Dribble Licenses - On Me

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Dribble Licenses - On Me // Roundtable

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Post by splinters // Feb 10, 2008, 10:04pm

splinters
Total Posts: 4148
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A parting gift;


I think the service is automated but there is no error message returned if you send the wrong MAC code: you just get no reply. It has to the the first one listed using the lengthy method or the id given if you follow the instructions given by 3delight.

I also seem to remember you drop the first '00' from it.

I waited days for a reply then tried again (with the right code) and got the licence key within an hour.


Worth checking. They don't seem to work weekends as I mailed them once.


See ya all in a few days...:D

Post by snewnham // Feb 11, 2008, 10:16pm

snewnham
Total Posts: 14
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So far nothing but various messages on how to make certain parts of my body bigger. I'm hoping that they just don't work on Sundays. If I don't get it by tomorrow, I will contact them to see.


Don't worry, I'm pretty certain they won't make those parts of your body bigger on any day of the week, let alone a Sunday.


:p

Post by Georg // Feb 11, 2008, 11:01pm

Georg
Total Posts: 270
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Sure is! The depth of field is very impressive also.


Bananas for SiW, Frank and all dribble users. :banana::banana:


Many bananas from me for Frank too, very kind gesture, great forum!


Burnart, how do you achieve DOF using Dribble? I could not find any settings under the Dribble tabs so I assume you use the standard tS DOF? I do not like that very much, it is more like adding a grey mist to your picture. Am I missing something?


Georg

Post by frank // Feb 12, 2008, 8:23am

frank
Total Posts: 709
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Thanks, Georg, and everyone else for all the kind words (and bananas)!


Kena, hope you get things sorted out. Email me if you have any questions that I can perhaps help with.

Post by Burnart // Feb 12, 2008, 12:05pm

Burnart
Total Posts: 839
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Georg, the initial idea behind dribble is that it takes most of its settings from the trueSpace parameters that are already set by the user. I'm at work so I can't double check but if you set up dof in the normal way (I'm refering to modelside or 6.6) then do a dribble render. Also refer to the dribble documentation (I thought there was something in there about it). I found that the effect is really strong (blurry) so I had to tweak the settings such that in a normal tS render it didn't appear to have any dof.

Post by Johny // Feb 13, 2008, 3:00am

Johny
Total Posts: 672
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Great idea Frank! :)
But... ops I missed it. :D
Congratulation Winers! :)
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