3D World issue 104

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3D World issue 104 // Roundtable

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Post by splinters // Apr 17, 2008, 9:50am

splinters
Total Posts: 4148
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Well, it is that time of month again...lets have a look eh.


Main feature is top 50 VFX tips...quite good so far; looks at multipass rendering, compositing etc.

Feature in Machinima and how it has grown in popularity. Can't help thinking that tS should be listed in that feature as software to use...in future maybe? ;)


Interview with Daz about Mogbox, a way to export Daz content to more game/virtual world formats.


Most of the gallery images are done in Vray...


CD has Turbo Squid models, Mocap data, Dosch HDRI maps and audio clips, Gnomology training vids and not that much more really.;)


A decent read but not one to break your neck to get.


See ya next month...:D

Post by transient // Apr 17, 2008, 2:57pm

transient
Total Posts: 977
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Most of the gallery images are done in Vray...


Most gallery images everywhere seem to be vray renders these days, hint hint.;)

Post by jamesmc // Apr 17, 2008, 4:19pm

jamesmc
Total Posts: 2566
Hoping Daddy Splinters will read to we computerites a bed time story from 3D world. :D

Post by jamesmc // Apr 18, 2008, 12:24pm

jamesmc
Total Posts: 2566
Have you read the article on Argile (n-sided) yet Splinters?

Wondering what your opinion of it was.

Post by splinters // Apr 18, 2008, 1:04pm

splinters
Total Posts: 4148
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Sorry James, what issue is that in? I can't see it in 104. The mogbox thing seems to be causing a bit of a stir this issue.

Post by brotherx // Apr 21, 2008, 11:46pm

brotherx
Total Posts: 538
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I'm jsut wondering if anyone else in Ireland is subscribed to 3D World? I took out a subscription earlier this month and wondered how long after the release do you get the magazine?
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