where are the conitec gamestudio format?

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where are the conitec gamestudio format? // Roundtable

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Post by felixsg // Jun 14, 2007, 7:39am

felixsg
Total Posts: 28
In the page of truespace7 tell have support for that format but I not

see in anyplace


and when the gamepak can be update to work with truespace 7.51

if in the future support for .fbx


I not see the support for collada also but not problem I think not use never

Post by prodigy // Jun 14, 2007, 7:49am

prodigy
Total Posts: 3029
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dont know about fbx but on Import or inside Load you can find Collada...

6856

Post by felixsg // Jun 15, 2007, 9:52pm

felixsg
Total Posts: 28
That version of collada appear to be to much new
I try to import in blender for later export to other format .fbx
but not work

I wait a update to gamepak but think that not are in the near future
probably install gamespace again for try to export files

In the page of info of truespace in avalaible format are gamestudio
but not are there I think caligari need to remove from that page

and thank prodigy

Post by RichLevy // Jun 16, 2007, 3:35am

RichLevy
Total Posts: 1140
pic
That version of collada appear to be to much new

I try to import in blender for later export to other format .fbx

but not work


I wait a update to gamepak but think that not are in the near future

probably install gamespace again for try to export files


In the page of info of truespace in avalaible format are gamestudio

but not are there I think caligari need to remove from that page


and thank prodigy


I do not use Blender very much, almost never... but what is the problem you are having? I was able to import and export my dae files into XSI, Ultimate Unwrap 3D and back into TS with no problems. With further explanation maybe we can get you corrected, if it is something you are doing incorrectly, or get a report to the developer if it is the import/exporter.


Rich

Post by felixsg // Jun 16, 2007, 11:36pm

felixsg
Total Posts: 28
I do not use Blender very much, almost never... but what is the problem you are having? I was able to import and export my dae files into XSI, Ultimate Unwrap 3D and back into TS with no problems. With further explanation maybe we can get you corrected, if it is something you are doing incorrectly, or get a report to the developer if it is the import/exporter.

Rich

I like to convert the colloda to .fbx I try with blender why support the two formats, but when try to import from blender this tell me the version of .dae is more new can support.

Edit: I found the autodesk fbx converter appear can conver form collada to .fbx I not check by the moment but probably can work
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=6839916

Post by nowherebrain // Jun 17, 2007, 6:05am

nowherebrain
Total Posts: 1062
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I use 3DGamestudio, Blender, and trueSpace. I recommend using the .obj exporter, then do your UV's and animation in blender. Use ventilators(from the 3dgs forum) .mdl exporter from there. I wanted to see the MDL exporter as well. Maybe it is in model side????I should check.
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