Puppeteer and TrueSpace 7.51

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Puppeteer and TrueSpace 7.51 // Roundtable

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Post by Paul Boland // Sep 19, 2007, 7:54am

Paul Boland
Total Posts: 383
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When I bought TrueSpace 5, I got AniPak free with it. Of all the tools on AniPak, Puppeteer is the one I use the most. Now, I know TrueSpace 7.5 has its own new animation and rigging tools, but I was just wondering if it was possible to use Puppeteer too? I've become very skilled at using Puppeteer and can rig and animate a character with it very fast.

Post by 3dfrog // Sep 19, 2007, 7:59am

3dfrog
Total Posts: 1225
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I am interested in knowing about this too. I have 7.51, and I am thinking of making a game with realm crafter. Right now there is not directx export on the workspace side and if it isnt there in 7.6 I'll need a good bones and animation system to export to directx. Also, Does anyone know if the puppeteer bones and animation can export to directx alright? I don't know much about puppeteer. Thanks.

Post by JimB // Sep 19, 2007, 8:52am

JimB
Total Posts: 341
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Puppeteer 2.5.5 seems to work with TS7.51 well in as much as I can control the bones of a very simple girl model which was made and rigged in GS1.6.

Here is the girl model if anyone wants to experiment :)


Jim
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