
Truly free space.. Determined by Seven and half ??? Hurry firends Hurry...
I dont understand the spanish translation "Determined by Seven and half " may be true blue can explainme!! jejejej
VIVA LA REVOLUCION!!! :banana: |
Post by trueBlue // Nov 9, 2006, 4:35pm
|
trueBlue
Total Posts: 1761
|
Your translation is correct!
As for mine, blame :p Babel Fish |
Post by Alien // Nov 9, 2006, 5:27pm
|
Alien
Total Posts: 1231
|
JEJEJEJEJEJEJEJJEJEJEJEJEJE incredible ALIEN!!!
Only one thing.. mmm on your pic, im look like a gay! jjejejeje (With all respect)
It wasn't deliberate, honestly. All I did was cut out the face portion of your avatar, flip [mirror, in vertical axis] it the other way round, make it greyscale, then use the perspective correction tool to make it a closer match to the angle of Che's face, then blurred the edges so it blended in with the original image. [All in PSP9]
I'm honoured you'd use my pic. Someone else did tell me they use a pic I made them for their instant messaging icon/avatar, but I think that's the first time anyone has used a pic I made as their avatar on a forum. :)
When i say All this Revolution is because this is like a disturb.. I dont find the right words!!
Disturbance? I think I know what you mean. |
Post by JPSofCA // Nov 10, 2006, 12:56am
|
JPSofCA
Total Posts: 300
|
Hey, I love the new avatar, it's equally as frightening and captivating as the first one!
If there was a museum for historic forum avatars, I think Prodigy's would definitely be the centerpiece we'd all gather 'round - both the original and the Alienized versions. ;) I'll miss the old one though...unless a photoshoot-style gif could cycle between the two. :cool: |
Post by prodigy // Nov 10, 2006, 2:31am
|
prodigy
Total Posts: 3029
|
Maybe i return to the other evatar.. i dont wont the che's style glue to me to much!! ejejjejee
But you gonna see CHe Prodigy more frequently.. jejejeje
Best Regards to all!
BTW... Alien.. why are you naked???? This is a forum not a nudist beach.... :) |
Post by Alien // Nov 11, 2006, 1:12pm
|
Alien
Total Posts: 1231
|
BTW... Alien.. why are you naked???? This is a forum not a nudist beach.... :)
As Doc Brown said to Marty McFly, when asked why he wasn't taking a suitcase on holiday, "Clothes? Where we're going, we don't need clothes!" :D
Seriously though, http://homepage.ntlworld.com/alien42/smilies/dunno.gif it's just an avatar I made for forum useage a few years ago. I used my webcam to take a pic of a fridge-magnet someone gave me, then made it greyscale [no pun intended - the original was green... or gold (I have 2, I forget which I used)], & then just tweaked/adjusted the image a bit in PSP. I wish I was that skinny! :o
I shoulda just said the clothing was skin-coloured. :) |
|