Verminator Vehicle!!.

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Verminator Vehicle!!. // Work in Progress

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Post by ed_baker // Jan 2, 2007, 4:30pm

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Now you have your text on the tire and the tread. All that's left to do is pull the text a little way out from the tire to give it definition that follows the tire surface and render. Hope this helps!!


Wire frame and finished render:

Post by prodigy // Jan 2, 2007, 4:31pm

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Another Pic...


3591


3594


Stay in contact... :D

Post by prodigy // Jan 2, 2007, 4:34pm

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THANKS!! good tutorial... :D im gonna make a hidef tires now! :banana:

Post by ed_baker // Jan 2, 2007, 4:50pm

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THANKS!! good tutorial... :D im gonna make a hidef tires now! :banana:


More than welcome. Now, let's see this truck ROAR!


Ed

Post by daybe // Jan 2, 2007, 5:11pm

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Looks great Prodigy. :D


Nice posts Ed, I always enjoy seeing how other go about creating objects.

Post by prodigy // Jan 2, 2007, 6:29pm

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What you think???


3598


3599

Post by ed_baker // Jan 3, 2007, 3:39am

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What you think???



That looks great! Looks like this truck could even go in the mud after them pesky critters. Good Job!


And thanks Dave.


Ed

Post by prodigy // Jan 3, 2007, 8:22am

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Ed, Yup.. i think it became a 4x4 off road... ejejejej


Im realy focused on this "proyect" i hope start with the interior tomorrow... and finish today some external details...


thanks again ed for your tip.. i change a bit your technic, but the core its the same..


BTW, i cant use your ai file... " Bad version " who knows... :rolleyes:

Post by Vizu // Jan 3, 2007, 9:14am

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Nice nice so far prodigy.

Post by hemulin // Jan 3, 2007, 10:23am

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This is coming along very quickly prodigy, nice work.

Post by JPSofCA // Jan 3, 2007, 12:14pm

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Total Posts: 300
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Getting better and better...keep it up!

Post by dr22 // Jan 3, 2007, 1:28pm

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Total Posts: 60
Hi All; Mr. prodigy I am following your truck build and am trying to do it as well hope you don't mind. I am using ts6.6 and am only using cubes and boolean subtarct for most of the stuff. Here's a pic of what I've got so far. Any help would be appreciated. Thank You.

Post by ed_baker // Jan 3, 2007, 3:07pm

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Ed, Yup.. i think it became a 4x4 off road... ejejejej


Im realy focused on this "proyect" i hope start with the interior tomorrow... and finish today some external details...


thanks again ed for your tip.. i change a bit your technic, but the core its the same..


BTW, i cant use your ai file... " Bad version " who knows... :rolleyes:


Hmmm. I wonder if it got corrupted when I zipped it. I've had that happen before. Maybe I saved it higher than Illustrator version 8.0? I don't think so. Let me try again. . .Not that it matters, you did a great job on the tire you made! Try this one and see if you get the same error.


Ed

Post by prodigy // Jan 3, 2007, 3:45pm

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Hi All; Mr. prodigy I am following your truck build and am trying to do it as well hope you don't mind. I am using ts6.6 and am only using cubes and boolean subtarct for most of the stuff. Here's a pic of what I've got so far. Any help would be appreciated. Thank You.


DR22:


What you think i use to do that??? 8)



Nice model... when we finish, maybe can make a truck race... :D


If you need support, feel free to contact me anytime..


ED...


This file works fine.... thanks...

Post by dr22 // Jan 3, 2007, 5:24pm

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Total Posts: 60
Thanks Mr. prodigy. I was not sure what you did to get the shapes. But they all look great. Yeh lets race. lol

Post by dr22 // Jan 3, 2007, 5:31pm

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Total Posts: 60
Mr. ed_baker; where do I un-zip your file to? I have both rar and 7up-zip, rar is not working and 7up does not show any file exts. Any help would be helpful. Thank you in advance.

Post by prodigy // Jan 3, 2007, 6:26pm

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Sorry if i post to many images..


;)


I try to show what im doing step by step.. or detail by detail....

Today or Tonight im doint the water pup, the stair on the back of the truck and some door details...

3625

Seeya tomorrow...

Post by MadMouse // Jan 3, 2007, 11:28pm

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Sorry if i post to many images..


You can never have too many images of a project that is this good :D

Post by Shike // Jan 4, 2007, 12:17am

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Very impressive ! You really captured the veichle in the movie, and fast too ! :D

Post by ed_baker // Jan 4, 2007, 3:43am

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Mr. ed_baker; where do I un-zip your file to? I have both rar and 7up-zip, rar is not working and 7up does not show any file exts. Any help would be helpful. Thank you in advance.


Hey dr22,


I use winzip which you can get free here: www.winzip.com. It says 45-day Free trial, but it doesn't really expire, just has a delay before opening past that date.


In the file, there are two shapes. The tire profile and a simple "V" to cut out with. When you save out just the profile itself make sure to export from Illustrator as version 8.0. trueSpace doesn't import later versions correctly.


Hope this helps. Let me know if you have any more problems.


Ed

Post by ed_baker // Jan 4, 2007, 3:46am

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Total Posts: 355
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DR22:


What you think i use to do that??? 8)



Nice model... when we finish, maybe can make a truck race... :D


If you need support, feel free to contact me anytime..


ED...


This file works fine.... thanks...


I thought that file was fine. Must've just been corrupt. You put a lot more detail into the tread than I did. I really like what you came up with. How did you differ from what I posted?


Ed

Post by prodigy // Jan 4, 2007, 4:48am

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Im gonna post as a tutorial on a diferent thread to let this to the verminator Truck.. :D

and i show how i makeit.. and must be good attach your methods too to teach someone... ;)

Post by jamesmc // Jan 4, 2007, 4:55am

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Total Posts: 2566
Woot! A tutorial!!

:banana: :banana: :banana: :banana: :banana: :banana:

Post by ed_baker // Jan 4, 2007, 7:11am

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Total Posts: 355
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Im gonna post as a tutorial on a diferent thread to let this to the verminator Truck.. :D

and i show how i makeit.. and must be good attach your methods too to teach someone... ;)


I'll look for it. I'll put mine in there too when you set it up.


Ed

Post by dr22 // Jan 4, 2007, 8:29am

dr22
Total Posts: 60
Mr.ed; I can't get your zip file to open to trueSpace or any thing else. I have no ai. file to extract to. How else can I extrat this file? Or where can I extract it to? I have ts6.6, is that the problem? I don't know what 8 is and I have no program that I know of that use's ai. file extsions. Help. Thank You.

Post by ed_baker // Jan 4, 2007, 11:50am

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Total Posts: 355
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Mr.ed; I can't get your zip file to open to trueSpace or any thing else. I have no ai. file to extract to. How else can I extrat this file? Or where can I extract it to? I have ts6.6, is that the problem? I don't know what 8 is and I have no program that I know of that use's ai. file extsions. Help. Thank You.



dr22,


.ai is an Adobe Illustrator file, and should be able to be opened in most vector drawing programs like Corel Draw. You can't open it like a scene file in trueSpace. You have to open it as an object. Then it will come in as a plane with the shape as it was made in Illustrator.


Try this one. Since you don't appear to have Illustrator, I took the cut shape out of the file so, when you open this object in trueSpace, it will just be the tire profile.


Sorry Prodigy for taking up all this space on your thread.


Ed

Post by dr22 // Jan 4, 2007, 12:02pm

dr22
Total Posts: 60
thanks ed. I don't have an illistrator program. Hopefully I can figure this out.

Thanks for your help and thank you prodigy for letting me get this info on your thread.

Post by prodigy // Jan 4, 2007, 1:50pm

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thanks ed. I don't have an illistrator program. Hopefully I can figure this out.

Thanks for your help and thank you prodigy for letting me get this info on your thread.


Dr22, you must think the AI (Adobe Illustrator) over TS6.6 works ONLY if you have TS for Illustrator Plugin... Or, use TS7.11 or wait the new version 7.5


TS for illustrator its a good option...


or maybe try to search some software to convert the AI to Post Script file format..


Stay in contact...

Post by ed_baker // Jan 4, 2007, 3:22pm

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Total Posts: 355
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Dr22, you must think the AI (Adobe Illustrator) over TS6.6 works ONLY if you have TS for Illustrator Plugin... Or, use TS7.11 or wait the new version 7.5


TS for illustrator its a good option...


or maybe try to search some software to convert the AI to Post Script file format..


Stay in contact...


I think there is a bit of confusion here. The file that I uploaded can be brought into TS6.6 (and under) as an object. Simply select "File" and then "Load" and then "object". Navigate to where the tire.ai file is and click okay. this will give you the shape we've been talking about. You do not have to have the "TS for Illustrators" version in order to import the shape.


Let me know if this helps.


Ed

Post by ed_baker // Jan 4, 2007, 3:24pm

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Total Posts: 355
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Oops Prodigy,


I just realized you were saying the same thing. dr22 private message me and I'll try to help you.


Ed
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