FBX exporter?

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FBX exporter? // Roundtable

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Post by flim // Sep 13, 2008, 7:43pm

flim
Total Posts: 7
Is the FBX exporter available in tS? If there is a good one I'd like to pay for it.

Post by Jack Edwards // Sep 13, 2008, 10:27pm

Jack Edwards
Total Posts: 4062
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Hi Flim,

I'm working on one. Had some personal things come up that delayed my progress. The initial version will only support geometry though. It will support Nurbs objects, but will tessellate them.

Post by flim // Sep 13, 2008, 11:08pm

flim
Total Posts: 7
It is good enough to know someone is working on it :)

I need it for use with GameStudio.

Post by Tiles // Sep 13, 2008, 11:28pm

Tiles
Total Posts: 1037
pic
As an intermediate solution, there is a MDL7 script for Blender. Cannot find the link at the moment, but i think i have linked it somewhere here before. And Blender can read OBJ. Works great to transfer static stuff :)


For animation there would be Ultimate Unwrap. Or you wait until Jack has completed his FBX plugin :)
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