X-mas tree?

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X-mas tree? // Roundtable

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Post by spyfrog // Dec 10, 2008, 12:41pm

spyfrog
Total Posts: 181
Hi there


Do anyone have any ideas of how to make a decent looking christmas tree?

Or where to download one that works in Truespace?


I was thinking if it could be done with the hair system, I need to be able to have individual needles visible.:confused:

Post by jamesmc // Dec 10, 2008, 12:50pm

jamesmc
Total Posts: 2566
alpha maps on a plane, but I'm lazy

Post by mrbones // Dec 10, 2008, 1:12pm

mrbones
Total Posts: 1280
pic
I do have one and will post here in a bit. A christmas tree using hair is a good idea too.

Post by mrbones // Dec 10, 2008, 4:17pm

mrbones
Total Posts: 1280
pic
Here is a Christmas Tree Model and Santa Model

Post by Accu // Dec 11, 2008, 1:13am

Accu
Total Posts: 49
pic
A Chrstmas tree to kill your CPU - http://img257.imageshack.us/img257/9041/1002ls5.jpg

Cylinders, planes, texture and alpha map. It doesn't look as good as I wished and takes ages to render. That's why I gave up.



A christmas tree using hair is a good idea too.

Indeed, a furry tree is the next thing to try.

Post by Heidi // Dec 11, 2008, 7:16am

Heidi
Total Posts: 335
Here's another version of a Christmas tree. This one also uses alphas. Click "show backfaces" in the setting panel.


There's also ornaments for the tree in the zip. Double-click the tree into the workspace then double-click the ornaments in and they'll come right in on the tree. :)


Without the ornaments the tree is about 1.3 mb. I've included the texture maps in the zip so you can also try creating your own tree.

Post by parva // Dec 11, 2008, 8:49am

parva
Total Posts: 822
pic
Snow and Ice shader by Marcel Barthel


It is nice that you named me but officially there was no public release for this shader. Stuff I post in the Beta forum is restricted for Beta users only.

At least a request would be nice.

Post by mrbones // Dec 11, 2008, 9:50am

mrbones
Total Posts: 1280
pic
Hi Parva,


My mistake then, I have removed the shader..


Sorry :(


It is nice that you named me but officially there was no public release for this shader. Stuff I post in the Beta forum is restricted for Beta users only.

At least a request would be nice.

Post by spyfrog // Dec 11, 2008, 11:49am

spyfrog
Total Posts: 181
Hi and merry x-mas.


I would like to thank especially Heidi for all help.

With your tree I managed to make something that I could use as a base for an invitation.


Thanks!

16775

Post by trueBlue // Dec 11, 2008, 12:30pm

trueBlue
Total Posts: 1761
pic
Nice Xmas tree Heidi! :) Using Norm's Point Cloud script, I've included Realtime multi colored flashing lights/vertices.

Post by Heidi // Dec 11, 2008, 6:20pm

Heidi
Total Posts: 335
Wow!... that's awesome TB! Thanks :banana:
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