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Cityengine
About Truespace Archives
These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Post by transient // Aug 26, 2008, 5:14pm
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transient
Total Posts: 977
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Although I'll admit to becoming increasingly bemused with the hype that seems to be the norm with graphics software these days, occasionally something comes along that genuinely peaks my interest.
I've never heard of it before, but cityengine (http://www.procedural.com/) really looks awesome. I wonder if this has potential applications in ve? |
Post by RAYMAN // Aug 27, 2008, 3:34am
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RAYMAN
Total Posts: 1496
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Transient thats awsome !
I was looking around for this kind of thing and only found something
very simple for Povray......
.... saves a lot of time..!
But the price tag .. over $6000 ..... ouch !
Thanks a lot though !
Peter |
Post by transient // Aug 27, 2008, 4:21am
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transient
Total Posts: 977
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I had a feeling you might like this.;) It's kind of sketchup on steroids.
It is expensive, and you would need to earn a living with it to justify the cost I suppose, but it's fun to dream. |
Post by parva // Aug 27, 2008, 4:26am
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parva
Total Posts: 822
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But the price tag .. over $6000 ..... ouch !
swiss is expensive. I saw some archviz prices and couldn't resist to laugh.
... but really interesting program. Thank you transient. |
Post by marcel // Aug 27, 2008, 10:33am
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marcel
Total Posts: 569
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This image is 15 or 16 years old. I don't remember when i had do this. It was a procedural program (under the old ms-dos) from NASA. About 4 000 000 buildings. Impossible to do that on a classic modeler. But possible with a very old computer with less 1 mega ram and this technique. Imagine what can you do now..... |
Post by marcel // Aug 27, 2008, 10:40am
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marcel
Total Posts: 569
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Other view.
next week , i was in Dubai. There is a lot of interesting buildings.
One of them have more 700 meters ! and it is not finish..... |
Post by marcel // Aug 27, 2008, 11:08am
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marcel
Total Posts: 569
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sorry for my bad english.
"next week, i will be in Dubai" not "was"..... problem of grammar. |
Post by transient // Aug 27, 2008, 2:44pm
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transient
Total Posts: 977
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That's pretty impressive, kind of like high-end greebles. Maybe you could get caligari to turn this into a plug-in for ts.:) |
Post by prodigy // Aug 28, 2008, 5:04pm
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prodigy
Total Posts: 3029
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Imagine what can you do now.....
Coff Coff...
Wanna see it??
This is Vray Proxy..
http://www.evermotion.org/excluziv/vray_exclusive/abitofpoly.jpg?sidmd=78183644e99eb9a86adfc572759b1 cdc&sidmd=78183644e99eb9a86adfc572759b1cdc&sidmd=78183644e99eb9a86adfc572759b1cdc&sidmd=78183644e99eb9a86adfc572759b1cdc&sidmd=78183644e99eb9a86adfc572759b1cdc
"In this image there is about 2,333 billions of polygons. And render time for this resolution is only 2h on Pentium D 3,0. Memory usage was about 700-800 MB."
Now the real question is.. Imagine what we can do with this :rolleyes: |
Post by transient // Aug 28, 2008, 5:06pm
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transient
Total Posts: 977
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Yes, I think Simon mentioned that this was possible in 3delight as well. It would be a great feature. |
Post by B_Soldier // Sep 25, 2008, 2:00pm
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B_Soldier
Total Posts: 58
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I remember doing research into this a while back and here's what I found:
http://forum.skyscraperpage.com/
http://www.alexmole.co.uk/pcd/
http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/DownloadModelsPompeii
arguably the most useful result was Citygen by Tommer Leyvand
http://www.cs.tau.ac.il/~tommer/citygen/
and it seems someone's taken it to a new level
http://members.tripod.com/~dcieslak/util.html |
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