Sorry everyone

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

Sorry everyone // Roundtable

1  2  |  

Post by tamtam // Sep 27, 2008, 4:28pm

tamtam
Total Posts: 213
pic
Hi everyone! Sorry, it's been a while since i've been here. I really don't want to hurt eveyone's feelings, but I had a state job over the summer, and earned a lot of money just for pulling weeds from gardens everyday for about 4 weeks. I must have earned between $400, and $500 just over the summer, and I spent pretty much all of it on new 3d (and 2d) software and books about 3d software.


The bottom line is, I haven't been using truespace for a long time now, because I think I like my new software better. Sorry.:o


Sorry Caligari, sorry Truespace, sorry caligari community.:( I will put my head down in shame now.:(


I got the following from software stores online and online bookstores (over the summer and just recently):

- 2 books about Blender (free 3d modeling software)

- Next Limit RealFlow - simulates realistic water

- 3ds Max 2009 - a great (IMO) 3d modeler - everything is animatable

- Archipelis Designer 2.0 - Just draw on images to make them into 3d

- A book about 3d max 9 - (with hope that this book will help me learn max)

- d-grafix Sprite Forge Pro - converts 3d models into sprite sheets.


Again Sorry, it's just that I got so into my new software and books, and for now, even Truespace 7.6 doesn't suit my wants and needs for the games and animations I am planning on making.


But here's a little something I made not too far back completely in TS 7.6:

Post by W!ZARD // Sep 27, 2008, 4:38pm

W!ZARD
Total Posts: 2603
pic
Hi Tamtam - I don't think you need to apologise to anyone (but thanks for the thought!). Life has a way of leading us in unexpected directions and we all have the right to simply change our minds (I do it all the time!!).


If the new software your using works better for you then you should just go ahead and use it. trueSpace will still be here if you decide to come back to it later on - and you certainly would not be the first person to leave tS only to come back to it.


There's very few folk who just use 1 software package and the more tools you can use the better off you will be.


Good luck with your new direction and remember you're always welcome here.


ATB


Stephen

WZRD

Post by kena // Sep 27, 2008, 8:01pm

kena
Total Posts: 2321
pic
Welcome back TamTam!! glad to see you are doing well and all. :D

Post by Johny // Sep 28, 2008, 1:47am

Johny
Total Posts: 672
pic
Hi Tam-tam, how about also post your Blender and 3d Max 9 work here too. So we can see your progess with that software too. :D

Post by RichLevy // Sep 28, 2008, 12:02pm

RichLevy
Total Posts: 1140
pic
Having spent a small fortune on 2D and 3D software over the last 30 years let me share this little piece of advice to you.

Save your money :D Use all of the free software you can get your hands on, get as much experience as you can doing all of the techniques available in those packages. Develop your demo reel with them or some of the free limited editions of the big commercial packages. People who do the hiring are not as concerned with the software you are using as they are your skills in using what you have. I have been told this countless times by people that do the hiring of the big companies.

So spend your money on getting the skills, not buying the software. The internet is filled with free tutorials, demos, techniques... it's all their waiting for you to take it and learn from it.


So in conclusion... develop your skills, learn the techniques use the free crippled software that most of the big boys provide... just keep developing "YOU". From there you can learn all of the big software on someone else's dime. Develope a great demo reel and than that should be much easier.


Good luck with your new toys.


rich

Post by tamtam // Sep 28, 2008, 12:53pm

tamtam
Total Posts: 213
pic
@Johny - I haven't really got to work much with blender yet, even though I was, for a while, reading both blender books back and forth, trying to follow the really confusing tutorials. I think blender is quite a bit confusing for me at the moment, being a newbie to Blender and all.


I will post some renders here of something I wanted to use in a game i'm planning. It's a game (not started making it yet) called "DraGun", where there is a whole story I made about these "DraGun's", which are dragons with blade-like wings, and they don't breathe fire, but they will shoot missels out of their mouthes. There are two "DraGun's", the evil one (gold), and the good one (blue). So you can probably see why they are called "Dragun's".


Keep in mind I don't know completely how to UV map and animate things in 3ds max yet.

Post by Johny // Sep 29, 2008, 1:44am

Johny
Total Posts: 672
pic
@Johny - I haven't really got to work much with blender yet, even though I was, for a while, reading both blender books back and forth, trying to follow the really confusing tutorials. I think blender is quite a bit confusing for me at the moment, being a newbie to Blender and all.

I will post some renders here of something I wanted to use in a game i'm planning. It's a game (not started making it yet) called "DraGun", where there is a whole story I made about these "DraGun's", which are dragons with blade-like wings, and they don't breathe fire, but they will shoot missels out of their mouthes. There are two "DraGun's", the evil one (gold), and the good one (blue). So you can probably see why they are called "Dragun's".

Keep in mind I don't know completely how to UV map and animate things in 3ds max yet.
Thanks Tam-tam! :)

Please keep post your 3ds Max work here if you already know how to UV map and animate well on 3ds Max. :D

Post by tamtam // Sep 29, 2008, 11:30am

tamtam
Total Posts: 213
pic
I'll have to look in the 3ds max help files to learn more about those. I know how to assign materials, and how to make bones and joints, and bipeds, but the thing about that is, I don't know how to use the skin modifier to skin the characters I make in 3ds max. I guess I was mistaken, I don't know how to UV map in 3ds max, but just how to assign simple materials to selections of objects or faces, and edit the materials too.

Post by parva // Sep 29, 2008, 9:46pm

parva
Total Posts: 822
pic
the skin modifier has nothing to do with uv mapping ;)

it's similar to the "attach skin to ..." tool in truespace.


If you want to do UV mapping you have to apply an uv map modifier and/or the uv unwrap modifier if you want to modify the uv map.


The cool thing is the parametric modifier history in 3ds (like in Cinema 4d) and I really hope that truespace also gets something like that.

Post by tamtam // Oct 4, 2008, 10:25am

tamtam
Total Posts: 213
pic
I know UV mapping and skinning are not the same. I mean, i'm a teen 3d modeler/animator. I can also do simple 2d animations and make simple textures. I have a bookshelf that is so full of drawing, 3d modeling, and other books, that I think i'm going to have to find a new space for some of my books! I've read most parts of pretty much all of the books I own on that one skinny bookshelf, that just bearly fits in my bedroom, because it's a small bedroom.


Now here's something that everyone can judge and talk about, but I specifically want Johny to see these, because he requested some more 3ds max renders of mine. Hope ya like these Johny! I wanted to use these in a game (notice there is no hair made yet).

Post by splinters // Oct 4, 2008, 12:30pm

splinters
Total Posts: 4148
pic
Not sure what sort of feedback you want TamTam. They are pretty basic and made in 3DS so I am not sure what feedback I can offer you. As for the teen modeller bit, that should not be something you mention if you think your work is anyway 'below standard' as I see kids at school some 13 or 14 years of age turning out stuff I wouldn't have been able to do in my twenties!!


And that is without any 'noticable' input from me.


I discovered one of Hemulins 'promo' sheets the other day at school and forgot that he was turning the stuff out at 15 years of age before joining the Beta team. To be honest, two years earlier he couldn't model a sphere...:p


He practiced and made some amazing models never once apologising for his age if he felt they could be better.


Just looking at these I would say they are very crude, have you tried using the morphs? but then I would remember that you are not using tS for these and reiterate that I am not sure what you want to hear.


Times must be changing at Caligari eh? :o


I thoroughly support young designers and artists and would never try to quosh your enthusiasm but I am not sure how to give constructive feedback about 3DS stuff on a tS forum.

Post by Johny // Oct 5, 2008, 5:56am

Johny
Total Posts: 672
pic
I know UV mapping and skinning are not the same. I mean, i'm a teen 3d modeler/animator. I can also do simple 2d animations and make simple textures. I have a bookshelf that is so full of drawing, 3d modeling, and other books, that I think i'm going to have to find a new space for some of my books! I've read most parts of pretty much all of the books I own on that one skinny bookshelf, that just bearly fits in my bedroom, because it's a small bedroom.

Now here's something that everyone can judge and talk about, but I specifically want Johny to see these, because he requested some more 3ds max renders of mine. Hope ya like these Johny! I wanted to use these in a game (notice there is no hair made yet).

Sorry Tam-tam, I think you didn't catch my poin. :D

My poin is, great 3D scene or model not always because of what 3D software we use to create it, but its depent on man who create the 3D scenes or 3D models and also depent on how many time we use the software. Sometimes we can hack the time we spend on the software by learn software tutorials create by people who used it more longer. But its still depent on people who use the software. We all can learn drawing from some master, but only few people can draw beautifull image. As you can see there many people use tS but only few can create great render image. ;) As you can see there're not different quality beetwen your tS image and your Max image. :(

My advise is please keep focus on on learn one 3D software first until you catch the main concept. Because you already have 3D Max, you can find many free and comercial Max tutorials on internet. (This is why Max users learn they software faster than tS users. :D) Or you can get participate on 3DTotal SMC on this link (http://forums.3dtotal.com/forumdisplay.php?f=42). Current running SMC is "The New SMC's - 040 - Give me all your money! (http://forums.3dtotal.com/showthread.php?t=62095)". see you there :)

Johny

Post by RichLevy // Oct 5, 2008, 6:04am

RichLevy
Total Posts: 1140
pic
Sorry Tam-tam, I think you didn't catch my poin. :D



My poin is, great 3D scene or model not always because of what 3D software we use to create it, but its depent on man who create the 3D scenes or 3D models and also depent on how many time we use the software. Sometimes we can hack the time we spend on the software by learn software tutorials create by people who used it more longer. But its still depent on people who use the software. We all can learn drawing from some master, but only few people can draw beautifull image. As you can see there many people use tS but only few can create great render image. ;) As you can see there're not different quality beetwen your tS image and your Max image. :(



My advise is please keep focus on on learn one 3D software first until you catch the main concept. Because you already have 3D Max, you can find many free and comercial Max tutorials on internet. (This is why Max users learn they software faster than tS users. :D) Or you can get participate on 3DTotal SMC on this link (http://forums.3dtotal.com/forumdisplay.php?f=42). Current running SMC is "The New SMC's - 040 - Give me all your money! (http://forums.3dtotal.com/showthread.php?t=62095)". see you there :)



Johny



You said that very well Johny...


Rich

Post by tamtam // Oct 5, 2008, 9:08am

tamtam
Total Posts: 213
pic
@splinters - I'm an older teen, not like a 13 or 14 year old teen, I just don't act or feel like one. :( I just wanted to know if you like my art at all. The cartoony humans I made in max are supposed to be cartoony, like anime characters. That's why they have big eyes, and big heads.:) I was going for low poly characters, because they are going to be in a game I wanted to make.


@everyone - I've been using new the software I have (3ds max, RealFlow 4), and I just got the huge 1,215 page book I wanted. It's all about 3ds max 9 (I know, I have max 2009, but this has everything I will need to know about 3ds max). This book even talks about how to use the hair, cloth and water features of 3ds max 9, which are also in 3ds max 2009. That's what I was really looking forward to. Those specific features (which I never understand how to use in Maya 8.0, even through books, and many tutorials.) are what I really wanted, because the way 3ds max is, is different because it has modifiers for making any almost any object into cloth, and so many more modifiers to use when animating, and modeling. The thing is, I haven't figured out the order in which to place each modifier in the stack, but i'm sure the people at The Area (Autodesk's forum), and this huge book could help me with that.


I will have to post my cartoony game art of those people I made in 3ds max 2009 at the Autodesk forum.


@Johny - I know that too.:) But I think (IMO) the software can actually impact what you can do with it. I mean right now TS 7.6 has a cloth feature, but I thought it was not able to be keyframed. In max, everything, or almost everything is keyframable. Although I like TS 7.6, I like max too, but I like it more (at the moment), so sorry (again).:( I like how it's modifier based, and, even though I haven't tried using the features I really wanted yet, I will eventually lean how to use them, and use them right too.:)

Post by splinters // Oct 5, 2008, 9:18am

splinters
Total Posts: 4148
pic
Again tamtam, I don't get the age reference. You seem to use it when defending the quality of your work yet I have stated that I have seen good results from 13/14 year olds and then you say you are older...I am confused...:confused:


"I mean, i'm a teen 3d modeler/animator"


What do you mean?


Back to the 3DS issue. Your thread title reads like you are leaving to spend time elsewhere but then you post your 3DS efforts and ask for critique.


This is a TS forum, I remember a time such a post would be pulled for discussing a rival program and, while I don't agree with such censorship, I cannot see what is to be gained from a tS forum. Asking for help with or advice about tS might get you more responses. If you really are 'sorry' to be using a different program to tS, wouldn't you get better feedback on a 3DS forum?

As for do I like your art? I am afraid the answer is no, not really. I see better work from younger artists and you did ask for feedback so that is what I am giving. I see nothing here that would remotely push the boundaries of tS never mind a pro app like 3DS.


If it were developed further then maybe...and if they were tS related then again, I could offer more.

Post by jamesmc // Oct 5, 2008, 9:50am

jamesmc
Total Posts: 2566
Don't worry about it tam tam.

Some people on this forum are against full featured programs where everything actually works and those in the CGI industry actually depend on it for it to work.

So, this is why they attack/criticize your work you've shown here.

Quite frankly, I find it boorish.

There seems to be a lack of understanding on this forum, that individual talent is greater than anything than a program can represent.

While this has partial truth, people specialize in areas in CGI.

There are riggers, animators, lighting, special effects, material and other specialties that cannot and do not cross over into artistic specialties.

Even the pro modelers are not always the best concept artists to create the idea for a model.

Some pro modelers hate to rig, some riggers hate to model.

I still like trueSpace and its a fun, relatively easy program to work with.

However, I'm a total package kind of guy. I don't want to get to a point in a project where I'm told, "No tS doesn't do that or maybe someone can write a script or it's might come out in future versions."

I'll still come back to tS if I want to putz around, but I am now relying on proven 3D software that is an industry standard and used in Hollywood films and videos.

Sure, I'm no Da Vinci or Michelangelo, but if I want to finish a project the way I think it should be finished with SX, FX or whatever kind of 'X's' there are, I can do it now and not have to wait for it to be developed.

That is peace of mind and I find that comforting.

This is not a blast of tS, this is an advancement of myself with the proper tools that I need so I can get and do better.

Post by frootee // Oct 5, 2008, 10:41am

frootee
Total Posts: 2667
pic
Don't worry about it tam tam.


Some people on this forum are against full featured programs where everything actually works and those in the CGI industry actually depend on it for it to work.


So, this is why they attack/criticize your work you've shown here.




This is incorrect James. It makes absolutely no sense for anyone in their

right mind to be 'against a full featured program'.


This is not why tamtam is 'being attacked' and btw, I do not see it that way. Feedback was requested. Yes?


Personally I don't have a problem with someone discussing what they made in another app here. Fine. Many folks don't mind here. Of course, if I went to a 3DSMax forum and talked about truespace models and such, I doubt I would be treated with the same level of tolerance. But then again, I haven't tried.


It's good to know also, you've found an app you like James, and are productive with. Perhaps we'll see your name in some movie credits someday. That'd be cool.


Have a nice day.

Post by RichLevy // Oct 5, 2008, 10:51am

RichLevy
Total Posts: 1140
pic
I let my 30 minute, 2 page rant go... Froos may not have the same flair and function mine hit upon, Froos got the basic idea across pretty well :)


Let it go James, many of us here have far more experience on some of those full featured packages you allude to, I still open them up on occasion myself. I don't go to forums dedicated towards those programs and flame their choose in software and herald my own genius for having discovered something that is obviously the greatest thing ever.


Trolls are needed at the other software forums you allude to, please go and stir up as much trouble their as you can! :p;)


Let it go James.


Rich

Post by splinters // Oct 5, 2008, 11:30am

splinters
Total Posts: 4148
pic
Tamtam, I am not 'attacking' you if that has not been made clear but this is how I 'read' posts; I pick out key themes and points and yours reads (in my mind) like this;


Do you like my work, remember I am just a teen starting out. Sorry, I have found a better package, here is work in that package, do you like it, remember I am just a teen modeller starting out..any comments? Do you like my work in 3DS...?? etc.


Now that is not having a go, just how I perceive your posts. Maybe I am wrong.


BUT, you post work and ask if I (we) like it? I personally don't and cannot really offer supportive criticism because a. it is a package I do not use. b. Is very basic and I have no idea where you are going with it and b. I never really feel very helpful towards people who visit here to advertise the grass on the other side..you know, the 'greener' stuff.


I like tS and I have seen some truly amazing images produced in it. I would say yours are like the first 'doodling' of someone using a package for the first time..that you feel tS is not the package to do this seems pretty insulting to it when you see what it can do (just check the galleries).


So, to close, and my last word on ths subject. You asked and I replied. If that offends you in any way, then maybe you are asking the wrong questions in the wrong place....

Post by frootee // Oct 5, 2008, 11:48am

frootee
Total Posts: 2667
pic
I let my 30 minute, 2 page rant go... Froos may not have the same flair and function mine hit upon, Froos got the basic idea across pretty well :)

Rich

OH so now you're saying I don't have Flair?? Is that It? :D HAHAHAHA!

Just kiddin man! LOL! :jumpy:

Post by RichLevy // Oct 5, 2008, 11:56am

RichLevy
Total Posts: 1140
pic
OH so now you're saying I don't have Flair?? Is that It? :D HAHAHAHA!


Just kiddin man! LOL! :jumpy:


What can I say, you're flairless :)


Rich

Post by frootee // Oct 5, 2008, 11:58am

frootee
Total Posts: 2667
pic
hehehehe Ok. :p

Post by RAYMAN // Oct 5, 2008, 12:05pm

RAYMAN
Total Posts: 1496
pic
Ouch that hurts Froo ! Hahahaha !:D


Tam tam what about the Truespace showreal ?

Not interested anymore ?

Post by jamesmc // Oct 5, 2008, 2:03pm

jamesmc
Total Posts: 2566
I let my 30 minute, 2 page rant go... Froos may not have the same flair and function mine hit upon, Froos got the basic idea across pretty well :)

Let it go James, many of us here have far more experience on some of those full featured packages you allude to, I still open them up on occasion myself. I don't go to forums dedicated towards those programs and flame their choose in software and herald my own genius for having discovered something that is obviously the greatest thing ever.

Trolls are needed at the other software forums you allude to, please go and stir up as much trouble their as you can! :p;)

Let it go James.

Rich

I wasn't flaming tS, I pointed out that it is an incomplete 3D software for my purposes. It still has many bugs and limitations that make doing the kind of projects I want to do improbable, if not impossible.

I also pointed out that the opinions about tam tam's attemps were not really necessary.

I've used tS since version 3 and I do believe I've given it enough time to grow in the type of application I was hoping for.

It has not and as I am in the later part of my life span, I don't want to wait around until it does.

As I said before, tS does some things very well, but its current direction is not my cup of tea, me being a coffee drinker.

Post by Steinie // Oct 5, 2008, 2:19pm

Steinie
Total Posts: 3667
pic
This thread has been renamed "Family Feud" or "The Great Froggie Shootout Continues Here"


I can't keep track of who is upsetting who in this one.


Tamtam and JamesMc are welcome here since you have and use trueSpace but Hari Krishnas tactics aren't welcome.

Please chant after me...

Wha ta nas I m

Wha ta nas I m

Wha ta nas I m

Post by RichLevy // Oct 5, 2008, 3:00pm

RichLevy
Total Posts: 1140
pic
I wasn't flaming tS, I pointed out that it is an incomplete 3D software for my purposes. It still has many bugs and limitations that make doing the kind of projects I want to do improbable, if not impossible.


I also pointed out that the opinions about tam tam's attemps were not really necessary.


I've used tS since version 3 and I do believe I've given it enough time to grow in the type of application I was hoping for.


It has not and as I am in the later part of my life span, I don't want to wait around until it does.


As I said before, tS does some things very well, but its current direction is not my cup of tea, me being a coffee drinker.


Think of it like this than... say you are married to a great lady, you had a couple of kids together, you know each other inside and out... but yet you need to cheat, I won't argue the moral road on this, play with me here :)... This new girl is young and bright, she has a wonderful smile, cooks and cleans for you, loves being around you, fulfills all the things your wife has stopped doing for you years ago...

Do you go home everyday and tell your wife about this new girl? Do you go about spouting about her and all of her wonderful ways? I am guessing you keep those things to yourself, as any normal rational cheating, sleazeball, lowlife, no good pig would (:D) and assuming you did, you are comfortably sure you will wake up in a cold sweat with a blood stained lap...

See, many of the TS user's here and around the world all work with other programs, for whatever reason we use the programs, they all get used together, TS has somethings about it that no program I am aware of can do, and not even close to TS price range... Does it do everything? No... but if you need those things you use the other programs or you learn to live without them...


As for young Tam tam, he's young, energetic and full of ideas and preconceived notions, he means well and just wants to create cool things in 3D, that makes him a first rate guy to me :D Splinter's is an ornery, old cranky fulltime teacher :) he deals with young men in this age range all day long, he is probably a little jaded towards them, and has learned to be less tolerant than the rest of us :) and I am sure he is a great teacher and well respected by his students...


So where are we than?

Tam Tam is going to keep posting his 3D art for us to admire and comment on, I am going to try to get so darn good at using TS that maybe some day I can get something in one of those darn contests around here :)... you I am hoping are going to learn to respect us and not keep throwing around how great this or that program is... Steinie is gonna keep posting his great, well respected and greatly appreciated cartoon art. Splinter's is going to continue being his self and share with us as he always has before...


Sounds like a "Wonderful Life", look daddy, the bell is ringing! mama says when the bell rings an angel gets it's wings... awwww, isn't that nice :)


Someone come over close to me and give me a hug :D come on, I know ya wanna :) hehehe.


Rich

Post by jamesmc // Oct 5, 2008, 3:13pm

jamesmc
Total Posts: 2566
Can't say I ever put adultery and software use in the same sentence.

Doubt that I ever will.

Post by frootee // Oct 5, 2008, 4:24pm

frootee
Total Posts: 2667
pic
Uh Rich, I believe it's Miss tamtam.


Check the profile bro! :)

Post by splinters // Oct 5, 2008, 9:30pm

splinters
Total Posts: 4148
pic
Old?...Cranky?...Jaded?...less tolerant?


We have never met...so just how do you know me so well?? ;)


Yup, gonna keep sharing...and being honest...:D

Post by W!ZARD // Oct 5, 2008, 9:49pm

W!ZARD
Total Posts: 2603
pic
Can't say I ever put adultery and software use in the same sentence.


Doubt that I ever will.


Aw c'mon James - completing a good model or a great render can easily feel as satisfying as good sex (and far better than bad sex!). It also has the advantage of being way less messy! ;)



I respect Tam Tam and where she is coming from - we were all noobs once trying to make sense of an extremely complex subject.


Likewise I respect Splinters and where he is coming from - his points are direct, clear and appropriate to my mind. And let us not forget he is a professional teacher and thus more experienced than most at speaking with young students.


TamTam asked for feedback, Splinters gave it - I don't see this as an attack.


As for Cranky, Jaded and less tolerant - these are the time honoured perks of getting old.
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn