|
|
archive tsX webpage project
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
archive tsX webpage project // Roundtable
Post by Emmanuel // Oct 8, 2007, 10:19am
|
Emmanuel
Total Posts: 439
|
Here's the link I mean: http://www.digivision.com.tw/truespace/tsplugin/gallo_soft_ShaderMagicSetup.exe It works perfectly for me.
This one works, but the Infinity2 link does not. |
Post by prodigy // Oct 8, 2007, 10:55am
|
prodigy
Total Posts: 3029
|
Woooo!!! The best plugin ever made for truespace.. Infinity2 is by far the best.. i had this one on my plugin cd rom if you can't find it i can send it to you emmanuel. |
Post by jamesmc // Oct 8, 2007, 11:36am
|
jamesmc
Total Posts: 2566
|
I have the following plug-ins. Most are for version 4-6, some more specific.
Never used them - so don't know anything about them - don't ask. :)
I have the following plug-ins saved:
CK Game Factory
ANIME Shader as102a
EdgeAlpha - TransparencyShader
Edge2Path 1.21 - tSX converts selected edges to a
path.
Hair Plug 1.3
JointMaster.tsx
KeyframeMaster 1.01
MagneticPath - tSX creates path that fit on the
surface of a polyhedron.
MagneticVertex 1.04 tSX moves vertices so that it
fits on the surface of polyhedron.
MegaGlow - custom postprocess shader that
shines(fake) the color range on rendered image.
Modelight 1.02 - tSX adjusts the direction of
light automatically in the direction of the eyes.
Always the front is illuminated.
na_Environment - Underwater, Sunset, Skygrass,
Hell
na_eye - Toy Iris, Tech Iris, eye Killer Iris,
eye Human Iris, eye MechIris
na_plant - Seaweed, Potato skin, lichen,
chlorphyll, cactus, boxeno plant, biopaintVeins,
bioMoss, bioLichen mask and plant, bioleafy
na_skin - Amphibian, spotted fur, skinToad,
skinSwampMonster, skinRoughHide, skinRedorc,
skinPlague, skinMudToad, skinHuman, skinHolsteinCow,
skinGhoul,skinBrownCow,skinBrindle, leopardskin,dinoskin.
na_terrain - pebbles, snow, sand, drought, dirt,
dried mud, mud, lavarock, ground, dirt.
na_water - ocean, ice, choppy, calmlake.
ObjController 1.11 - plug-in installs the 3D icon
that rotates object with object axis.
ObjRow 1.11 - tSX arranges a plural object
relatively.
PointClone 1.03 - tSX copies object to the
position of vertex.
polyfree - Deselect all contexts in Point Edit
mode, Draw vertices in real-time preview, Split
face with LClicked position, Divide selected face.
Rotoscope 1.02 - 1.Make the Plane object that
attached a rough sketch texture map. 2.And, select 'Solid' with Rotoscope.
3.Display an active view with the wire frame. 4.Edit a model while seeing the rough sketch. (versions tS 4 and 5 only)
Shiten 1.11 - tSX holds/fetches the settings of an
active view. M1-M5: Hold the settings of an active
view. R1-R5: Fetch the settings of an active view.
Camera: Create a camera object by the setting of
an active view.
ToonEdge 1.02 - tSX creates the outline like a
cartoon.
???????????
tx Abstract
tx Bio
tx Building
tx Interior
tx Mechanical
tx Space
tx Stone
tx Techno
tx Toon
v2cam
vfx Animated
vfx Background
vfx Surface
wheelwright - This plug-in rolls the object.
???????????
ClearVertex
facemaster
freeptoonuppro_ts60
inner glow
MeshCollapse
polytools |
Post by Emmanuel // Oct 9, 2007, 3:40am
|
Emmanuel
Total Posts: 439
|
New update of the tsx Archive (http://emmanuel.asset.free.fr/tsxarchive/index.htm), with Infinity2 for download.
Thank you Prodigy ;) |
Post by Simes // Oct 10, 2007, 10:51am
|
Simes
Total Posts: 1
|
I have tried to contact Chikara at his latest known email adress, with no success at this time.
However, here is the archive page (http://emmanuel.asset.free.fr/tsxarchive/index.htm). I just uploaded 9 plugins. I will add more as time permits.
Hi Emmanuel,
Thanks for the Plug-ins page. I have been looking for CKGF Polytools and I have managed to download a copy from your page - thank you. Is it still the case that CK is no longer trading, and do you know if a registration code can still be obtained anywhere and if so where?
Thanks |
Post by butterpaw // Oct 10, 2007, 2:43pm
|
butterpaw
Total Posts: 831
|
Uhm I found this, which might be helpful for using the PolyTools plug-ins:
Using the PolyTools plug-ins - 3D Lessons (http://www.3dlessons.com/tutorials/Using-the-PolyTools-plug-ins-91360.html) |
Post by splinters // Oct 10, 2007, 9:23pm
|
splinters
Total Posts: 4148
|
What a great page, thanks Emmanuel. A lot of plug ins are still listed at Moonmans truespace resources, any idea of they are still active?
EDIT: He has a memorial page lising long gone tsx's but these appear to work:
http://www.lunadude.com/rsrc_trueSpace.htm |
Post by Emmanuel // Oct 29, 2007, 4:21am
|
Emmanuel
Total Posts: 439
|
What's this ? Workspace tools in Modeler ? |
Post by splinters // Oct 29, 2007, 5:28am
|
splinters
Total Posts: 4148
|
Wow, where can I get that tool?
Looks like one of those icons is a modified version of one of mine...:rolleyes: |
Post by Emmanuel // Oct 5, 2008, 6:37am
|
Emmanuel
Total Posts: 439
|
At a request on the French forum, I just added Ken Tylman's SimpleDisect tool.
Remember : it splits edges into equal parts :)
As usual, a tool to download here (http://emmanuel.asset.free.fr/tsxarchive/index.htm).
http://emmanuel.asset.free.fr/tsxarchive/simpledisect/connect2.jpg |
Post by Khai // Oct 5, 2008, 7:18am
|
Khai
Total Posts: 56
|
no download for simple disect :( |
Post by transient // Oct 5, 2008, 2:08pm
|
transient
Total Posts: 977
|
What's this ? Workspace tools in Modeler ?
I missed this first time around. What is it? It pretty much turns modeler into the workspace modeler. Actually, the loop select tool looks a lot more like Blender.:confused:
I also recommend simple dissect. Workspace still doesn't do this. |
Post by Emmanuel // Oct 5, 2008, 8:35pm
|
Emmanuel
Total Posts: 439
|
no download for simple disect :(
It should be working now ;)
I missed this first time around. What is it? It pretty much turns modeler into the workspace modeler. Actually, the loop select tool looks a lot more like Blender.:confused:
That was just some features from Chikara Kojima's Polytools toolset customized with tS7.6 icons style :D
You can find all these tools in the zip that contains Magnet. |
Post by transient // Oct 5, 2008, 10:13pm
|
transient
Total Posts: 977
|
That was just some features from Chikara Kojima's Polytools toolset customized with tS7.6 icons style
Okay, I've actually got them somewhere, but they only work on 200 vertice objects. Did anyone manage to contact him, yet? It seems a waste to have these great tools in limbo.:( |
Post by Nez // Oct 5, 2008, 11:24pm
|
Nez
Total Posts: 1102
|
Totally agree - widely cited as one of the best plug-in sets available for TS but severely restricted by that poly limit... really need a way for new users to register somehow.... |
|