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Froggy Shoot Out Back to x9 :o
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These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.
They are retained here for archive purposes only.
Froggy Shoot Out Back to x9 :o // Game Development
Post by 3dfrog // Sep 1, 2008, 1:49pm
3dfrog
Total Posts: 1225
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Well after testing the x10 version on other machines I decided to use x9 instead for this game. I plan on selling the finished product for a small fee, so I would like it compatible with a lot of machines. I just do not think many people have the required type of computer yet. My next game will be x10, but this one will finish in x9. I hope to have it finished by christmas time.
I did some work on the first level in x9 and think its done now, the logic isn't all figured out but the level is. See attached movie |
Post by 3dfrog // Sep 2, 2008, 6:46am
3dfrog
Total Posts: 1225
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Hello
I would be eternally grateful to anyone who can test this level and give me their computer specs and the framerate in the game. You can bring up framerate by hitting tab while in the game.
Here is the link:
http://www.truesourceshop.com/wips/fso/fso9.1.zip
It is about 50 mb.
Thanks Folks!! |
Post by MikeJoel // Sep 2, 2008, 11:17am
MikeJoel
Total Posts: 266
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Do you have a known minimal specs? Like what OS do you know it won't run on and such.
I will try to download it over night (Im on dial up and 50MB would take 8+ hours). What are you writing the game in?
Thanks
Mike |
Post by 3dfrog // Sep 2, 2008, 2:36pm
3dfrog
Total Posts: 1225
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I would recommend a video card with at least 256 mb ram, 2 gb memory, and dual core processor. I know the specs are kind of high but the engine is kind of demanding. I am making the game with fps creator which is based on dark basic. It should be fine on xp or vista. |
Post by wally // Sep 2, 2008, 4:14pm
wally
Total Posts: 21
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3dfrog,
I downloaded your game and fired it up. It is very cool! :jumpy:
I am assuming you are looking for the system information that the game menu displays.
Here it is:
Windows Vista Home Premium, CPU: intel P6 (Model 15), DirectX Version: 4.09.00.0904, Screen Res.: 1680x1050.
My frame rate was consistently 38.
Let me know if you need more information than this and I will get it to you.
TW |
Post by 3dfrog // Sep 2, 2008, 4:29pm
3dfrog
Total Posts: 1225
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Awesome Wally thank you. Is intel p6 dual core? How many mb video ram do you have? I'm happy it ran so well. |
Post by kena // Sep 2, 2008, 10:18pm
kena
Total Posts: 2321
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I have a dual AMD processor setup with XP
could not run the game:
Microsoft Windows XP
CPU: AMD AMD Optron(rm) Processor
DirectX Version: 4.09.00.0904
Screen res: 1280x1024
Error report:
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="fso9.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="bass.dll" SIZE="92216" CHECKSUM="0xA7235C06" BIN_FILE_VERSION="2.2.0.0" BIN_PRODUCT_VERSION="2.2.0.0" FILE_DESCRIPTION="BASS" COMPANY_NAME="Un4seen Developments" FILE_VERSION="2.2" LEGAL_COPYRIGHT="Copyright © 1999-2005" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x20001" UPTO_BIN_FILE_VERSION="2.2.0.0" UPTO_BIN_PRODUCT_VERSION="2.2.0.0" LINK_DATE="10/06/2005 19:36:10" UPTO_LINK_DATE="10/06/2005 19:36:10" VER_LANGUAGE="English (United Kingdom) [0x809]" />
<MATCHING_FILE NAME="fpsp.dll" SIZE="16896" CHECKSUM="0xFFBE2B7" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="06/19/1992 22:22:17" UPTO_LINK_DATE="06/19/1992 22:22:17" />
<MATCHING_FILE NAME="fso9.exe" SIZE="13680993" CHECKSUM="0x432C6FC3" BIN_FILE_VERSION="1.0.0.0" BIN_PRODUCT_VERSION="1.0.0.0" PRODUCT_VERSION="v1.0" FILE_DESCRIPTION="FPSC Game" COMPANY_NAME="FPSC Game Ltd" PRODUCT_NAME="FPSC Game" FILE_VERSION="v1.0" ORIGINAL_FILENAME="C:\TGC\CODING-FPSCV10X\D" INTERNAL_NAME="FPSC Game" LEGAL_COPYRIGHT="(C) FPSC Game Ltd" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2D529" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.0" UPTO_BIN_PRODUCT_VERSION="1.0.0.0" LINK_DATE="02/05/2008 20:35:33" UPTO_LINK_DATE="02/05/2008 20:35:33" VER_LANGUAGE="Language Neutral [0x0]" />
<MATCHING_FILE NAME="music\bass.dll" SIZE="92216" CHECKSUM="0xA7235C06" BIN_FILE_VERSION="2.2.0.0" BIN_PRODUCT_VERSION="2.2.0.0" FILE_DESCRIPTION="BASS" COMPANY_NAME="Un4seen Developments" FILE_VERSION="2.2" LEGAL_COPYRIGHT="Copyright © 1999-2005" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x20001" UPTO_BIN_FILE_VERSION="2.2.0.0" UPTO_BIN_PRODUCT_VERSION="2.2.0.0" LINK_DATE="10/06/2005 19:36:10" UPTO_LINK_DATE="10/06/2005 19:36:10" VER_LANGUAGE="English (United Kingdom) [0x809]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="984576" CHECKSUM="0xF0B331F6" BIN_FILE_VERSION="5.1.2600.3119" BIN_PRODUCT_VERSION="5.1.2600.3119" PRODUCT_VERSION="5.1.2600.3119" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.3119 (xpsp_sp2_gdr.070416-1301)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF9293" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.3119" UPTO_BIN_PRODUCT_VERSION="5.1.2600.3119" LINK_DATE="04/16/2007 15:52:53" UPTO_LINK_DATE="04/16/2007 15:52:53" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
Hope that helps! |
Post by wally // Sep 3, 2008, 2:55am
wally
Total Posts: 21
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The processor is dual core. I have 512 video ram.
Glad to help. I am looking forward to the next level!
TW |
Post by 3dfrog // Sep 3, 2008, 5:59am
3dfrog
Total Posts: 1225
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Thanks for trying kena. Do you have the latest directx version installed. If you go to microsoft website, downloads, directx and get the end user runtime 9.0c the game will probably run. That is the most common thing that prevents the game from running.
Thanks wally :)
Edit: oh i see you have same directx as wally, so I don't know why it wont run. I'll look into it. |
Post by 3dfrog // Sep 3, 2008, 11:51am
3dfrog
Total Posts: 1225
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Started work on the stables today. Got alllllloooot of work to do :o |
Post by transient // Sep 3, 2008, 3:30pm
transient
Total Posts: 977
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Good to see a ts user having a crack at FPSC. Looks great so far. :)
My project has been on hiatus for some time; now that x9 has been upgraded maybe I should get back to it. How are you getting your models into FPSC, straight from 7.6?
Also, 38 fps should be the maximum fps you get as I think this is the hardwired setting in FPSC. |
Post by 3dfrog // Sep 3, 2008, 3:59pm
3dfrog
Total Posts: 1225
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Thanks man. I have to run my models through uu3d before they get to fpsc because stright from ts the textures are messed up in fpsc, although they are fine in uu3d.
Yeah the max ramerate is 38 in fpsc, hopefully that will change at some time.
Attached is the movie of the beginning of the stables. |
Post by 3dfrog // Sep 5, 2008, 4:16am
3dfrog
Total Posts: 1225
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I have started the froggy shoot out web page.
http://www.froggyshootout.com/
Opinions welcome. |
Post by 3dfrog // Sep 6, 2008, 6:37pm
3dfrog
Total Posts: 1225
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Hi Everyone
I have pretty much completed the two level demo I will release soon. I would appreciate if folks could test it out and let me know how it performs on their system. Also any suggestions on making game play better.
What you have to do is kill all the frogs on the first level and find the key to the stables. Go in the stable door and you will be brought to the next level. Find the key there then find your way upstairs to the door that has a general store sign. When you enter that door you will complete the demo.
If you are running this on vista please run as administrator or you may get an error due to fps pack pro.
Here is the link to the demo download:
http://www.truesourceshop.com/fso/demo/fso.zip
Thanks folks |
Post by kena // Sep 6, 2008, 7:38pm
kena
Total Posts: 2321
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rently my system does not like your game - got the error on this one as well. Hopefully enough other people can play that you will get a good response. |
Post by 3dfrog // Sep 7, 2008, 3:51am
3dfrog
Total Posts: 1225
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kena, I am not sure the directx version info on my options menu is accurate, It is from an old program. Have you updated your directx 9.0c? Even if you have directx10 you have to update your 9.0c to play directx 9 games on vista. It runs both 9.0c and 10. I don't know why microsoft doesnt just include it. If you haven't updated 9.0c that would be the reason.
Thanks for trying it out. Let me know if you can get it to work after updating 9.0c runtime if you wanna give it another shot.
Thanks. |
Post by kena // Sep 7, 2008, 6:43am
kena
Total Posts: 2321
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I have directX 9.0c (4.09.0000.0904) so that should be good.. let me try playing with it when it starts and see what happens. |
Post by 3dfrog // Sep 9, 2008, 3:40am
3dfrog
Total Posts: 1225
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Okee dokee, here is the finished demo:
http://www.truesourceshop.com/fso/demo/fsodemo.zip
Many improvements made.
I don't know why it won't run on your machine kena but this one probably wont either as the engine and encryption software is the same. When I run the new encryption software on it I'll upload it again. I am just waiting on some features for it. |
Post by wally // Sep 9, 2008, 7:22pm
wally
Total Posts: 21
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3dfrog,
I just tried out your finished demo. It ran great. It is a lot of fun. Good job! |
Post by KeithC // Sep 10, 2008, 12:47am
KeithC
Total Posts: 467
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I had no problem playing the demo; I expect to have you up on the BOTB pretty soon. ;)
-Keith |
Post by 3dfrog // Sep 10, 2008, 1:13am
3dfrog
Total Posts: 1225
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Thanks Wally :) Glad you liked it.
Thanks Keith :) Can't wait to add the award to my game :) |
Post by 3dfrog // Sep 14, 2008, 11:44am
3dfrog
Total Posts: 1225
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Hi folks.
I been working on the general store. Attached are some screens. Some stuff is truespace models and some stuff I bought. |
Post by dom96 // Sep 17, 2008, 10:21am
dom96
Total Posts: 18
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I'm happy to tell you that the game works on my computer....
It's a pretty good game(a better one then i could ever make)
Here are my specs:
Microsoft Windows XP
Amd Athlon 64 (doesn't say the rest)
DirectX Version:4.09.00.0904
Screen Resolution:1600x1024
the FPS is usually about 30-35 it went to 19 when im hidden my weapon and L.Clicked
one thing i don't like though it takes a lot of time to load twice first when you switch on the game and then when you start the game
but everything else looks good
BTW:The first screen when it shows you the system specs there should be a button called "Exit" or something |
Post by 3dfrog // Sep 18, 2008, 5:12am
3dfrog
Total Posts: 1225
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Thanks for trying my game :) I'm glad you enjoyed it. Sounds like you got a good fps. Yes I don't like it takes so long to unpack either, I am looking into a new game packer that is supposed to be immediate. That will stop the enter screen from not having an exit button too because that is part of the packer program.
Thanks :) |
Post by dom96 // Sep 18, 2008, 5:24am
dom96
Total Posts: 18
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No problem.... i'm into game creation etc, just started with xna.....it's not going too bad, but at least xna is free
Btw: you should add more weapons |
Post by KeithC // Sep 19, 2008, 2:52pm
KeithC
Total Posts: 467
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Congratulations on the BOTB Award for FPSC, Dennis:
http://forum.thegamecreators.com/?m=forum_view&t=112663&b=25
-Keith |
Post by 3dfrog // Sep 20, 2008, 5:24pm
3dfrog
Total Posts: 1225
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Thanks Keith.
Attached is a video of the start of the jail. |
Post by 3dfrog // Sep 21, 2008, 11:31am
3dfrog
Total Posts: 1225
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Attached is a video of more of the jail. |
Post by noko // Sep 21, 2008, 5:41pm
noko
Total Posts: 684
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Very cool and congratulations too! Your website also looks awesome! |
Post by 3dfrog // Sep 23, 2008, 5:56am
3dfrog
Total Posts: 1225
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Thanks noko
I am working on the credits, here is the movie I made for it:
http://www.truesourceshop.com/wips/fso/credits.wmv
animated in truespace, but rendered in carrara because they have easy landscape tools. post effects in sony vegas.
I will add ts forum to the credits as well as some a couple of other forums i post on. Still need to add those. |
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