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What you think about the 20th Aniversary Contest resoult???
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What you think about the 20th Aniversary Contest resoult??? // Roundtable
Post by prodigy // Jan 3, 2007, 6:17am
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prodigy
Total Posts: 3029
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_Post your opinion and comments here...
:) :( :mad: :D :p ;) :o :rolleyes: :cool: :confused: |
Post by prodigy // Jan 3, 2007, 7:25am
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prodigy
Total Posts: 3029
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I think nobody whant speak..
Well.. im gonna send my opinion... (nothing personal with the winners)
1st place, i think its too simple to be the winner... I know are a lot of work outside TS, but dont show a power of TS at all...
2nd place... I love the pig work.. i cant say nothing.. but the only thing i dont like.. the 2nd place its for a beta tester from caligari..
I think the people with some conection with caligari can't enter on the contest.. but who i am???
Maybe i speak like a badlooser, or jelouse because i only recibe the Honorable mention "Augusto Michelis", but im not impresive with the final results..
I say again.. Nothing personal.. i congratulate both winners... |
Post by splinters // Jan 3, 2007, 7:53am
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splinters
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First let me say that, as a product designer by trade, I thought the winner was an amazing project. The entry rules said anything and tS was clearly used in it's production. Well done to Emmanuel for his win.
Now, gloves back on for the next bit..;)
Beta testers are often tS users with some skills that Caligari feel will benefit the testing of the next version of tS. In my case, well...I am not sure what it is, but I ended up designing the icons for tS7 and beyond. Does this mean I can never win the gallery again, or enter other tS competitions?
I certainly hope not. And you do realise Emmanuel is Beta too...most of what you experience in truePlay lately is down to him. So, a lot of what you get in both tP and tS7 is down to the winner and runner up. Maybe the connection is more about input and diversity within the tS community rather than any sort of favouritism...??
Ironically, very little of my runner up entry was done in tS7-it started about 6 years ago so I think the Beta associations in general are a bit unfair. To be honest, I did not expect to win and I would have been happy with a mention.
Oh, glad you like the pig stuff Prodigy but it is a tiny part of Barn Buddies which is, in turn, a very small part of the whole Buddy World project. |
Post by prodigy // Jan 3, 2007, 8:01am
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prodigy
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Read.. ;)
i dont wont began a discusion here.. only post my opinon.. :D
But i have another point of view... nothing else.. |
Post by jamesmc // Jan 3, 2007, 8:43am
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jamesmc
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Heck, I'll speak. It will only be the ravings of a madman anyway. :D
Contests are contests. Some give bigger prizes than others. (pearls of wisdom to be strung on rotted cotton cord.)
Without having the accompanying text, if any. It would be hard for me judge those who finished out of the prize categories.
From the look of Emmanuel's entry, it looked like it was a verbally well-edited piece and documented with chronological events coming to mind. I suppose a good story will sell a lot of shoes or speaker horns in this case.
The pigs have been around awhile, but I suppose nothing like recycled pork in the cake recipe I say.
Room with a view as quite interesting. Can't say I could ever do that as there is no inner movie director in me.
Other categories interesting as well.
I think the thing to keep in mind that often time runners-up often get noticed by people other than Caligari. Perhaps there may be one hundred people looking for interior design people and maybe two for speaker horns. :D
The most important thing to keep in mind in my opinion is that everyone who enterered is talented. For every person who can actually model something in here and make it look good, there are 100,000 people out there who can't.
They pay good money for models at the various websites. Post your model in accordance with their requirements and haul in some extra cash. Some people are probably crying for a bed room set and only wish they could model one piece of furniture and make it look good.
Anyway, back to the contest...
I would suggest a collaborative effort for all and make a movie about pigs carrying speaker horns while marching with weird alien looking things sitting on furniture.
or maybe not... |
Post by Vizu // Jan 3, 2007, 9:04am
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Vizu
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80% agree with prodigy But i think it is okay when a Betatester to join in. |
Post by Paul Boland // Jan 3, 2007, 9:06am
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Paul Boland
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The problem with topics like this is that postees can come off as having sour grapes over not winning or getting a mention. Well, I'll start by saying No Sour Grapes Here, Just My Point Of View, As The Topic Asks For.
First off, congratulations to the winners, the honourable mentions, and to all who entered. I've only had a quick skim through the winning entries but to me, I think they should be reversed. As impressive as the horn project is, and the sight of that 30ft hour is impressive, it just doesn't hit the mark for me. I found the book project a lot more interesting. Don't take me wrong, I'm not trying to take away from the achievements here, but to me, the book project was of more interest then the horn project.
Still, nice to see the different ways TrueSpace is being used. |
Post by splinters // Jan 3, 2007, 9:43am
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splinters
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The pigs have been around awhile, but I suppose nothing like recycled pork in the cake recipe I say.
Anyway, back to the contest...
I would suggest a collaborative effort for all and make a movie about pigs carrying speaker horns while marching with weird alien looking things sitting on furniture.
or maybe not...
Good grief, in a world of dozens of characters and dozens of locations I have a pig. That he has been more prominent (in a bit of spoof fun) lately than the books themselves, does not make this about pigs. In fact they are nothing directly to do with the books-just something I knocked up for fun based on the stories of one character. THE PIG POSTERS WERE NOT THE ENTRY.
No bad feelings here but it is a bit of an insult to 6 years+ of hard work on a range of children's books and a multimedia DVD (that contains none of the pig posters) when it is condensed down to 'recycling pork'...
I am very proud of my award and cannot comment on it's suitability for runner up without seeing all the entries. Only Roman knows his reasons for choosing the winners, and believe me, it's not shared with us Beta testers. |
Post by Steinie // Jan 3, 2007, 9:53am
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Well I looked at all the winners, (If your project is mentioned YOU WON in my book.) and they are all quite impressive. I think the winner deserved it and found his story amazing.
To me the video card wasn't the best prize. Making the list with so many gifted entries would have been enough for me! Great job all of you!!!:) |
Post by hemulin // Jan 3, 2007, 10:01am
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Well done to all winners and runners up. I'm sure you all worked very hard, so i've got no comments to make. :D |
Post by jamesmc // Jan 3, 2007, 10:07am
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jamesmc
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Good grief, in a world of dozens of characters and dozens of locations I have a pig. That he has been more prominent (in a bit of spoof fun) lately than the books themselves, does not make this about pigs. In fact they are nothing directly to do with the books-just something I knocked up for fun based on the stories of one character. THE PIG POSTERS WERE NOT THE ENTRY.
No bad feelings here but it is a bit of an insult to 6 years+ of hard work on a range of children's books and a multimedia DVD (that contains none of the pig posters) when it is condensed down to 'recycling pork'...
I am very proud of my award and cannot comment on it's suitability for runner up without seeing all the entries. Only Roman knows his reasons for choosing the winners, and believe me, it's not shared with us Beta testers.
lmao
I'm just on a pork kick lately.
I'm liable to assign the other white meat to "The Legends of Arthur" or some other carnivore delight.
So I guess using fish, chickens or other farm animals is out of the question when describing your work?
I just did it for the halibut! Not on porpoise! I feel sheepish now!!
mmm...sheep... |
Post by hemulin // Jan 3, 2007, 10:25am
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hemulin
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lmao
I'm just on a pork kick lately.
I'm liable to assign the other white meat to "The Legends of Arthur" or some other carnivore delight.
So I guess using fish, chickens or other farm animals is out of the question when describing your work?
I just did it for the halibut! Not on porpoise! I feel sheepish now!!
mmm...sheep...
I hope this isn't infectious. ;) |
Post by Emmanuel // Jan 3, 2007, 11:33am
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Emmanuel
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1st place, i think its too simple to be the winner... I know are a lot of work outside TS, but dont show a power of TS at all...
Prodigy, the "power" of a software is not all.
That horns project would have never won a competition involving Pro/engineer or CATIA and if I were the holder of an engineer diploma in acoustical sciences, working in the labs of the audio industry.
trueSpace makes the difference because that software and the community that comes with it make everything possible. TrueSpace users hail from very different backgrounds. And when I started to work in horn designs, I realized that our community was rich of 3D artists but also of programmers, engineers, designers, and hobbyists, each with their own experience. Also, the common trait of trueSpace users is the passion for 3D, for digital creation, and to go beyond the limits of the software. In a way, I think that trueSpace community perpetuate the pioneer spirit of Amiga days, when we were finding tricks to display 262144 colors on a computer only capable of 32 (HAM-8 mode for the dinosaurs among us) !
That collaboration "power" is all. And that horns story tells that a hobbyist can make a living with his passion simply by exchanging ideas, technics, and challenges with the others. |
Post by JPSofCA // Jan 3, 2007, 12:12pm
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Congratulations for all recognized entrants! All the projects look nice in one way or another.
For anyone feeling a little less fulfilled, isn't it enough that you've made Time Magazine's "Person of the Year 2006" - what more could one want? ;) |
Post by prodigy // Jan 3, 2007, 12:28pm
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Emmanuel;
"the "power" of a software is not all. "
The problem is: i think it be a 3D Competition proyect, not a scientific acustic post grade..
What i try to say, and like it or not and with all respect, your work over 3d to present this proyect its not impresive (At my eyes), your work outside from the 3d workd its excelent and maybe some day im gonna drop my AR speekers and buy one group of cones to hear vangelies... who knows..
The caligari judges think your proyect its the winner and congratulations dude!!
But that is my opinion over this contest..
Somebody tellsme "maybe the contest evaluates the history behind the proyect.." and i think its true.. thats why you win..
Allways i shut what i belive... and somebody like what i speak, and others hate me...
Who knows?!?!?!? |
Post by SteveBe // Jan 3, 2007, 12:29pm
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SteveBe
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For anyone feeling a little less fulfilled, isn't it enough that you've made Time Magazine's "Person of the Year 2006" - what more could one want? ;)
Maybe just a winning lottery ticket.;)
Congratulations to winners & placers. I can't seem to get Olivers animation
to load, getting a 'Page cannot be found' error. |
Post by Morgan // Jan 3, 2007, 12:53pm
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Morgan
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But that is my opinion over this contest..
Somebody tellsme "maybe the contest evaluates the history behind the proyect.." and i think its true.. thats why you win..
Well, when the contest rules were on the site, it didn't mention "shows the power of trueSpace", or even "best looking"... it said "most interesting", a term highly open to individual interpretation. And the rules specifically asked for the stories behind the projects, as they were interested in the projects, not just the finished product. In those terms, the history behind the project is a critical part of the entry, and there's nothing in the winners or honorable mentions that doesn't fit, as far as I can see.
Everything in there sounds great to me, especially the winning entry, the books, and also that planet project... I actually spent more time reading that one than the others, simply because it made more sense to me than the "conventional" explanations. |
Post by brianalldridge // Jan 3, 2007, 1:59pm
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brianalldridge
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The entries I saw were pretty good, though I realize I went about writing mine all wrong now though:( :banana: :( :banana: :( :banana: :confused: |
Post by jamesmc // Jan 3, 2007, 2:30pm
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jamesmc
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I was going to submit my genealogy project which I've been working on since 1977 :D
However, Roman would have been suspicious when I submitted the hair covered models eating bananas, knowing that tS can't do hair yet. :D |
Post by e-graffiti // Jan 3, 2007, 3:28pm
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Emmanuel;
"the "power" of a software is not all. "
The problem is: i think it be a 3D Competition proyect, not a scientific acustic post grade..
Prodigy my understanding of this contest is "most interesting" use of tS and not best 3d image as what we usually see in the monthly image and animation gallery. People use tS for more than what we see in the galleries. I myself use tS for everything from fine art to game design. It is not always used for personal art but to solve a problem. I admit that I did not find the winning entry "most interesting" until I actually read the story behind it. I really appreciated the entry more once I better understood the way tS, various plugins, and the tS community were used to solve a problem. I think its cool to see our work, which tends to be virtual, become something physical! So my congrats to the winner.
It would have been good if Caligari posted something about ALL the entries as I would love to see how others are using tS. I did get an honorable mention for the "Mbira Says" game. For others that submitted something to this contest why not post a link to your work as I am sure others would be interested in what you submitted. I know I would. :) |
Post by Mike // Jan 3, 2007, 3:39pm
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Mike
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Here's my entry (last moment!):
"This certainly doesn't qualify as the "most" interesting trueSpace project but it's perhaps an amusing little side story.
I've used trueSpace since our dog "Uma" was a nine week old puppy. That was trueSpace SE, purchased because of fond memories of my Amiga 1000 and a fascination with ray tracing.
Uma's life has progressed in parallel with trueSpace, by tS3 & 4 she had graduated from puppy school and like trueSpace grown to be a regular companion. binkydognose became a sort of brand name to display my dabblings on the web. The domain name derived from a phrase my wife would say while playing "tag the pup with the dog toy".
When I began beta testing during iSpace and tS5 Uma was right here with me hours into the night, snoring and wheezing at my feet (and she is as I type these words). Miraculously she kept quiet during recording of the first NURBS course, unlike the birds who forced Caligari to overdub a voice actor.
But as trueSpace advances in years, gaining more tricks and talents, Uma is slowing down. An arthritic shoulder shortened our walks and bending down to eat out of a bowl on the ground became a painful task for the dear beast.
And so it was, during tS7 beta cycle while spot checking this and that, and testing Vray, that I hit upon the idea of building her an elevated stand for her bowl. The intial dimension of the first rectangle I created during that session and its texture reminded me of some slats that I'd kept from a discarded platform bed. Out to the garage, measure a slat, and within 30 minutes I had my trueSpace prototype and render. I built the stand that same morning and posted to the beta forum for the amusement of the team.
You know what? I really got a kick out of the way that simple little project fell together, because I love that dog. Now if I could only fiqure out how to get trueSpace to clean her ears..."
It would have been good if Caligari posted something about ALL the entries as I would love to see how others are using tS. I did get an honorable mention for the "Mbira Says" game. For others that submitted something to this contest why not post a link to your work as I am sure others would be interested in what you submitted. I know I would. :) |
Post by prodigy // Jan 3, 2007, 3:51pm
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prodigy
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AWESOME HISTORY...
JAJAJAJJAJAJAJJAJAJAJAJa :D |
Post by prodigy // Jan 3, 2007, 3:53pm
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prodigy
Total Posts: 3029
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Prodigy my understanding of this contest is "most interesting" use of tS and not best 3d image as what we usually see in the monthly image and animation gallery. People use tS for more than what we see in the galleries. I myself use tS for everything from fine art to game design. It is not always used for personal art but to solve a problem. I admit that I did not find the winning entry "most interesting" until I actually read the story behind it. I really appreciated the entry more once I better understood the way tS, various plugins, and the tS community were used to solve a problem. I think its cool to see our work, which tends to be virtual, become something physical! So my congrats to the winner.
It would have been good if Caligari posted something about ALL the entries as I would love to see how others are using tS. I did get an honorable mention for the "Mbira Says" game. For others that submitted something to this contest why not post a link to your work as I am sure others would be interested in what you submitted. I know I would. :)
Yup.. you are right... |
Post by Burnart // Jan 3, 2007, 4:55pm
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Burnart
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I think anyone who made it to the Honourable mention stage and above could have won on a different day. They were all good and interesting looking projects to me. Well done all. |
Post by TomG // Jan 3, 2007, 5:23pm
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Hi guys,
This was about the project - not the renders, not the imagery, not how it showed the power of trueSpace, but an interesting project that trueSpace was part of. Whether tS was only ever used for wireframe 2D diagrams or whether it was used for ultra realistic renders was not relevant in the judging.
So this one was all about the project itself. I'm not saying I'd have put the entries in the same order, or even shown the same entries, nor am I saying I would do it differently. I am never one to criticize the winner of a contest, I think that sort of tearing down is a shame as I've said before (about the gallery contest).
What I do know is that all of these projects were interesting. Most of Libor's videos show numbers and dialog boxes, not even rendered stuff, but I think it is amazing that you can take tS, and then build an infinite number of custom cabinets and units from it with a simple interface that you dont have to be a 3D expert to use, and then you end up with a 3D view, a 2D plan with measurements, and a breakdown of materials and pricing, and even the cutting plan to optimise the use of the materials and avoid waste. Awesome! Totally different from setting out to make a photoreal render, a totally different sort of awesome.
Same with the acoustic horns, amazing to see that tS has been involved in the design of these, including the clever ability to curve or bend the horns to fit into a particular room, and also include the directions on how to get it INTO the room in the first place - how embarassing it would be to spend what must amount to thousands of dollars I am sure to get one of those monster horns constructed, only to find that you can't get it through the door! What a lot of issues and problems are solved there to make it possible to build these things. And amazing to see it wasn't done with super boffins locked up in a lab, it was done with real people helping out, adding their contribution, creating scripts and plugins for free, meeting up and chatting, and so on. Very cool indeed!
Prodigy, your own work is cool too. It achieves a high degree of photorealism, but for me the thing that was really interesting about that was your tight timescale of just 10 days. I think that's an amazing achievement to bring those rooms to life before they were ever built, and with just 10 days to go from nothing to completed item. That's a testament to the skill of the user anyway, not an illustration of the power of the software ;)
Mbira Says, how cool is that - I like to see stuff done for kids. I also like to see people be proud of their culture and background and work to preserve it, and I like games too, so that was cool for me to see :)
Paul's books are amazing (they are actually more amazing in the context of all the other stuff he does too). It was a real treat to watch Harold and his bike come to life on the forum when Paul shared the creative process behind it all. Another one that works amazingly fast too, I am a very very slow modeler, so seeing this sort of skill always impresses me.
The planets was cool, somehow I too feel that "big asteroids" can't be the whole answer - maybe Uranus, kind of makes sense, but get smacked with an asteroid and end up reversing your rotation... hmm dunno about that right enough. I don't know enough astrophysics to really comment though, but for whatever reason, it did sound convincing that Venus is in fact upside down, and not that it stopped rotating one way and started rotating the other. This project is interesting just because it shows how tS can be used in many ways - here the renders weren't all about super realism and detail, they were just there to support the argument, and in many ways you wouldn't even notice them as renders at all, you'd be so busy focused on the thesis. But it's a fascinating project, and there is tS in the middle of it.
The guitars, well, I love guitars so that was interesting to me :) That was a cool project because the image on the gallery lead to a commercial contract, and how nice to get your own custom guitar as a result! Awesome :) I look forward to seeing the results on the web when completed!
I can guarantee there was no favoritism in the judging. Whether Emmanuel was a beta tester and developer of truePlace places, or whether he was someone we had never heard of before, this project would have won. Besides, he already has his rewards from his beta work, and truePlace work, we have no need for "backhanders" in this way! The project was picked on the basis of the project, not on the basis of the person who did it. And yes all were eligible to enter, from tS3.2 owners through to long time owners through to beta testers through to those who had done work for us - everyone except employees (no loss to me, none of my projects would have won stacked up against those anyway!).
So please, don't worry so much about who was placed where, or if you agree with that result. Instead look at the projects and get inspired! See how creatively you can use tS, not just for knocking out another image - so take a look at the projects, get your creativity flowing, and think... what will YOUR next project be?
Thanks to all who took part :) Oh, I am glad you posted your entry Mike, I thought that was a cool one, glad it has a showing even if it didn't make it onto the page itself.
A final note, things have been really busy so I haven't send out the notifications to the winners yet, will do that this week. My apologies for not being able to get those to you sooner.
Our other contest, the prize draw from the Christmas Special, should be posted tomorrow or Friday. At least there was no judging in that, just a draw, so hopefully no-one can disagree with it ;)
Thanks!
Tom |
Post by frootee // Jan 3, 2007, 5:39pm
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frootee
Total Posts: 2667
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I think all the selections are interesting. Congratz to all! But I also could not access Oliver Rohe's animation.
Say... what's this promotional cube? Is that the Caligari cube inside that deformed torus (on the Most Interesting... web page)? Those are really cool!
I'd say that's right up there with the Staples Easy Button! (i.e. I'd buy it!)
Frootee
[edit]: regarding the planet theory, I also tend to agree that it is somewhat improbable that a meteor strike would be at "just the right angle" to knock the planet into a "rolling" rotation. |
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