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Lonely Hill
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Lonely Hill // Work in Progress
Post by Matski007 // Jun 13, 2006, 9:06am
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Matski007
Total Posts: 539
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Started this image today, coming along quite nicely me thinks ;) just looking for some comments and crits off you guys:
http://www.smos.objectpaths.net/tree hill1.jpg |
Post by Chester Desmond // Jun 13, 2006, 11:32am
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Chester Desmond
Total Posts: 323
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wow, looking very cool and eerie...can't wait to see the end result |
Post by daybe // Jun 13, 2006, 11:36am
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daybe
Total Posts: 562
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Me thinks it looks pretty good too. |
Post by splinters // Jun 13, 2006, 1:25pm
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splinters
Total Posts: 4148
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Beautiful I would say...:D |
Post by Johny // Jun 13, 2006, 4:33pm
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Johny
Total Posts: 672
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Nice work :) |
Post by Matski007 // Jun 13, 2006, 11:39pm
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Matski007
Total Posts: 539
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Just thought id quickly post the wireframe, won t have time to work on it today, busy editing video for National Refugee week, which is apprently this week lol
http://www.smos.objectpaths.net/tree hill1w.jpg |
Post by W!ZARD // Jun 13, 2006, 11:42pm
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W!ZARD
Total Posts: 2603
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Interesting work. I'm curious - the tree and forground plants are apparently lit by something other than the moon in the background - are we going to see something in the foreground to explain where the light is coming from? |
Post by Matski007 // Jun 14, 2006, 2:39pm
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Matski007
Total Posts: 539
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hte background image seemed to be just laying around on my hard drive, dunno where it is from but im going to make my own, the lighting was done this way so that i could show off detail, the final image will be more realistic in that sense, im thinking of having some glowing fairy like things like in Zelda. The background will be similar, dark and sinister, but probably without a moon, will show update soon, soooo tired!! lol |
Post by Steinie // Jun 14, 2006, 3:00pm
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Steinie
Total Posts: 3667
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What does the texture look like that you used on the tree leaves? Can I see one example? I really like the look! |
Post by Matski007 // Jun 15, 2006, 1:45am
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Matski007
Total Posts: 539
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heh, ive used this texture for a long time, it has never seized to make good looking trees, of course mostly low poly trees, but it seems to function quite well in this too, the only texture i have ever made which ive been happy with lol
http://www.smos.objectpaths.net/textureex.jpg |
Post by Steinie // Jun 15, 2006, 2:17am
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Steinie
Total Posts: 3667
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Thanks for showing me! After looking at your texture I think I might play around with using fractals to make leaves. Have you ever tried that? Don't be suprised to see a future work of mine having cool looking vegetation!
You've got me thinking....a huge mega forklift standing in the forest.....naw forget it. I would have to dedicate my life like a monk!:D
Your work looks great and looking forward to how it finishes. |
Post by Matski007 // Jun 15, 2006, 4:11am
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Matski007
Total Posts: 539
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hmm never tried fractals, my texture may appear that way because it was created using a photo of tree foliage, then in photoshop i duplicated the layer and flipped it horiziontaly and applied a layer setting so it was almost identical both sides, this meant i wasnt restricted in the ways i use it and it can easily be applied as a mask to a flat plane and repeated etc |
Post by Délé // Jun 15, 2006, 1:36pm
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Délé
Total Posts: 1374
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Interesting image so far Matski007. I like feeling of it. Kind of eerie and mysterious. I'd like to see more. :) |
Post by Matski007 // Jun 17, 2006, 5:47am
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Matski007
Total Posts: 539
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quick update, decided agains the fairies for now when i realised that the title of this image is lonely hill lol, instead im going to use the same scene for 2 renders, both being opposites to each other, so im working on the lonely hill render first (below) and after i will work on Happy Hill or whatever im gonna call it lol:
http://www.smos.objectpaths.net/lonely hill test.jpg |
Post by W!ZARD // Jun 18, 2006, 2:54am
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W!ZARD
Total Posts: 2603
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Aw that looks WAY better! The lamp is a great touch - makes the underlit tree look more real.
A couple of suggestions if I may? I've found that alpha mapped leaves can look really good on a hemispherical surface (or a series of them) shaped like an open umbrella. The curvature gives a greater suggestion of shape to the trees. Also your lamp needs a brighter flame to match the apparent amount of light it's throwing IMHO.
I like what you've got so far though. |
Post by Matski007 // Jun 18, 2006, 10:23am
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Matski007
Total Posts: 539
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If you see my wireframe i have you hemispherical alpha maps and plane alpha maps, the lighting is no way nearing completetion heh, will be a lot better plus flame in the lamp, thus will hopefully show off the mixture of techniques used to make the tree, i found hemispheres give a good underbase, however some areas you can clearly see smoothed edges, whereas real trees have bit sticking out and are far less perfect, so i tried to create that idea by having planes around it too |
Post by TheWickedWitchOfTheWeb // Jun 18, 2006, 2:06pm
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TheWickedWitchOfTheWeb
Total Posts: 858
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I'm relly liking this. Has quite a sinister feel to it (not a criticism, a compliment) |
Post by Matski007 // Jun 20, 2006, 3:52am
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Matski007
Total Posts: 539
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ok here is the finished product heh, gonna start the happy one later:
http://www.smos.objectpaths.net/lonely hill.jpg
Please let me know what you think |
Post by hemulin // Jun 20, 2006, 8:00am
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hemulin
Total Posts: 1058
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I like it, quite an ambience it has.
(Speaking like Yoda am I :eek:) |
Post by splinters // Jun 20, 2006, 8:02am
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splinters
Total Posts: 4148
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Very nice-my kind of picture...:D |
Post by GraySho // Jun 20, 2006, 9:56am
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GraySho
Total Posts: 695
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The lighting has improved a lot, very moody atmosphere. I like it a lot. :cool: |
Post by TheWickedWitchOfTheWeb // Jun 20, 2006, 2:39pm
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TheWickedWitchOfTheWeb
Total Posts: 858
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I really like it but it's lost quite a lot of its sinister feel. (I have to ask as I can't work it out, what is the stuff hanging off the cross?)
Excellent work, you should be really proud. |
Post by W!ZARD // Jun 24, 2006, 6:05pm
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W!ZARD
Total Posts: 2603
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Mnnh. I have to agree with our resident Witchy One here. The picture has both improved dramatically and not improved dramatically! Pictorially it is a great job IMHO - you have done very well. But as Witchy pointed out, it's lost some of it's sinister spookiness. I think this may be because the lamp light is very warm looking - perhaps if you tried it with a cooler bluer light or added more of a cool light component from the moon.
Either way this is a great job though, Matski - well done.. |
Post by Matski007 // Jun 25, 2006, 1:15am
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Matski007
Total Posts: 539
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ok, how are these? stuck between them, i like the first 2 most tho
http://www.smos.objectpaths.net/lonely hill 3.jpg
http://www.smos.objectpaths.net/lonely hill 4.jpg
http://www.smos.objectpaths.net/lonely hill 5.jpg |
Post by TheWickedWitchOfTheWeb // Jun 25, 2006, 2:13am
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TheWickedWitchOfTheWeb
Total Posts: 858
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the middle one (blue) - that's awesome! |
Post by W!ZARD // Jun 25, 2006, 11:28pm
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W!ZARD
Total Posts: 2603
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Yep! I have to agree with Witchy again - the middle one is my pick too. The cool monochromatic look works really well with this subject matter.
I did like the POV in the one with the very orange light too but this extremely angular view works well too.
Good work Matski |
Post by brianalldridge // Jun 26, 2006, 6:49am
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brianalldridge
Total Posts: 397
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I like the blue one |
Post by MadMouse // Jun 26, 2006, 9:38am
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MadMouse
Total Posts: 1069
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Blue here to |
Post by GraySho // Jun 26, 2006, 12:18pm
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GraySho
Total Posts: 695
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Blue looks nice and spooky, green....just wrong. |
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