Next Scriptor Meeting Tuesday, Aug. 28 9PM EST

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Next Scriptor Meeting Tuesday, Aug. 28 9PM EST // Roundtable

1  2  |  

Post by frootee // Aug 24, 2007, 8:57am

frootee
Total Posts: 2667
pic
Hi folks. We had a lot of fun and learned a lot this past Tuesday evening. Dele gave us a live tutorial on use of the LE and scripting, complete with a presentation screen which had screenshots of his script code. Now that was the coolest thing of the evening, IMHO.


This week we have more cool stuff in store. There's lots to learn about the LE and scripting, and the best way is to dig in, and learn from others LIVE!


I will be dropping an object into the LE that I created using a modified version of ProfessorKaos's Morph script. This is a flag object. You click on the Start button in the LE, and the vertices oscillate. I also Frankenstein'd Dele's spring script to get the flag to 'wave'. I am personally not entirely satisfied with the way it moves so maybe we can work on it together Tuesday to get it looking better. Everyone can pitch in and try different things. We can make this a truly collaborative effort. One idea would be to make several copies of the finished product and apply a unique texture to each; one for each country of the world, for example. Instead of the United Nations, it could be United Scriptors! :)


In addition, 3dvisuals Dude will be presenting a project which he has been hammering on for the past couple days. He will be demonstrating his recent discoveries for us all regarding an entirely new and cool way for us all to use truePlay1.3 with our own scenes at home. I won't spill the beans on all that here but I'll tell you this, it's something you don't want to miss out on at all!


This will be a very interactive and fun event so be sure to mark your calendars!


Froo

Post by TomG // Aug 24, 2007, 12:01pm

TomG
Total Posts: 3397
Page update for your countdown:

http://www.caligari.com/scriptlive.asp



HTH!

Tom

Post by 3dvisuals dude // Aug 24, 2007, 12:21pm

3dvisuals dude
Total Posts: 1703
pic
Page update for your countdown:
http://www.caligari.com/scriptlive.asp

HTH!
Tom

Thanks Tom!

I just sent you an e-mail regarding next Tuesday which I think you may just find pretty exciting.:)

Thanks for all the support, this next one will be a lot of fun for sure!:D

Mark / 3dvisuals dude

Post by frootee // Aug 24, 2007, 1:34pm

frootee
Total Posts: 2667
pic
Thank You Tom,


Froo

Post by frootee // Aug 24, 2007, 6:06pm

frootee
Total Posts: 2667
pic
Here is the flag we will be discussing Tuesday. Feel free to download it, study it, play with it, etc.


In the script, experiment with the scale factor in front of the time_vary variable. The time_vary variable is used to allow the sine wave to move through space in the x direction, simulating wind blowing across the face of the flag.


Froo

Post by Délé // Aug 24, 2007, 7:00pm

Délé
Total Posts: 1374
pic
Interesting Froo. Nice job! :) You went about it differently then I had imagined. I'll have to take a close look at your script.


I tried the Wind Dance script with it to give more of a gusting wave. It worked pretty good.

Post by Norm // Aug 24, 2007, 8:06pm

Norm
Total Posts: 862
pic
someone call the fire dept!

Post by frootee // Aug 25, 2007, 3:13am

frootee
Total Posts: 2667
pic
nice changes guys. The wind dance script is really interesting, specifically the summation of cosine functions. The texture modulation used to simulate flame was really cool too. Thanks Norm! This is a good starting point for me to understand texture mods.


question about the texture modulation script:

Is the OnDefaultValue(params) function the default function which is called when we right click on an attribute name and select reset? If not, how do we configure the function name that gets called for this action?


Froo

Post by Norm // Aug 25, 2007, 3:42am

Norm
Total Posts: 862
pic
question about the texture modulation script:
Is the OnDefaultValue(params) function the default function which is called when we right click on an attribute name and select reset? If not, how do we configure the function name that gets called for this action?Froo

hmm ... OnComputeOutputs is the main function. It is older script and all the OnDefaultValue does is populate the initial values for the attributes. R-click does nothing when reset is used.

The comments about r-click could be removed from script. No longer valid. Check a plain/default jscript object and you see the only valid comment for OnDefaultValue.
HTH

Post by 3dvisuals dude // Aug 25, 2007, 4:44am

3dvisuals dude
Total Posts: 1703
pic
Here's a little flag help from me there Froo....:D

- 3dvisuals dude

Post by Délé // Aug 25, 2007, 5:45am

Délé
Total Posts: 1374
pic
Nice one 3dvd! Thanks. That opens up some possibilities. Will be useful I'm sure. :)

Post by 3dvisuals dude // Aug 25, 2007, 5:54am

3dvisuals dude
Total Posts: 1703
pic
Nice one 3dvd! Thanks. That opens up some possibilities. Will be useful I'm sure. :)

Thanks Délé,

Coming from you that means a lot to me.:)

I had a feeling the potentials for that one wouldn't escape your notice, you always have one eye toward detail and the other toward innovation, a great combination indeed for development work.;)

Thanks... this coming Tuesday's events just may surprise a few folks.:D

- Mark / 3dvisuals dude

Post by 3dvisuals dude // Aug 25, 2007, 8:02am

3dvisuals dude
Total Posts: 1703
pic
trueSpace7.5 Demo User Instructions

If you are someone reading this thread trying to see how to make your new trueSpace7.5 Demo program connect to the truePlaces Portal where this Tuesday Meeting will be held, just follow the instructions carefully on the following page.

http://forums1.caligari.com/truespace/showpost.php?p=43977&postcount=30 (http://forums1.caligari.com/truespace/showpost.php?p=43977&postcount=30)

The whole process is explained there along with images to help you do this for the first time.

If you have any difficulty with that you can still use truePlay1.3 ( http://www.caligari.com/products/trueSpace/ts75/Brochure/truePlaces.asp?SubCate=S2forum (http://www.caligari.com/products/trueSpace/ts75/Brochure/truePlaces.asp?SubCate=S2forum) ) to go right to the online Forum just outside the Meetingroom. When you arrive at that Forum you will immediately see a horizontal link bar in front of you with several room designations depicted there as icons. We will all be in the "Meetingroom" and the icon for that is on that linkbar.

See you there, this will be fun.:)

- 3dvisuals dude

Post by 3dvisuals dude // Aug 25, 2007, 11:53am

3dvisuals dude
Total Posts: 1703
pic
Hi folks. We had a lot of fun and learned a lot this past Tuesday evening. Dele gave us a live tutorial on use of the LE and scripting, complete with a presentation screen which had screenshots of his script code. Now that was the coolest thing of the evening, IMHO.

This week we have more cool stuff in store. There's lots to learn about the LE and scripting, and the best way is to dig in, and learn from others LIVE!

I will be dropping an object into the LE that I created using a modified version of ProfessorKaos's Morph script. This is a flag object. You click on the Start button in the LE, and the vertices oscillate. I also Frankenstein'd Dele's spring script to get the flag to 'wave'. I am personally not entirely satisfied with the way it moves so maybe we can work on it together Tuesday to get it looking better. Everyone can pitch in and try different things. We can make this a truly collaborative effort. One idea would be to make several copies of the finished product and apply a unique texture to each; one for each country of the world, for example. Instead of the United Nations, it could be United Scriptors! :)

In addition, 3dvisuals Dude will be presenting a project which he has been hammering on for the past couple days. He will be demonstrating his recent discoveries for us all regarding an entirely new and cool way for us all to use truePlay1.3 with our own scenes at home. I won't spill the beans on all that here but I'll tell you this, it's something you don't want to miss out on at all!

This will be a very interactive and fun event so be sure to mark your calendars!

Froo

Thanks Froo,

There really will be some fantastic new things for everyone to try out and have fun with on Tuesday, and they won't need to know even a bit about scripting to have a very exciting time there at all.

I have so many things to share with everybody there it's gonna be wild!!!

Oh yeah... I'll also be giving away a special new working scripted 3D model I made for everyone who shows up for the whole meeting on the 28th... your own personal working Stargate.:D

See you there!:banana:

- 3dvisuals dude

Post by frootee // Aug 27, 2007, 9:26am

frootee
Total Posts: 2667
pic
Just a quick reminder about the next Scriptor meeting Tuesday Aug. 28 at 9 PM EST.


I'll be presenting a flag scene which is animated through scripting.


3dVisuals Dude will be presenting a fast-evolving script which gives us the ability to load any executable we wish, web pages, truespace documents, trueplay scenes maybe? All kinds of stuff (I can't keep up anymore! :) )

but lots of stuff is brewing with that idea.


Also, if you want to bring anything to show or ask questions about, please feel free to do so! After we present these two main topics mentioned above we can have a troubleshooting session. It's up to you !


So mark your calendars and eat your dinner early (or just bring it with you ; just make sure you bring enough for everyone! :D ) This meeting is going to be a lot of fun!


Froo

Post by 3dvisuals dude // Aug 28, 2007, 5:55am

3dvisuals dude
Total Posts: 1703
pic
A picture is worth a thousand words they say...;)

Post by frootee // Aug 28, 2007, 9:12am

frootee
Total Posts: 2667
pic
Just a friendly reminder about tonight's scripting Chat meeting. There's some really cool stuff in store so come on by and see what's brewing!


I'm showing a flag but as you can see in the last post, 3dv has some really cool stuff in store!


See you there,


Froo

Post by 3dvisuals dude // Aug 28, 2007, 1:16pm

3dvisuals dude
Total Posts: 1703
pic
Here's a couple of handy links related to tonights meeting:

A Global Countdown Timer page for this meeting:
http://www.caligari.com/ScriptLive.asp (http://www.caligari.com/ScriptLive.asp)

Specific Instruction Posts for getting there via trueSpace7.5x or truePlay1.3:
http://forums1.caligari.com/truespace/showpost.php?p=45426&postcount=13 (http://forums1.caligari.com/truespace/showpost.php?p=45426&postcount=13)

I'll be sharing a couple of discoveries I've made here and there recently which are pretty cool for all of us to use in various ways, I'll also be giving out a free "personal working Stargate" model as well.

Most importantly though I'll be introducing an entirely new kind of truePlay Development tonight, something each of you may find very exciting indeed, and it may well lead to the rapid sharing here of new types of files and scripted objects which we are all likely to use a great deal from that point forward. It may well also spawn new related competitions here.

I've also prepared a few screenshots of various ways these can be done, and will have a new monitor display there to put some of those up at various points throughout the meeting.

I'll also be touching briefly on a couple of ways we could each start to develop commercial applications utilizing truePlay online and offline.

All that should actually only take a few minutes to describe really, and since I'm going to be the last Speaker here tonight I'd like to leave the majority of my time wide open for all Development Related discussion. With the recent advent of numerous and powerful scripts enabling our growth as a Community in several exciting ways, I believe we will all have a great deal of questions on many related levels, and that this would be the perfect time to raise them for us all.

See you in a few,:)

- 3dvisuals dude

Post by trueBlue // Aug 28, 2007, 2:48pm

trueBlue
Total Posts: 1761
pic
8/28/2007 5:50 PM PST
So can anybody loggon yet? :confused:

Post by 3dvisuals dude // Aug 28, 2007, 3:23pm

3dvisuals dude
Total Posts: 1703
pic
Here's the working stargate as an rsscn file zipped along with a wave sound file to go with it.

Post by Délé // Aug 28, 2007, 4:53pm

Délé
Total Posts: 1374
pic
Nice job Froo and 3dvd! :) :banana: I learned how to propagate a wave across an axis and how to launch external programs. :D

Post by Norm // Aug 28, 2007, 5:43pm

Norm
Total Posts: 862
pic
Yes was a most interesting meeting with lots of great ideas floating around.
I enjoyed the presentation very much.

Post by frootee // Aug 28, 2007, 6:34pm

frootee
Total Posts: 2667
pic
glad you guys liked it! I enjoyed it too; it was better typing, since there was no lag in the words. the spelling was bad sometimes though.


I hope others liked it too. I hope we can keep it going! I'll see who wants to go next...


Froo

Post by 3dvisuals dude // Aug 28, 2007, 6:42pm

3dvisuals dude
Total Posts: 1703
pic
Thanks guys,

Froo's flag was definitely cool and useful.

I left the monitor for whoever wants to save it to object too. And a palm tree (long story:p ).

Sure would have been nice if my microphone hadn't decided to die, but Murphy's law and all, I guess it was to be expected!

Kind of hard to be a speaker when you can't talk and type with a white cane, but somehow a few cool things managed to transpire after Froo's success.

Now we just have to sit back and see how deep that rabbit hole goes after everyone discovers that blue pill I introduced there. (a Matrix joke... :D )

3 and 1/2 hours later we finished, much was said and learned, tomorrow calls now.

Thanx guys,

Mark

Post by frootee // Aug 29, 2007, 6:09am

frootee
Total Posts: 2667
pic
OK folks. Here is the transcript that I had typed up for the scriptor meeting last night.


Enjoy!


Froo

Post by stan // Aug 29, 2007, 11:42am

stan
Total Posts: 1240
pic
thanks Frootee.. you said you made many typing mistakes last night, why didn't you copy and paste from your transcript? I like the idea of transcripts, they become something to study at your own convience..Dele's live talk is gone, and I couldn't hear most of it, so couldn't say it has the impact of the written word..text is how those meeting should be, and a transcript of it for future learning..:)

shouldn't the transcript also be posted with your flag object in its original thread?

Post by roman // Aug 29, 2007, 11:48am

roman
Total Posts: 320
Most importantly though I'll be introducing an entirely new kind of truePlay Development tonight, something each of you may find very exciting indeed, and it may well lead to the rapid sharing here of new types of files and scripted objects which we are all likely to use a great deal from that point forward. It may well also spawn new related competitions here.You guys are my heroes, like Spartan 300 (though I hope with more promising future:)) defending the gates of new civilization. I missed the meeting but I surely will be there for the next one.


I pledge to give you continued support and even better scripting tools soon. Once we have a growing collection of ever more usefull script objects, the rest of trueSpace cumunity will realize the potential of this promise for them.

Post by RAYMAN // Aug 29, 2007, 12:29pm

RAYMAN
Total Posts: 1496
pic
I pledge to give you continued support and even better scripting tools soon. Once we have a growing collection of ever more usefull script objects, the rest of trueSpace cumunity will realize the potential of this promise for them.

This very good news... I just want to throw in that we have reached

a point where we dont know where those fantastic scripts are all

stored.To just let them "rust" away is waste of potential .

What we need pretty soon is that they are all stored in one place.

with a new kind of indexing 1

That would be great !

Peter

Post by frootee // Aug 29, 2007, 4:06pm

frootee
Total Posts: 2667
pic
Weeeelllll.... you see... .here's what happened....


I typed that on my lunch break at work, but forgot to email it to myself at my home address... but I did print it out (Thankfully!) because I figured I would be relying heavily upon it. Without that I would have been hosed!


Good idea about posting with the flag object! I will do that Stan.


I was also thinking about using it as a baseline for another powerpoint tutorial, if there is interest in it.


Froo


thanks Frootee.. you said you made many typing mistakes last night, why didn't you copy and paste from your transcript? I like the idea of transcripts, they become something to study at your own convience..Dele's live talk is gone, and I couldn't hear most of it, so couldn't say it has the impact of the written word..text is how those meeting should be, and a transcript of it for future learning..:)



shouldn't the transcript also be posted with your flag object in its original thread?

Post by frootee // Aug 29, 2007, 4:08pm

frootee
Total Posts: 2667
pic
Good point Rayman. Lots of these are in the Scriptorium forum, as well as the Garage and Interactive Artwork forums, but yeah, these need to be consolidated.


Jayr has put a transporter in his Manor scene too. Really cool!




This very good news... I just want to throw in that we have reached

a point where we dont know where those fantastic scripts are all

stored.To just let them "rust" away is waste of potential .

What we need pretty soon is that they are all stored in one place.

with a new kind of indexing 1

That would be great !

Peter
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn