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3D Coat- New version
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These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
3D Coat- New version // Roundtable
Post by jayr // Apr 8, 2008, 10:17am
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jayr
Total Posts: 1074
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theres been a new release of 3D-Brush, now known as 3D Coat. The potential of this program in conjunction with trueSpace is immense, please check it out.
It now has 2 licence versions a student one and a comercial one and a 15 day try out version.
i'm working on a head model now (after many, many trys of different techniques) that i'm going to run thought it. I'll post the unholy mess i make soon :D
edit: whoops forgot to add a link. If this is new to you it's here:
http://www.3d-coat.com/ |
Post by Steinie // Apr 8, 2008, 11:46am
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Steinie
Total Posts: 3667
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Thanks Jayr for the heads up. Do you own this program yet and if so can you offer an opinion.
3DFrog I think bought this one a while ago, I wonder what he thinks of it too.
I see that it works with obj. files but does that mean moving back and forth between Model and WorkSpace ? |
Post by jayr // Apr 8, 2008, 11:52am
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jayr
Total Posts: 1074
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I just updated to this version, free if you have the last one.
Only played with it a bit, works well with a wacom tablet, very well infact. Lots of ways to configure how your stoke affects the model.
You can sculpt the model or just paint it and export the maps into TS.
it intergrates with photohop too but i haven't tested that yet.
i'm hoping to give it a going over properly when i finish the rough work on the head i'm doing now, so sometine tomorrow or friday. |
Post by RAYMAN // Apr 8, 2008, 12:08pm
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RAYMAN
Total Posts: 1496
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I own it Steinie !
Its not bad but its not Zbrush !
While I call 3d Coat a displacment and paint tool.....
I call Zbrush a sculpting and modeling tool !
I have it and love it (its almost as nice as Moi3d-which is something else butmy no1 3d app.)
The only tool that rivals Z Brush at the moment is Mud box which
I have read about but dont have and havent tried !
If you want to spend money and you can afford it get Zbrush !
Its a lot of learning though !;)
HTH !
Peter |
Post by jayr // Apr 8, 2008, 12:16pm
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jayr
Total Posts: 1074
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i wouldn't expect 3D coat to rival zBrush really, it's about 1/5 of the price :D
If i had the money and i thought i'd get the use out of it i'd get ZBrush it's and amazing piece of software. |
Post by RAYMAN // Apr 8, 2008, 12:17pm
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RAYMAN
Total Posts: 1496
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Plus ! you have to load model side !
Zbrush just does some heavy meshes that 3d coat
just cant load and save.... !
Zbrush can be very poly heavy if you export as a mesh.
But you can export low poly and with displacements !
Peter |
Post by RAYMAN // Apr 8, 2008, 12:21pm
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RAYMAN
Total Posts: 1496
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i wouldn't expect 3D coat to rival zBrush really
If i had the money and i thought i'd get the use out of it i'd get ZBrush it's and amazing piece of software.
Its like comparing a motorbike with a car !
Just not the same thing !:D
Peter |
Post by Délé // Apr 8, 2008, 1:57pm
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Délé
Total Posts: 1374
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I've had 3d brush...errr...3d coat for a while now. I haven't had time to play with it a whole lot, but I definitely think it's worth the price. From the little testing I've done it seems to integrate very well with Photoshop. You can even create an ambient occlusion map which is placed on a separate layer in PS. I really like how you can paint things layer by layer (color, specular, etc.).
I still have a lot of testing yet to do, but so far I think it is a good program for the price.
I see that it works with obj. files but does that mean moving back and forth between Model and WorkSpace ?Yes. It would definitely be best if we had an .obj import on the WS side. It's not so bad though. You just load the .obj from the model side, turn the bridge on, then turn it back off. Not the ideal work-flow of course, but not really all that bad. I do that a lot when I import Silo models as well. |
Post by Steinie // Apr 8, 2008, 2:39pm
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Steinie
Total Posts: 3667
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I wrote them a letter trying to convince them to License their Product to the User and not the Computer. I've been stuck before where the Company folds and if your Computer is replaced/updated you lose the Software.
I've been playing with the Demo and the UV mapping alone would be worth it.
A plug in from TS7.6 to this program would be awesome! Seems like they support everybody except Caligari. We need to change that. |
Post by transient // Apr 8, 2008, 3:50pm
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transient
Total Posts: 977
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Plus ! you have to load model side !
Zbrush just does some heavy meshes that 3d coat
just cant load and save.... !
Zbrush can be very poly heavy if you export as a mesh.
But you can export low poly and with displacements !
Peter
You can export low-poly meshes with displacement since the first beta. The beta could also handle millions of polygons, which is all you need for sculpting.
Z-brush is for artists that want to take a sphere and turn it into an dinosaur. This app is aimed at users that already have a sub-d mesh modeled in another app. Z-brush users probably don't need 3dcoat, but that's not really saying much as it's the current king of sculpting.
Their was talk of having 3dcoat attached to a lightwave dongle to avoid the license issue steinie mentioned, although that obviously doesn't help users here.
I honestly can't see an app that's this well made and supported, at this price, not going well. The creator is really bringing it at them moment imo.
Also, there's nothing stopping trueSpace users using 3dcoat in their creations now, but the dribble renderer would be advised because of it's micro-displacement feature (I'm buying it as soon as I get the cash for this reason). |
Post by RAYMAN // Apr 8, 2008, 4:34pm
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RAYMAN
Total Posts: 1496
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If you want to see the difference when sculpting in 3dCoat
and ZBrush look at the short videos I made for you.
While 3D Coat works well with low displacement sculpting in Zbrush
is much more fluent !;)
Peter |
Post by Steinie // Apr 8, 2008, 4:45pm
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Steinie
Total Posts: 3667
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Yes I can see were ZBrush acts more refined. However I think 3D Coat might be all I need. Seems to offer a lot of features for a small investment.
Does anyone use it for UV mapping and texturing? That might be the main purpose for me. Does it behave with TS?
ZBrush $600
3D Coat $90
I guess ZBrush and Modo are for Artist that like to work with Clay. I don't need that kind of detail. |
Post by transient // Apr 8, 2008, 5:08pm
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transient
Total Posts: 977
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@Rayman - You've just made videos illustrating what I was trying to explain.
3dcoat is not literally sculpting software; it's painting software that allows you to paint displacement maps (which you can then export as geometry). Z brush is thoroughbred sculpting software (i.e spheres to dinosaurs). 3dcoat's not designed to make major changes to geometry, and never was (but you never know the future).
3dcoat is simply made from the ground up to allow subd modelers to add micro-detail to their meshes for games or renderers that allow displacement.
I agree zbrush is smoother, but it's a different app altogether, better depending on what you want to achieve and why.
Hopefully, that clears things up.
I used the original beta with trueSpace as a paint program, and it worked well. I used luuv to import the mesh (3dcoat allows .obj export, I think with .mtl files). The displacement layer was used as a bump map.
Also, there seem to be some modo users who are having a good look at 3dcoat. Maybe there's problems with it's painting tools, I don't know. |
Post by Steinie // Apr 9, 2008, 2:23am
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Steinie
Total Posts: 3667
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The locking to hardware is formal thing. I always send new serials without any delay to peoples that have changed computers or want to use 3DC simultaneously on several PC. So actually the license is per user, not per computer. Also we plan (but I can't tell terms) to change licensing system so that serial will be hardware independent. Of course new hardware-independent key will be sent to all users. If company will close, I will upload key generator for free.
Andrew
Andrew answered my concern about his License of this product. I think I'm going to be a future customer. I still would like to hear anyones comments about using this program for UV and texturing. I own Silo and Hexagon which has displacement mapping so that wouldn't be my main use of 3D Coat. |
Post by 3dfrog // Apr 9, 2008, 2:47pm
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3dfrog
Total Posts: 1225
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I love 3d coat. I dont do any mesh sculpting, only some displacement and painting. And it does the job for me. I also have a 3d painting program called blacksmith which i use which does not do real time displacement but has some useful features. I use both. |
Post by Burnart // Aug 10, 2008, 5:44pm
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Burnart
Total Posts: 839
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I've never really heard of this before but I've just checked out their website and it looks pretty remarkable for the price compared to similar 3d painting products. I'll download the demo when I get the chance and have a good look but it may well get my custom. Thanks for bringing it to my attention. |
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