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SDS Weight Preview?
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
SDS Weight Preview? // Roundtable
Post by DigitalSoapbox // May 19, 2007, 6:27am
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DigitalSoapbox
Total Posts: 71
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Now that I've finally managed to get a non-corrupted version of the manual (thanks a TON, Paul!), I've been playing more w/ the Workspace side of tS7.5. The vertex weight painting for skeletons is AWESOME, seeing how each vertex is weighted, and when I saw that the SDS tools have similar weighting functions, I kind of assuming I'd be seeing the same type of preview...however, I'm not seeing ANYTHING showing what the vertex weights actually ARE, just the normal mesh, which I can paint on with the cursor - but there's NO mesh weight preview.
Am I doing something wrong? Or do I not get a similar preview?
And, another SDS comment - why do I see the subdivided mesh, and only see the smoothed control cage preview when I go into editing mode? Would it not make sense to see this preview at all times? Or at least have the option to do so? |
Post by SteveBe // May 19, 2007, 6:41am
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SteveBe
Total Posts: 282
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Is this what your looking for? |
Post by DigitalSoapbox // May 19, 2007, 6:58am
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DigitalSoapbox
Total Posts: 71
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Is this what your looking for?
Actually, that's the opposite of what I'm looking for. I want to see this when I'm not in editing mode:
http://www.digital-soapbox.com/temp/subd_preview.jpg
And instead, I'm seeing this:
http://www.digital-soapbox.com/temp/subd_normal.jpg
I can't think of many reasons I'd want to see the subdivided model, when I have the option to see a smoothed control cage. It cuts down scene visual complexity, making navigation easier, and what with Caligar's ease-of-use focus, it kinda makes sense to at least have the option to see it this way...
And, I'd really like to see a bone vertex weight or soft selection-style view for edge sharpess when editing weights in SDS. |
Post by nowherebrain // May 19, 2007, 10:10am
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nowherebrain
Total Posts: 1062
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In the same window enable the per object settings and change the wireframe color and the opacity. I hop that is clear enough to understand???? Once you do it it becomes very simple. |
Post by SteveBe // May 19, 2007, 11:55am
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SteveBe
Total Posts: 282
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In the same window enable the per object settings and change the wireframe color and the opacity. I hop that is clear enough to understand???? Once you do it it becomes very simple.
I was going to post this too, but I think (if I'm interpreting right), he wants
to see wireframe without SDS showing in the wire in non-edit mode.
As in edit mode with 'Show SDS' unchecked.:confused: |
Post by DigitalSoapbox // May 19, 2007, 3:09pm
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DigitalSoapbox
Total Posts: 71
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I was going to post this too, but I think (if I'm interpreting right), he wants
to see wireframe without SDS showing in the wire in non-edit mode.
As in edit mode with 'Show SDS' unchecked.:confused:
You nailed it, SteveBe. |
Post by nowherebrain // May 19, 2007, 6:47pm
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nowherebrain
Total Posts: 1062
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I can't do it, so it's not possible.(I kid) I really can't figure it out.:confused: |
Post by tomasb // May 19, 2007, 11:12pm
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tomasb
Total Posts: 261
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it is unfortunately not possible - even in point edit mode geometry is facetized so it is correctly send to modeler; point edit however injects some streams into the mesh so renderer knows how to paint edges - the drawback is that the edge color need to be converted with special render atributes node.... |
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