|
|
The VPA Thread - Vray Presets Archive
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
The VPA Thread - Vray Presets Archive // Roundtable
Post by 3dvisuals dude // Jun 25, 2007, 12:22am
|
3dvisuals dude
Total Posts: 1703
|
The VPA Thread - Vray Presets Archive
I've decided to start a different kind of thread here, a Resource Thread for users of Vray1.51 containing Archived Vray Presets.
These will only be "Archived Scenes" (explained below) intended strictly for fast preset Vray rendering by all of us with whatever objects we choose to substitute within these scenes.
This will enable someone with a deadline, for instance, to select quick pre-tested and working Vray setups from any post within this "VPA Thread," and use them as quick rendering setups on their own system for achieving effects similar to "Companion Renders" provided here alongside their related zipped "Archive Scenes" for download.
When I say "Archive" here this is vital to understand in this context. I recently had it pointed out to me in another thread here that when we save scene files in trueSpace that unless we use the Modelside save as "ARCHIVE" option the textures used within a scene are not physically included in the same scene file or directory, making it impossible for recipients of the file to reproduce the effects intended with the scene. Needless to say, this is to be avoided at all costs since the textures serve as lighting/color sources in the Vray render and must be available to others to achieve similar effects as those intended here.
Anyone and everyone here is welcome to contribute to this thread by adding their own Vray Renders and related "Archive" Scenes here for the benefit of all of us. I only ask that to keep this thread a valuable resource to all of us that each of you be certain to use the "Archive" method described above to save your scenes and textures for use here, then zip the files in that "archive" subdirectory of your "ts" directory and be certain to name the file in the same "VPA file naming convention" begun here by me (ie: VPA-0001.zip, VPA-0002.zip, etcetera) to facilitate the convenience of referring to these files within other threads here for the rapid assistance of others.
Please note: Saving workplace side Vray textures and settings in these scenes when using the Modelside "Archive" method saves all the Vray settings and textures (including environment textures) within the scn file itself or to the same directory as the scn file. When loading these scenes you must do so also from Modelside and then switch to Workplace where you will see upon right-clicking the Vray render button(s) that the settings and textures have been loaded into the Workplace stack just fine. If not, please post that fact here so that the original contributor of the file can rectify any related problem by deleting his zip and replacing it with one which works correctly as intended.
In the event of related mistakes by those uploading their offerings here please utilize the Forum's PM Private Messaging system to notify Authors of related mistakes rather than placing "this doesn't work" messsages here in this thread - just to keep things as tidy as possible here for everybody using this thread in a hurry, thanks. If you forget this and the problem has been corrected by the author, please return here to delete your related post(s) also. Thanks.
I'm going to be adding VPA preset resources to this thread frequently and it would be nice if others here joined me in this effort often for the benefit of all of us. Toward that end, thank you all sincerely for contributing to this effort.
The first offering in this VPA Thread is called "VPA-0001," and is a Vray Preset for achieving a fairly good "24 Karat Gold" look on your scene objects.
VPA-0001.zip follows the image below. This "Companion Render" is a sample render of the scene within the zipfile which is saved in "scn" format via the "archive" method.
Please remember to adhere to the "VPA Naming Convention" used below when submitting your own entries here for the benefit of all of us.
Thanks, now lets make Vray life a little easier here for everybody! :D
- 3dvisuals dude |
Post by cnicolapc // Jun 25, 2007, 12:44am
|
cnicolapc
Total Posts: 26
|
Ottima Idea. |
Post by weaveribm // Jun 25, 2007, 4:37am
|
weaveribm
Total Posts: 592
|
Great idea dude and thanks!
Peter |
Post by 3dvisuals dude // Jun 25, 2007, 4:56am
|
3dvisuals dude
Total Posts: 1703
|
Great idea dude and thanks!
Peter
You're welcome and thanks!
Feel free to join in the fray!;)
- 3dvisuals dude |
Post by 3dvisuals dude // Jun 25, 2007, 4:59am
|
3dvisuals dude
Total Posts: 1703
|
Vray Presets Library VPA-0002.scn
Looks kinda like sponge-mottled titanium... maybe... :confused:
Archive Zipfile below image
- 3dvisuals dude |
Post by 3dvisuals dude // Jun 25, 2007, 1:18pm
|
3dvisuals dude
Total Posts: 1703
|
Vray Presets Library VPA-0003.scn
This one's for all you folks out there playing with displacement mapping. This is a simple displaced (but non-subdivided) sphere treated with a nice "Raw Amethyst" look. This one might look pretty nice on statuettes. :cool:
Archive Zipfile below image
- 3dvisuals dude |
Post by brotherx // Jun 25, 2007, 10:38pm
|
brotherx
Total Posts: 538
|
oooh. purple kryptonite :) |
Post by 3dvisuals dude // Jun 25, 2007, 10:59pm
|
3dvisuals dude
Total Posts: 1703
|
oooh. purple kryptonite :)
Hahahaha!
Yeah, I got tired of the green stuff... gave me hives!
As you can see I did a pretty crummy jub of using reflection on those surfaces but it does have potential if you play with the settings a bit. All of these uploads are similar in that respect, even a slight modification of some setting within any of them can make a dramatic change in the appearance and usability of the end result.
I'm hoping everybody will have fun with this concept and join in here with there own "archive" scene files too, even if they just alter one that's already here in some pleasant and different way that's fine.
As you'll soon see from playing with these they can be very dramatically changed when you introduce a different GI image to the settings I use, and although they do cast colour on the entire scene, the manner in which various items in your scene interact with that colour is controllable to a large extent by your choice of object textures and whether you allow the addition of customized non-environmental light(s) into the equation.
Anyhow, I hope you like them and find them somewhat useful. I'd also love to have more uploads here from everyone else... what you guys do with glass for instance is completely beyond my skill level at this point, but all kinds of Vray preset effects can be created and shared this way so I hope to see a good variety in time.
Thanks,
- 3dvisuals dude |
Post by 3dvisuals dude // Jun 26, 2007, 5:23am
|
3dvisuals dude
Total Posts: 1703
|
Vray Presets Library VPA-0004.scn
This one's for all you folks out there playing with Apophysis (see apophysis.org - a free fractal flame image generator/editor).
This is one of the things you can do with Apophysis images inside Vray 1.51, a nice "plasma energy field" effect. This is an alpha-mapped texture without any background image for GI, so adding one may make this even more interesting.
This one might look cool as a character skin on a skull for instance. :cool:
Archive Zipfile below image
- 3dvisuals dude |
|