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pepe the movie star
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
pepe the movie star // Work in Progress
Post by splinters // Aug 11, 2006, 10:12am
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splinters
Total Posts: 4148
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Or the alternative version? |
Post by Rareth // Aug 11, 2006, 10:14am
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Rareth
Total Posts: 149
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the second one looks better |
Post by stoker // Aug 11, 2006, 10:51am
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stoker
Total Posts: 506
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The Second one looks better:D |
Post by splinters // Aug 11, 2006, 10:56am
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splinters
Total Posts: 4148
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Second one it is...now I'm off to watch this movie and give my eyes a break... |
Post by stoker // Aug 11, 2006, 2:56pm
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stoker
Total Posts: 506
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LOL - Looks good just keeps getting better.:D :D |
Post by hemulin // Aug 11, 2006, 8:43pm
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hemulin
Total Posts: 1058
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AAh I see you fixed the subdiv error as well. :jumpy: |
Post by splinters // Aug 11, 2006, 10:54pm
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splinters
Total Posts: 4148
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I posted some of these images on CGtalk. Be warned that if you do the same, they reject multiple submissions i.e. posted in the same hour. Wait a few days detween posts. Still, Superham made it into the online gallery;
http://forums.cgsociety.org/showthread.php?t=392409
So head over there and get some interest in TS7. Did you know it is not in the list of programs used even though programs like Bryce and Vue are...? |
Post by splinters // Aug 12, 2006, 8:23am
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splinters
Total Posts: 4148
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Not sure it constitutes a WIP but then again, I knock these out so quickly (and they are based on existing posters) that there is little time to comment..my fault there.
So, any comments on this one? |
Post by GraySho // Aug 12, 2006, 9:24am
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GraySho
Total Posts: 695
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The new series is getting better and better, the facial expression in that last one is priceless :D |
Post by Délé // Aug 12, 2006, 10:10am
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Délé
Total Posts: 1374
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Alright Paul, after watching a few of your threads I've come to the conclusion that you must be cyborg or robot. You're just too dang fast. I have to say that you do a good job of masking your identity though...make a little mistake here or there, tell some jokes. I'm on to you now though. :)
These are fun Paul. Great work as always. :)
domo arigato |
Post by splinters // Aug 12, 2006, 12:01pm
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splinters
Total Posts: 4148
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Dele...cannot compute...please clarify your question...error....beep.
Seriously, I am human (only just) but I do work fast. Yesterday I popped out two or three of these, did some testing, set up a portfolio at CGtalk, posted some images elsewhere (3D World forum too) and the wife never noticed I left the front room. I even managed some icons for TS too....phew!
Mind you, I work until about 2-3 am each day...:o
And for tomorrow;
Reservoir Hogs
Hambo: Pig Blood Part 2
and maybe...Monsters Oink
I really need to get back to school....... |
Post by splinters // Aug 12, 2006, 12:50pm
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splinters
Total Posts: 4148
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And yes Dele, I did this since my last post 40 mins ago...couldn't resist...:rolleyes: |
Post by splinters // Aug 14, 2006, 12:16am
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splinters
Total Posts: 4148
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No comments so far...I guess you must be getting sick of these by now...:rolleyes:
Anyway, struggling with fur today (alphahair.tsx by the way); |
Post by MadMouse // Aug 14, 2006, 12:22am
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MadMouse
Total Posts: 1069
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I dont think we could ever get fed up of these Paul.:D
(I feel your pain with the alphahair plugin BTW) |
Post by splinters // Aug 14, 2006, 12:35am
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splinters
Total Posts: 4148
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I dont think we could ever get fed up of these Paul.:D
(I feel your pain with the alphahair plugin BTW)
Don't get me wrong-it is a great plug-in and all we have until Vray Fur, but pepe's head alone is now about 200,000 polys and my PC is grinding to a halt with this scene...:( |
Post by MadMouse // Aug 14, 2006, 1:36am
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MadMouse
Total Posts: 1069
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Don't get me wrong-it is a great plug-in and all we have until Vray Fur, but pepe's head alone is now about 200,000 polys and my PC is grinding to a halt with this scene...:( Indeed... But I know what its like to use I just wish its creator would have finished it :( |
Post by Rareth // Aug 14, 2006, 3:28am
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Rareth
Total Posts: 149
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hmmmm how many total polys with the fur in that image?
I've done terrain meshes that after subdividing were over 600k alone is there an upper limit or is it based on computer hardware?
using TS 6.6. |
Post by splinters // Aug 14, 2006, 7:34am
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splinters
Total Posts: 4148
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Poly count must be about 200k just for the head. Anyway, a bit of PS work later and I am done with this one. Any suggestions for the next one? I am considering Hambo or Indiana Bones...:rolleyes:
Oh, and excuse the quality of fur...best I could do really. |
Post by Rareth // Aug 14, 2006, 8:01am
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Rareth
Total Posts: 149
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could have gone with the Billy Crystal character from monsters inc in stead of the John Goodman character ;) no fur to worry about.
*edited for speeling |
Post by splinters // Aug 14, 2006, 8:21am
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splinters
Total Posts: 4148
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could have gone with the Billy Crystal character from monsters inc in stead of the John Goodman character ;) no fur to worry about.
*edited for speeling
Now where is the challenge in that...:D |
Post by stoker // Aug 14, 2006, 9:24am
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stoker
Total Posts: 506
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Looks Great Splinters.:D :jumpy:
Why are you a senior member.........I thought you were a beta tester:confused: |
Post by splinters // Aug 14, 2006, 10:05am
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splinters
Total Posts: 4148
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Looks Great Splinters.:D :jumpy:
Why are you a senior member.........I thought you were a beta tester:confused:
Must be my age...Norm...help! |
Post by splinters // Aug 14, 2006, 1:42pm
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splinters
Total Posts: 4148
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Wow, just sneaked another one of these into the CGsociety gallery-that is about four in the last two days...:D |
Post by splinters // Aug 14, 2006, 1:56pm
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splinters
Total Posts: 4148
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I think this one needs some more work yet... |
Post by GraySho // Aug 14, 2006, 11:42pm
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GraySho
Total Posts: 695
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No comments so far...I guess you must be getting sick of these by now...:rolleyes:
Only thing that's boring is the same facial expression on each poster, that's what I miss compared to the old pepe. |
Post by Birdnest // Aug 15, 2006, 5:13am
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Birdnest
Total Posts: 152
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I think this one needs some more work yet...
I think looks great! leave it alone! :D |
Post by splinters // Aug 15, 2006, 5:55am
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splinters
Total Posts: 4148
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Only thing that's boring is the same facial expression on each poster, that's what I miss compared to the old pepe.
Fair point but both the 'Pig's Life' and Monsters Oink images have quite good expressions. Also, pepe used to have most of his expressions done with eyebrows alone...sometimes a different mouth and maybe rotate eyelids. I don't think there is any doubt that the new pepe looks better, but to change an expression means going back to the basic box wireframe and changing the model.
I see your point but they do have different expressions-not the same on each poster...:o |
Post by skipper // Aug 15, 2006, 5:56am
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skipper
Total Posts: 113
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In case you are running out of ideas, which I know you probably won't, how about a poster for Porky Park? :D
Starring WillHam Hurt and Lee Lardin.
Pepe with one of those furry soviet hats... :D
Excellent movie, I'll have to watch it again.... |
Post by splinters // Aug 15, 2006, 5:57am
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splinters
Total Posts: 4148
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I think looks great! leave it alone! :D
pepe is fine but the old poster that I doctored (yes, I do that sometimes:rolleyes: ) still has remnants of indy at the bottom. I will leave the pig alone but it needs a bit more PS work yet... |
Post by splinters // Aug 15, 2006, 7:43am
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splinters
Total Posts: 4148
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And this is what i meant... |
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