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Tower in the Ice
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Tower in the Ice // Work in Progress
Post by Matski007 // Oct 15, 2006, 10:47am
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Matski007
Total Posts: 539
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hi, been a while since i have posted really, just started University and been a busy bee, thought id share this with you, there is no texturing and still a long way to go, but this is the basic layout of the image and the tower is almost finished apart from texturing and im going to make it taller, so this image is taller than its width. Crits and comments welcome
http://www.mat-ski.com/Building in the Ice/testrend1.jpg |
Post by splinters // Oct 15, 2006, 10:50am
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splinters
Total Posts: 4148
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If this is meant to have a simple, cartoon quality about it then I love it. Hopefully it will retain that charm in the finished product...:D
I guess that pinching around the edges will be sorted too...? |
Post by Matski007 // Oct 15, 2006, 10:59am
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Matski007
Total Posts: 539
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yeh the pinching will be sorted, i think im going to go with a more cartoony feel, it will make it easier on my part for texturing plus i like that ice age kind of look, im going to have a go at making the cliffs have transparentshiny blue ice on their face in some places if V-Ray will allow me heh. |
Post by splinters // Oct 15, 2006, 11:02am
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splinters
Total Posts: 4148
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hi, been a while since i have posted really, just started University and been a busy bee...
Cool, what course are you studying and which Uni? |
Post by Jack Edwards // Oct 15, 2006, 11:31am
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Jack Edwards
Total Posts: 4062
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Think this is going to be a very cool project. Will enjoy watching it develop.
I'm always interested in seeing how people build up their envirionments around the model, since that something that I'm not very good at.
BTW, is the water just a texture shader or is there a bump/normal map applied?
-Jack. |
Post by Matski007 // Oct 15, 2006, 8:17pm
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Matski007
Total Posts: 539
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Cool, what course are you studying and which Uni?
Im studying Computer Animation and Special Effects at Bradford University, though right now it seems everything focuses on using Macromedia Flash and Photoshop (ive worked with PS for nearlu 6 years lol so that bit is soooo darn easy) and I hate Flash lol. Any 3D Modelling and Animation we learn is done on Maya software which is a shame, but i think ill get away with importing my own work from TS7, plus in my final year coursework I can use whatever I like
ill post some more renders of this scene later today |
Post by GraySho // Oct 15, 2006, 9:04pm
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GraySho
Total Posts: 695
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Im studying Computer Animation and Special Effects at Bradford University, though right now it seems everything focuses on using Macromedia Flash and Photoshop (ive worked with PS for nearlu 6 years lol so that bit is soooo darn easy) and I hate Flash lol. Any 3D Modelling and Animation we learn is done on Maya software which is a shame, but i think ill get away with importing my own work from TS7, plus in my final year coursework I can use whatever I like
ill post some more renders of this scene later today
First things first, I guess there's a reason they teach you that stuff, maybe you'll find out some new things you never used before (or never had to). If you have a chance to learn Maya at University, you should be quite glad about it. It will never get easier, and Maya is industrie standard. It will be a big factor when you apply for a job.
As for your icetower, looks nice and stylish, keep on walking :) |
Post by Matski007 // Oct 15, 2006, 9:52pm
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Matski007
Total Posts: 539
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First things first, I guess there's a reason they teach you that stuff, maybe you'll find out some new things you never used before (or never had to). If you have a chance to learn Maya at University, you should be quite glad about it. It will never get easier, and Maya is industrie standard. It will be a big factor when you apply for a job.
Yeh thats fine, only that I saved a lot of money for TS7 lol it aint easy so seems a waste, but I can still use both. I dont have a problem with Maya its fairly easy to me, I have used it b4 as i bought the Education version with dvd roms and it isnt too hard to move over to after using TS a lot of it is quite similar, I just cant get my head around texturing and this Baking thingy heh |
Post by Matski007 // Oct 15, 2006, 10:18pm
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Matski007
Total Posts: 539
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quick update, tower is taller, but im going to make it much taller and spikier! and i think im going to have lots of shattered spikey ice sticking out at the bottom to make it appear as though its shot its way out of the ice, maybe ill add some smoke and small snowy debris in post processing in Photoshop
http://www.mat-ski.com/Building in the Ice/testrend2.jpg |
Post by Matski007 // Oct 17, 2006, 3:05am
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Matski007
Total Posts: 539
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another update here, the tower is at the size i want it now. have also started the idea with the cliff sides
http://www.mat-ski.com/Building in the Ice/testrend3.jpg
http://www.mat-ski.com/Building in the Ice/testrend3a.jpg |
Post by Nez // Oct 17, 2006, 6:22am
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Nez
Total Posts: 1102
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I think you may have gone a bit wild with the height now?! Preferred it at the previous height - how is the final image going to work in composition terms with the tower being so high - are you going for a portrait view or a distant shot, as you'd have to pull a fair way out to fit it in landscape, in which case how you are intending to show scale?
As a structural engineer, I'd be a bit worried about those twisting buttresses at the base - don't think they'd actually work :D but I'm assuming this is a fantasy image, so I guess that's not so important... |
Post by Matski007 // Oct 17, 2006, 7:23am
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Matski007
Total Posts: 539
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heh, im not so sure about the twisting now, i might go for a more blocky look, yes im going to stick with such a height, im looking at a variety od angles to use, and i will either do an image looking from the bottom of the tower and up, or like the example, using a very long frame for it |
Post by Jack Edwards // Oct 17, 2006, 8:04am
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Jack Edwards
Total Posts: 4062
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I like the twisting. Not sure about the transition into the ground though. But if you're hiding that with ice spikes, probably wouldn't matter. Maybe the base should be a bit wider to compensate for the loss in perceived volume due to the twisting.
You might be able to help your sense of scale with serpentine stairs leading to a huge towering gothic arched narrow entryway, with a little ittybitty arched double doors. The door stylized so they would be huge to a man. That with the steps, would give a point of reference for scale.
Anyways good stuff!
-Jack. |
Post by b_scotty // Oct 17, 2006, 2:15pm
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b_scotty
Total Posts: 176
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I don't know about the structural integrity of the twisting, but my imagination went into overdrive when I saw this! I'm not sure what exactly I like about it, but like it I do. :) |
Post by Weevil // Oct 18, 2006, 12:01am
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Weevil
Total Posts: 534
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Aww dude! That towers awsome! |
Post by chrisj // Oct 18, 2006, 1:02am
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chrisj
Total Posts: 239
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I think you need to have a wider base, tapering to the top. It might look better if you have the tower twist to the top also, and limit you screw shape to a couple of turns. |
Post by Matski007 // Oct 18, 2006, 11:12am
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Matski007
Total Posts: 539
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update in a min, the taper option is taking a long time, this tower is using a lot of polys, im going to reduce the amount of screws in the tower to make the transition between the spiral to the straight better looking as well as widening the bottom a little.
Not sure about stairs or anything, I plan to create scale by using other props on the ice etc when i come to it, the Tower itself is more of a monolith type thing as opposed to something you can enter which as rooms so it is perhaps a symbol of evil coming out of the ground or maybe some giant laser cannon lol not sure which way to go heh, perhaps giving the image more of a mystery whereby this strange thing has popped out of the ground with no visible entry or use |
Post by Matski007 // Oct 18, 2006, 12:29pm
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Matski007
Total Posts: 539
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ok here it is, went and re modeled the lower section, im much happier with this, later on in another project i might make a more spiraly tower heh but this is better, im also getting closer to the lighting I want and the darkness of the image
http://www.mat-ski.com/Building in the Ice/testrend4.jpg |
Post by Jack Edwards // Oct 18, 2006, 8:07pm
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Jack Edwards
Total Posts: 4062
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Niiice! Really liking that Matski007!
No crits here.
-Jack. |
Post by brianalldridge // Oct 18, 2006, 8:16pm
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brianalldridge
Total Posts: 397
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Yeah, with the wider base it really looks like it was shooting out of the ground toward infinity when it got stuck:) |
Post by Nez // Oct 18, 2006, 10:17pm
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Nez
Total Posts: 1102
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I think that looks a lot better - the transition works much better, and it looks more like it would stand up (from my engineering viewpoint!). The wider base really helps. Interested to see how it finally shapes up... |
Post by Chester Desmond // Oct 19, 2006, 3:18am
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Chester Desmond
Total Posts: 323
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I kind of liked the more twisty version, although this looks more 'realistic' now.
I was going to suggest that you could turn the twisted parts into long staircases
all leading to a 'balcony' around the tower. |
Post by Matski007 // Oct 20, 2006, 2:05am
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Matski007
Total Posts: 539
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here is an update, the lighting is almost perfect for me now, but im going to add some seperate lighting to light up the tower, still not sure on the camera angle either so I think when its done ill make a few images for it. Here I have added the ice which I wanted to make it look like its just come out of the ground, this will be coupled with debris which im not yet sure how im going to simulate, ive also retextured the cliff faces, tell me what you think
http://www.mat-ski.com/Building in the Ice/testrend5.jpg |
Post by JPSofCA // Oct 20, 2006, 10:02am
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JPSofCA
Total Posts: 300
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I think it looks great from what I can see - not much light to go by though. In it's current lighting, the ice does look like glacier ice...so far so good. |
Post by spacekdet // Oct 20, 2006, 10:03am
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spacekdet
Total Posts: 1360
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This seems very dark to me- it literally fades to black at the top.
I had to open it in 2D prog and adjust tone levels to see it clearly.
Yes, my monitor is adjusted.
It looks much more like a building or monolith now rather than an industrial brochure advertising titanium tipped drill bits. |
Post by Alien // Oct 20, 2006, 11:11am
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Alien
Total Posts: 1231
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Here I have added the ice which I wanted to make it look like its just come out of the ground, this will be coupled with debris which im not yet sure how im going to simulate, ive also retextured the cliff faces, tell me what you think
The ice spikes/shards don't look right, they look like they're sticking out from the tower [as part of the tower].They should be poking up from the ground around the base of the tower, splayed outwards. |
Post by Jack Edwards // Oct 20, 2006, 11:19am
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Jack Edwards
Total Posts: 4062
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Very cool ice spikes. Looks sorta like violence frozen mid action. :-)
Ice texture looks fine to me, but it's definitely lost it's previous cartoony feel. ;-)
Hmm... on second look, the ice looks a bit like it's illuminated from within or self illuminated -- just seems a bit odd that the shadowed areas would be on the outer corners instead of the otherway around if the light was coming from the outside the ice... of course that might be a good thing depending on your plans.
-Jack. |
Post by Matski007 // Oct 20, 2006, 1:54pm
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Matski007
Total Posts: 539
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I want the ice to look like it has an eerier unnatural glow from the inside, I like the blue its emitting, the spikes do appear to be coming out of the tower itself, and it was accidental at first but then i sorta liked the idea that these ice spikes were coming from it, but maybe I ought to go for the other way around, the focus of this image was the ice an dnot the tower, thus i didnt light it properly, however I do think that my LCD monitor is probably displaying colours too brightly, but it is hard to tell when i dont have an old CRT to test this on. Thanks for your comments and I will have an update soon |
Post by Matski007 // Oct 23, 2006, 8:37am
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Matski007
Total Posts: 539
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here is an update, more happier with the ice idea, changed it from the last, also started lighting the tower
http://www.mat-ski.com/Building in the Ice/testrend6.jpg |
Post by Matski007 // Oct 23, 2006, 8:38am
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Matski007
Total Posts: 539
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I might however add some lighting inside the ice to make it glow more blue and bring the edges of it down more, maybe scale it down so it isnt all quite as tall |
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