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Cool tip. Dragging files from folders in to anim editor
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Cool tip. Dragging files from folders in to anim editor // Roundtable
Post by jhowell // Aug 14, 2008, 6:26am
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jhowell
Total Posts: 400
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Here is a cool tip (sure wish we had a forum category for tips, completed works, etc) you can drag files directly from any windows folder in to the anim editor. I have hundreds of bvh clips I can drag right in to anim editor. Then save each one of those clips as rsclip/ anim clips. Great time saver. :jumpy: |
Post by mrbones // Aug 14, 2008, 11:55am
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mrbones
Total Posts: 1280
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Thanks J,
That is some good information.
Thanks again and Cheers
Joe |
Post by splinters // Aug 14, 2008, 12:12pm
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splinters
Total Posts: 4148
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(sure wish we had a forum category for tips, completed works, etc)
We do, it used to be the Garage...:D |
Post by noko // Aug 14, 2008, 1:19pm
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noko
Total Posts: 684
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That is a cool tip, thanks jhowell! |
Post by mrbones // Aug 18, 2008, 6:30pm
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mrbones
Total Posts: 1280
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Hi J,
Do the names of the BVh retain upon drag and drop.
And if not after renaming clips, do they retain once saving to library as clips?
Also if you export a saved clip as bvh does it default name convention?
Thanks |
Post by jhowell // Aug 18, 2008, 7:53pm
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jhowell
Total Posts: 400
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When you drag them in to the anim editor they come in as skeletons. Then expand each one in the anim editor and click on its anim clip and save it to a folder as an anim clip. Nice thing is you can drag dozens or hundreds at a time. Really has saved me so much time. :jumpy:
Hi J,
Do the names of the BVh retain upon drag and drop.
And if not after renaming clips, do they retain once saving to library as clips?
Also if you export a saved clip as bvh does it default name convention?
Thanks |
Post by mrbones // Aug 18, 2008, 7:55pm
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mrbones
Total Posts: 1280
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Yes J,
Very nice,
However renaming the clips would bring the time saved back to 0.
Would be great if the names were dragged along with the bvh.
Do you agree?
When you drag them in to the anim editor they come in as skeletons. Then expand each one in the anim editor and click on its anim clip and save it to a folder as an anim clip. Nice thing is you can drag dozens or hundreds at a time. Really has saved me so much time. :jumpy: |
Post by jhowell // Aug 18, 2008, 8:11pm
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jhowell
Total Posts: 400
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Since the bvh skeletons can not be changed to an .RSClip in a regular folder by renaming them they must be brought in to Truespace first. So, for me being able to bring so many in at one time then save them quickly as anim clips is a time saver. Old way for me was bringing the skeletons in to Truespace one by one then renaming them to RSClips. I can bring in a hundreds at a time now. Let me know if there is an even faster way. Thanks :)
Yes J,
Very nice,
However renaming the clips would bring the time saved back to 0.
Would be great if the names were dragged along with the bvh.
Do you agree? |
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