easiest way to add bvh animations meshes?

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

easiest way to add bvh animations meshes? // Roundtable

1  |  

Post by jhowell // Jun 26, 2007, 10:34am

jhowell
Total Posts: 400
pic
Hi, Iam still (did not get a response on previous post) trying to add the bvh animated bones skeleton to tank girl object (not the rigged of course). When I attach one of the MIKES MOVES bvh skeletons to skin it tank girl object she goes crazy and splits apart. Must be an easy way to attach bvh animated skeletons to skins? Thanks for any insight.

Post by mrbones // Jun 26, 2007, 3:19pm

mrbones
Total Posts: 1280
pic
Should be working ok, Can you send a screenshot of the problem?


Hi, Iam still (did not get a response on previous post) trying to add the bvh animated bones skeleton to tank girl object (not the rigged of course). When I attach one of the MIKES MOVES bvh skeletons to skin it tank girl object she goes crazy and splits apart. Must be an easy way to attach bvh animated skeletons to skins? Thanks for any insight.

Post by jhowell // Jun 26, 2007, 4:37pm

jhowell
Total Posts: 400
pic
Iam sorry. I explained my post wrong. What I mean by my post is ... what is the easiest way to add bvh skeletons to a mesh? I am not having problems with it not working right Iam having problems with my technique. I know there is a proper technique or an easier way to do it... Thanks ....

Post by mrbones // Jun 26, 2007, 5:22pm

mrbones
Total Posts: 1280
pic
I would say make sure both the skeleton and mesh are in T-pose position, Line the bones up inside the mesh and press the attach skin to skeleton tool.


Should be pretty straight forward and easy.


Iam sorry. I explained my post wrong. What I mean by my post is ... what is the easiest way to add bvh skeletons to a mesh? I am not having problems with it not working right Iam having problems with my technique. I know there is a proper technique or an easier way to do it... Thanks ....
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn