Sit! Stay! or, why does the Material Editor switch from VRay to D3D?

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Sit! Stay! or, why does the Material Editor switch from VRay to D3D? // Roundtable

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Post by spacekdet // Oct 25, 2008, 9:50am

spacekdet
Total Posts: 1360
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I've had an exasperating issue crop up.

I load an object originally made in 6.6.

I opened the Material Editor and resurfaced it using VRay materials because it was rendering black with the 6.6 materials.

Saved the objects to a Library, closed and restarted tS.

Reopen the VRay Material Editor and now when I click the Inspect icon and click on the object, the Material Editor switches over to the D3D Material Editor! Every time... I can't get it to stay locked on to the Vray ME.

What's going on?

Post by spacekdet // Oct 25, 2008, 11:34am

spacekdet
Total Posts: 1360
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My mistake, 'somehow' the materials on the objects in question were reset to default D3D gray. Not sure how that happened, so chalk this one up to user error.
You can all relax (http://www.youtube.com/watch?v=V3FnpaWQJO0) now.
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