These tools should have been moved to the workspace IMO

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These tools should have been moved to the workspace IMO // Roundtable

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Post by tamtam // Oct 24, 2008, 4:58pm

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Okay, there are tools on the model side that IMO should have been moved to the workspace when Caligari was making ts 7.5. It's too late for the tools to be moved to the workspace of ts 7.6, because it's been out for a while now.


The following is my 'wish list' for future versions of ts, but I think these should have already been in the workspace:


1. Nurbs curves and all Nurbs tools (to allow free-form shapes that could be converted to polygons)

2. the plugin button, along with the FA and all other ts plugins (almost automatic facial animation! Although I would like the FA to be a little better at facial animations for custom heads)

3. Path tools

4. the 'original' model side ME, and the ME library (so new users and me have an easier time with making materials, and putting them in custom libraries)


Anyone else have tools they wish were also on the workspace side?

Post by splinters // Oct 24, 2008, 10:32pm

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Anyone else have tools they wish were also on the workspace side?


I am curious Tamtam, do you search the forums for such topics before you post?


There were whole threads dedicated to this and the same 'missing' features have been mentioned many times before.


1. Nurbs may or may not be necessary in their original state given the new architecture but I definitely miss them.


2. It is now called the package manager and is already there.


3. See no. 1


4. Not likely to happen.


How is your new package working out?

Post by RichLevy // Oct 25, 2008, 2:34am

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I thought the Captain's Blog mentioned that most of the old side tools would be moved over in V8. Nurbs being one of the mentioned tools. Keep in mind that TS7 is the transition period from the old architecture to the new... version 8 is supposed to be a bright new shiny butterfly and we will be done with the ugly old caterpillar finally :) If not in the Captain's Blog they were mentioned around here by Roman at some point... Nurbs would be nice, frankly I almost never use them, I just like polygonal modeling, it allows me more creativity :)


Path tools, or the lasck of them is a problem, hopefully they appear soon.


Rich

Post by nowherebrain // Oct 25, 2008, 2:57am

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I thought the Captain's Blog mentioned that most of the old side tools would be moved over in V8.


Funny, I though they would be moved by 7.x/7.5/7.6...hmm didn't happen did it. Not upset with you Rich, but I will belive things when I see them, not when I read Roman talk about them.

Post by jamesmc // Oct 25, 2008, 4:01am

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Lovely post Splinters, ripped any heads from infants lately?

Post by splinters // Oct 25, 2008, 6:40am

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Still here James...:rolleyes:


Don't pick on infants...just teenagers and OAP's nowadays.

Post by tamtam // Oct 25, 2008, 9:51am

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@ Splinters - First of all, sorry, I forgot to search this time. And, about the nurbs tools: Do you think that ts 8 will have any curve/nurbs tools at all? I hope it does.


I prefer the model side for all my modeling, and the workspace mainly for animation, so that's why I was asking about the model side stuff. Also, sorry I was repeating other peoples' posts (of course, in my own words). My topic has a long name, so what should I condense it down to when I search for something like this?


Second of all, I love my new software (RealFlow 4, and 3ds max 2009). I love to model my objects and characters mostly in max, but I like to animate them on the workspace of ts 7.6. I don't know how to skin the characters in max at the moment, so I basically just model things in max, and export them in .obj, .x, or .3ds format to import into ts, and I either animate them in ts (workspace), or in Maya.


Edit: Third of all, i'm a teenager, and I try to be good, so please don't pick on me, onless I do something completely wrong, or just plain dumb. I already deal with lots of stress in my family and at school. What's an OAP?


@ everyone - I like to use BVH files in ts for my characters, because it makes animating quicker, because the bones are all set up for the characters. So all I have to do is fit it to the size and shape of my character, skin it, set the skin weights if my characters need it, and then i'm done. It's a 3 step process as opposed to a 4 step process of building the bones and joints manually and doing all the other 3 steps as I mentioned.


I like how BVH is natively on the workspace.:)


Edit: @ james - How could you say that. That, even if it was meant to be a joke, could be hurtfull IMO (especially since there are infants in my family).

Post by Steinie // Oct 25, 2008, 10:44am

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Old Age Pensioner
or Old Fuddy Duddy
or AARP Member
or someone who gets cool discounts at Restaurants now
or gets special parking privileges but forgets where he parked his car
or uses the word "depends" as a noun
or someone who enjoys misery...:D

Post by RichLevy // Oct 25, 2008, 11:32am

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Funny, I though they would be moved by 7.x/7.5/7.6...hmm didn't happen did it. Not upset with you Rich, but I will belive things when I see them, not when I read Roman talk about them.


I only posted that as something to give hope :D I am not Caligari, nor am I the spokesperson for them, I have no more connection to them than any other user here does.


As for your statement about believing when you see them, I 100% concur :D we are not so different. The young lady asked a question, Splinters kinda did not really give an answer and I just added a little fluff... :o


Rich

Post by frootee // Oct 25, 2008, 1:56pm

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Hi tamtam. Basically, if you want a feature added, there is the Feature Requests thread/forum. Bug reports are reported in the Bugs forum, etc.


Some question(s) arise over and over again. Nothing wrong with that really. Trouble is the question gets buried by other discussions. So it's good to 'stir the pot' once in awhile. Sometimes it helps to make a lot of noise on the forums in order to get the tools we need. This is, sometimes, repeatedly asking the same question.


When you need to do a search, spend a few moments thinking about what specifically you're searching for. Searching for: NURBS will bring up a boatload of stuff, mostly unrelated to your search. But, "NURBS Workspace" will narrow the search, hopefully.


Getting a firm understanding of even one 3D application exclusively takes time. So focus, be patient, and persistent.


Froo

Post by splinters // Oct 26, 2008, 12:54am

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Tamtam, first let me apologise for being cranky, really must have my morning coffee or nurse a hangover before posting. There really is no need to apologise. You are half my age and enthusiastic, keep asking; that is the only way to learn.

I tend to put a little too much sarcasm into my answers (brit humour?) and don't really pick on teenagers or Old Age Pensioners (James??).


I just get a little vexed (as I have already said) at vocal 'leavers' of tS returning regularly for help. You have done it and James has most certainly left us 'for good' many times. It is not the returning that niggles me but the need to tell us all you found a better program and are leaving in the first place.


So, there you have it. Still, no need for James to make that comment especially given the nature of my work and projects (focused on children)....I get the impression he is an older gentlemen and is therefore living proof that we don't get wiser as we get older...:rolleyes:

Post by tamtam // Oct 26, 2008, 8:41am

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Thanks froo, I didn't know about the Feature Request forum. I kind of guessed there would be a Bugs forum. There's a Bug forum for just about all the software forums I know of and go to.

Splinters, it's not good to get a hangover.Should I be worried? Actually, that shouldn't be a question, I am a worrier, so I am worried, about you. I don't want you to hurt yourself with these hangovers. I know i'm growing up to be an adult (in two more years, i'll be 20. *hint hint*), so that may sound like i'm acting like an adult.

I know this may sound funny or weird but, sorry for saying sorry so much. It's just the way I am with people who are trying to help me when I make mistakes, as you have probably noticed from almost all my posts.;)

We all make mistakes.:)

Post by splinters // Oct 26, 2008, 9:06am

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Hangovers are simply the price you pay for the fun you have the night before...;)


Life is a lot like that...always a price to pay in some form or other. No need to worry about me, I have been practicising my drinking for many years and I'm pretty good at it now...:D

Post by tamtam // Oct 26, 2008, 10:01am

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Hangovers are simply the price you pay for the fun you have the night before

How is drinking fun? I don't and I hope to never drink alcohol. I want to stay clean! Alcohol can actually kill brain cells you know. It's in no way, ever good for you. If you're going to have a hangover, then you will most likey get sick to the point where you're throwing up. That's not good, and never fun!


Life is a lot like that...always a price to pay in some form or other.


You're right about that, but...


No need to worry about me, I have been practicising my drinking for many years and I'm pretty good at it now...


Is "practicising" even a real word? You say you've been "practicising" drinking for many years, and you are good at it. It sounds like you've been drinking and posting at the same time again. What do you mean by "pretty good at it now" when you're talking about drinking? Not cool splinters!:( I'm still worried about you now, but even more this time.

I think this topic has gone too far (there's too much hangover talk, and too much drinking).

Post by splinters // Oct 26, 2008, 11:55am

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Well I agree with your last line Tamtam...this topic has gone on too far. Jeez, it's like being 16 again and coming in a bit too late at night!!


To be honest you are a bit young to be giving me advice on how to live my life. I have managed just fine all on my own up to now. I managed several careers before I was 30 (musician, artist, joiner, salesman, designer, teacher...), had a family, got a Masters Degree, made Head of Faculty where I work and a few other cool things too boot.


It really comes across as patronising when an 18 year old tells a person of my age what is right and wrong. I live my life just as I wish and do no harm to myself or anyone else. Nor do I advise anyone how to spend their life...they only have one to live. You should try doing the same.


My advice: live a little then get back to me. In the meantime chill out, take anything and everything I say as a 'bit of fun' and get back to the topic of 3D.


More than happy to help you with any tS matters but leave off the life advice eh? I can't say fairer than that.

Post by jazzer1960 // Oct 26, 2008, 12:13pm

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Theres only one way to settle this.. Fiiiiiiiiiigggggghhhhht.:banana:

Post by jayr // Oct 26, 2008, 12:27pm

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Theres only one way to settle this.. Fiiiiiiiiiigggggghhhhht.:banana:


glad to know i'm not the only one here who watched harry hill!


http://uk.youtube.com/watch?v=pPrcr5Mj4y0

Post by frootee // Oct 26, 2008, 12:35pm

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Ok. So let's see... where were we? Oh yes. Tools needed on truespace workspace side.


Thanks for posting those tool requests in the Feature Requests forum tamtam.


As for water, I am working on something you may find interesting, fun, and challenging. There are a couple other folks here as well who are exploring fluid simulation (Robert Plante and ivampretti). Do a search on username: ivampretti for some samples. Robert is working on some 'secret' stuff I think. :p We'll see how those pan out.

Post by splinters // Oct 26, 2008, 12:42pm

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As for water, I am working on something you may find interesting, fun, and challenging. There are a couple other folks here as well who are exploring fluid simulation (Robert Plante and ivampretti). Do a search on username: ivampretti for some samples. Robert is working on some 'secret' stuff I think. :p We'll see how those pan out.


Thanks Froo and good luck with your project. tS definitely needs fluid simulation.


And for you Jayr: "What a waste of chops!!" :p

Post by tamtam // Oct 26, 2008, 2:24pm

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@ Splinters - I'm so sorry splinters, I actually think now I was mainly the one taking this topic too far, so i'm sorry for all that I said to you. I didn't mean to tell you how to live your life, I am just a kind of person who is, at many times, concerned about others. Because others help me with my issuses and mistakes, I try to help them back, but it just never comes out the way I meant it to be.:( Sorry Splinters. I didn't know how much you had went through in your life. All those jobs you said you had sound pretty nice (probably great pay from those jobs too!). You are right about me being 18 years old, and right too, about the advice you gave me. Thank you!:)

Now I realize what I said to you was wrong, and I shouldn't have said that mean stuff. I guess I was just having a rough day. My day today was filled with stress (I got angry, and was crying):(. I guess I took all my stress out on the forum (specifically you, but I now know that was wrong of me).

@froo - Do you have some screenshots of your water? I would love to see your progress. I actually checked out ivampretti's post about the water right before coming here. That was cool, and any work on water that you have, at whatever stage will be cool too!

@ everyone - now let's all (including me) get back on topic. Who thinks any of the features I mentioned should have already been moved to the workspace? Which features, and why should they have already been moved to the workspace (in your opinion)?

Post by RAYMAN // Oct 26, 2008, 3:21pm

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If Caligari had unlimited funds we would already see everything and much more but I dont think they had that (i´m certain they didnt) when they

produced the last version !

Even now under the new roof I think they have to look after the budget.

So things turn out one by one !

Its always a question of priorities....

But if you come back to Truespace come back to what is out already !

If its not out yet through Caligari take the solution from elsewhere like I do !

No software is complete that is on the market !

I personaly dont want Caligari to rush things !

My priority is to see quality over quantity !

Workflow being of highest importance !

Peter

Post by frootee // Oct 26, 2008, 5:18pm

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Hi tamtam and everyone.


Here's a link to a video of a sample fluid sim tamtam:


http://forums1.caligari.com/truespace/showpost.php?p=83312&postcount=46


You'll need WinZip or WinRar to decompress the video file.


The fluid sim is generated from blender, another free 3D app. The plugin I am developing imports the data files, amongst other things ;)


Also we have the Blogs when we need to blow off steam, or the Rants n Raves forum. :D


The animation is a very very simple test. I didn't care about quality; I just needed some test data files. The blender fluid sim is *So Dang Cool*! Very Powerful. So I think incorporating blender (now now now just a little bit of it folks! Only a couple sections I promise! :p ) into the workflow for fluid simulation FX is a win win scenario.


I'll make a tutorial (probably powerpoint, maybe video) on the entire process... just as soon as I figure it out :D hehe seriously, I do have a workflow defined; just need to document it.

Post by Burnart // Oct 26, 2008, 7:13pm

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I'm not in a position to look at the rar file at the moment but what you describe sounds promising - just wish I didn't hate Blender so much :D Add it to the lisyt of programs to learn!

Good on you frootee have a :banana:

Post by Johny // Oct 27, 2008, 3:12am

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...Splinters, it's not good to get a hangover.Should I be worried? Actually, that shouldn't be a question, I am a worrier, so I am worried, about you. I don't want you to hurt yourself with these hangovers. ..

Agree! :D
Splinter! :p

Post by teamonkey // Oct 27, 2008, 10:06am

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Total Posts: 107
If Caligari had unlimited funds we would already see everything and much more but I dont think they had that (i´m certain they didnt) when they

produced the last version !

Even now under the new roof I think they have to look after the budget.

So things turn out one by one !

Its always a question of priorities....

But if you come back to Truespace come back to what is out already !

If its not out yet through Caligari take the solution from elsewhere like I do !

No software is complete that is on the market !

I personaly dont want Caligari to rush things !

My priority is to see quality over quantity !

Workflow being of highest importance !

Peter



Do!!! you!!! think!!! you!!! have!!! enough!!! exclamation!!! marks!!! in your post? ;)


!!!:jumpy::jumpy::jumpy:!!!


Cheers


:cool:

Post by RAYMAN // Oct 27, 2008, 10:27am

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Yes !!!!!! I !!!! LOVE !!!!! THEM !!!!!!!!:jumpy::banana:

Post by spacekdet // Oct 27, 2008, 11:09am

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I think this topic has gone too far (there's too much hangover talk, and too much drinking).

I'll drink to that!
(!!!)

Post by teamonkey // Oct 27, 2008, 11:10am

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Yes !!!!!! I !!!! LOVE !!!!! THEM !!!!!!!!:jumpy::banana:


Whatever floats your boat. You might want to cut down on the caffeine though! :D

Post by RAYMAN // Oct 27, 2008, 11:24am

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Whatever floats your boat. You might want to cut down on the caffeine though! :D


Ouch you caught me .....:p

Post by tamtam // Oct 28, 2008, 9:12am

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I repeat:
@ everyone - now let's all (including me) get back on topic. Who thinks any of the features I mentioned should have already been moved to the workspace? Which features, and why should they have already been moved to the workspace (in your opinion)?

I know i'm quoting myself, which seems silly, but I felt it was necessary. This topic is not supposed to be about beer and coffee. I know people here are trying to have a little fun, but this is more than just a little fun that you and possibly me too, are having. This topic of mine was meant to be about the tools you and I wanted moved over to the workspace when ts 7.5 was being made.

Edit: This whole post here is geared towards everyone who was off topic on my subject (including myself, for some parts).
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