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Oh rats!
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Post by splinters // Jul 8, 2007, 9:17am
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splinters
Total Posts: 4148
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Well, just spent a happy hour or two watching the new Pixar movie; Ratatouille. Will these guys ever make a bad film? One of their best in my opinion...a good laugh and great character design and animation (amazing use of SSS).
Plus, I love it when a good story comes from the most unlikely idea. I mean, can you imagine the pitch?
A story about a Rat who becomes a chef....love it...:D :D |
Post by trueSpaced // Jul 8, 2007, 10:35am
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trueSpaced
Total Posts: 544
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Lol, maybe you could recreate some characters and post them! :banana:
-TrueSpaced:banana: |
Post by Matski007 // Jul 8, 2007, 10:37am
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Matski007
Total Posts: 539
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cant wait to see it man, looks so good.
To those who are interested:
Click Here (http://features.cgsociety.org/story_custom.php?story_id=4144)
http://features.cgsociety.org/stories/2007_07/ratatouille/gusteau%27s_kitchen_gusteau_remy.jpg |
Post by trueSpaced // Jul 8, 2007, 10:41am
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trueSpaced
Total Posts: 544
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Hmm... Wonder what 3d app Pixar uses....
-TrueSpaced:banana: |
Post by kena // Jul 8, 2007, 10:47am
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kena
Total Posts: 2321
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Pixar uses an in-house program called Renderman.
https://renderman.pixar.com/products/whatsrenderman/index.htm
And even being single, I don't think I could afford it
https://renderman.pixar.com/products/pricelists/index.htm |
Post by trueSpaced // Jul 8, 2007, 10:50am
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trueSpaced
Total Posts: 544
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Huh... Probably costs a fortune...
-TrueSpaced:banana: |
Post by Matski007 // Jul 8, 2007, 10:54am
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Matski007
Total Posts: 539
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Renderman is just the render engine used for their and Disney's movies and not the actual tool used.
They actually use Maya |
Post by kena // Jul 8, 2007, 10:55am
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kena
Total Posts: 2321
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se my modified post above - there is a link to purchase if you really want. |
Post by trueSpaced // Jul 8, 2007, 11:03am
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trueSpaced
Total Posts: 544
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Ya, that's insane, I'm sticking with TrueSpace:banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana:
-TrueSpaced:banana: |
Post by Matski007 // Jul 8, 2007, 11:07am
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Matski007
Total Posts: 539
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I wish I could just stick to Truespace, however its failure to be recognised within the industry means that at uni im forced to learn Maya and in my attempts to get work in Modding teams I am having to learn 3DSMax :-( |
Post by trueSpaced // Jul 8, 2007, 11:17am
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trueSpaced
Total Posts: 544
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Ya, I like TrueSpace a lot, just have to figure out TS 7.5.... Do you use multiple 3d apps for one project?
Oh, btw, I was just reading over your signature, and I've been looking for a good graphics card because my computer isn't made for graphics at all, but has the potential to be (I think...). How much is the graphics card you run? Here are my comp's specs:
Windows Vista Home Premium
Intel Core 2 CPU 6420 @ 2.13GHz
2.00 GB RAM
NVIDIA GeForce 7350 LE
22" monitor :D
I don't know much about graphics cards; is mine any good?
-TrueSpaced:banana: |
Post by 3dfrog // Jul 8, 2007, 12:31pm
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3dfrog
Total Posts: 1225
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To the best of my knowledge pixar uses mostly proprietary software, not Maya. Although they do make renderman for maya so maybe they use maya some. I occasionally talk to a guy who's a td at pixar. I never asked him about it, I'll make a note of it next time I talk to him. I got a pixar renderman walking teapot toy at siggraph boston, They give them out there. I didn't get the opportunity to really talk to many pixar guys while I was there, just briefly a couple of them at a reception party for people who contributed to the event. Going to Siggraph was the highlight of that year for me though except for my niece being born.
Anyways, enough of me reminiscing on happy times. I also loved ratatouille. It is my favorite of the pixar films yet. The sets just blew my mind in that movie. Absolutely stunning. I feel of all the pixar films this one appeals the most to an adult sensibility. It was very sophisticated in it's artistic approach, not to say that any other pixar films aren't, I guess the style just seems more mature. It is a shame it didn't do as well at the box office opening weekend as they hoped. It raked in 47 mil that weekend, don't know what the numbers are now. Maybe not their highest grossing but if it was me I wouldn't complain. |
Post by Burnart // Jul 8, 2007, 1:00pm
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Burnart
Total Posts: 839
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Always hanging out for the next Pixar. Hasn't started in Adelaide yet and must be a ways away yet as I haven't even seen any tv ads for it. Sometimes we get films in Australia more or less the same time as the US and sometimes not. Just keep waiting patiently.... |
Post by prodigy // Jul 8, 2007, 1:24pm
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prodigy
Total Posts: 3029
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Hi guys im comming from watch Ratatuille and looks fantastic. As Splinter sais use SSS and all the lastest effects aviable on the market..
Pixar use his own Render soft called "Renderman" is not expensive but im sure Pixar dont give the exactly same render engine what they sell to public.. ;)
Pixar use aswell his own render farm software.. and they have a specific development team to create his own shaders, dynamics..
Few weeks ago i watch his fist movie (the lamp) created in 86.. :rolleyes: |
Post by Matski007 // Jul 8, 2007, 1:40pm
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Matski007
Total Posts: 539
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trueSpaced Ya, I like TrueSpace a lot, just have to figure out TS 7.5.... Do you use multiple 3d apps for one project?
Oh, btw, I was just reading over your signature, and I've been looking for a good graphics card because my computer isn't made for graphics at all, but has the potential to be (I think...). How much is the graphics card you run? Here are my comp's specs:
NVIDIA GeForce 7350 LE
I don't know much about graphics cards; is mine any good?
-TrueSpaced
I have begun to use more pieces of software, I havent yet displayed any work here that I have used any other software but Truespace (With the exception of my rendered fractals).
Im not too up on what the best cards are really, and also my knowledge of NVidia cards is limited somewhat. I would say that ATI tend to be better for graphics work, and NVidia better gaming cards.
It sounds like the card you currently have is quite outdated and it would certainly be worth investing in a new one.
I wouldnt like to be the sole provider of your choice in this situation as I may be wrong. Upon reading about what little info I have on your graphics card it would seem that it is made for gaming in mind, therefor as long as it can run the TS7.5 workspace smoothly then there is little problem, when it comes to rendering you need more RAM and better CPU which you already have a decent amount of. |
Post by Matski007 // Jul 8, 2007, 1:43pm
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Matski007
Total Posts: 539
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3dfrog To the best of my knowledge pixar uses mostly proprietary software, not Maya. Although they do make renderman for maya so maybe they use maya some.
I think they may use a modded version of Maya, only heard from other people closer to the industry. Im going to have a good look into this in the morning heh im very interested as one day Id love to work for Pixar though I doubt a Degree in 3D Animation as Bradford University will be enough to fit the criteria heh. |
Post by kena // Jul 8, 2007, 2:16pm
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kena
Total Posts: 2321
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From what I could gather, they have a "RenderMan Pro Server". This is thier own in-house program which you can buy if you wish. it's over $3000 though, and I just cannot afford that at this time.
They also make a RenderMan for Maya so if you have Maya, you can get it as an addon. |
Post by trueSpaced // Jul 8, 2007, 3:26pm
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trueSpaced
Total Posts: 544
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Originally posted by Matski007:
Im not too up on what the best cards are really, and also my knowledge of NVidia cards is limited somewhat. I would say that ATI tend to be better for graphics work, and NVidia better gaming cards.
It sounds like the card you currently have is quite outdated and it would certainly be worth investing in a new one.
I wouldnt like to be the sole provider of your choice in this situation as I may be wrong. Upon reading about what little info I have on your graphics card it would seem that it is made for gaming in mind, therefor as long as it can run the TS7.5 workspace smoothly then there is little problem, when it comes to rendering you need more RAM and better CPU which you already have a decent amount of.
Ya, I'm not too up to date on what the best graphics cards are either.... Thanks for the ATI suggestion; I was wondering if there was a difference between the brands....
Okay, back on subject...
I haven't seen Ratitoullie yet; it doesn't really look like a movie I would want to see, but I might anyway because you guys were saying how the SSS looked so good.... I might go out and see it with some friends...
Anyway, just out of curiosity because I know nothing about any 3d app other than TrueSpace, a little of Blender, and some Home Architect programs, does Maya use the same type plug-ins and rendering tools as TrueSpace can? Ex.: VRay, or Lightworks, or the fx, ani, and dePaks, etc. Just out of pure curiosity...
-TrueSpaced:banana: |
Post by Matski007 // Jul 9, 2007, 12:17am
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Matski007
Total Posts: 539
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kena From what I could gather, they have a "RenderMan Pro Server". This is thier own in-house program which you can buy if you wish. it's over $3000 though, and I just cannot afford that at this time.
They also make a RenderMan for Maya so if you have Maya, you can get it as an addon.
Renderman Pro Server I believe is a licence so that you can have Renderman running on more than one machine rendering the same thing (a Renderfarm) just like Vue6's Cows.
trueSpaced
Anyway, just out of curiosity because I know nothing about any 3d app other than TrueSpace, a little of Blender, and some Home Architect programs, does Maya use the same type plug-ins and rendering tools as TrueSpace can? Ex.: VRay, or Lightworks, or the fx, ani, and dePaks, etc. Just out of pure curiosity...
same kind of tools but different names heh, and they all work in a different way. Plugins that work with TS will not work in Maya, they both have their own programming script type. V-Ray is available for maya I believe but will be vastly different to the TS version and probably have many more options.
The interesting thing about maya is that any changes you make to a mesh e.g. booleans, bevels, extrusions etc are saved in tabs which you can go back to and edit further down the, meaning if you subtracted a cube from something and an hour later after deciding that it is in the wrong place, you can change the position of where it was made, or even remove it. This is a tremendous plus over TS heh. |
Post by splinters // Jul 9, 2007, 12:29am
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splinters
Total Posts: 4148
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And of course Ratatouille is a great film...:rolleyes:
Seriously though, it does what Pixar have always done well but mostly in earlier films;appeal to both kids and adults...:D |
Post by trueSpaced // Jul 9, 2007, 3:02am
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trueSpaced
Total Posts: 544
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Ya, I like movies like that, and Pixar does do a very good job of creating those movies!
-TrueSpaced:banana: |
Post by Steinie // Jul 9, 2007, 4:07am
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Steinie
Total Posts: 3667
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Thank John Lasseter, it's his genius that kept Walt's Dream alive. He knows where the Magic is, something Roy couldn't grasp. (or too late) |
Post by xmanflash // Jul 9, 2007, 5:43am
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xmanflash
Total Posts: 335
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Ya, that's insane, I'm sticking with TrueSpace:banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana:
-TrueSpaced:banana:
Its not nearly as expensive as the machines needed to run it on :-) |
Post by trueSpaced // Jul 9, 2007, 5:44am
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trueSpaced
Total Posts: 544
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Haha, very true.... That's what I'm saving for now.... I have the program, I just need something that can run it! :p
-TrueSpaced |
Post by 3dfrog // Jul 9, 2007, 7:55am
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3dfrog
Total Posts: 1225
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I just got the low down directly from a pixar employee. We are all right.
Pixar uses maya for modeling and shading. They use proprietary software for animation. The animation software is known as marionette to the outside world. You have to be a pixar employee to know more. |
Post by trueSpaced // Jul 9, 2007, 8:10am
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trueSpaced
Total Posts: 544
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Lol, it's cool to have connections! Maybe I'll apply for a job there one day and get the rest of the scoop! ;)
-TrueSpaced:banana: |
Post by Steinie // Jul 9, 2007, 8:15am
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Steinie
Total Posts: 3667
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Over and over again people ask at these forums, "what software should I use?" This is straight from Pixar's Site for new employees...
Pixar uses its own proprietary software called Marionette, built and maintained in-house. Be sure to research other commercially available animation software programs.
In general, at Pixar we look for broad artistic and technical skills, rather than ability to run one package or another. We concentrate on finding people with breadth, depth, communication skills and the ability to collaborate. If you have those attributes, we can teach you the tools. |
Post by RAYMAN // Jul 9, 2007, 8:23am
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RAYMAN
Total Posts: 1496
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Renderman is nothing else then a specification for interfacing .....
There are a lot of Renderman compliant renderers like Blue Moon ( BMRT )
3 Delight , Aqsis ,Pixie and The Pixar Renderman the real thing.
The bonus over what we have (with one of the best renderers ...Vray )is
the wealth of shaders . There is lots of information and shaders at www.renderman.org if someone wants to experiment in that direction .
What you would need too is a modeler that saves as Renderman .rib
Vray is a realy good renderer and just about all we need ... it just
lacks the wealth of shaders for now .... and I very much hope that changes:D |
Post by Steinie // Jul 10, 2007, 4:18am
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Steinie
Total Posts: 3667
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http://thinkinganimationbook.blogspot.com/search/label/Disney |
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