Bloomin' good

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Bloomin' good // Archive: Tech Forum

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Post by Zeipher // Sep 7, 2006, 8:51am

Zeipher
Total Posts: 224
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Anyone figured out how to render bloom to an animation? I love the feature in Player, but seeing as I render my animations, I never use it... I can think of soooo many cool things. I guess I have to post process my animations, right? :(

Post by Accu // Sep 7, 2006, 9:44am

Accu
Total Posts: 49
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I can't check right now, but maybe the freecp bloom custom global shader still works for tS7 - CoolPowers4 (http://www.lunadude.com/tS/tS_filez/cp4.htm).

Post by Zeipher // Sep 7, 2006, 10:35am

Zeipher
Total Posts: 224
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Thanks, but sadly that won't work. In Player, I'm able to have a white background bleed over windows and obejcts, etc... It's a lil complicated, but I guess I'll just leave it to a post processor. If this weren't an animation, it would be sooooo much easier :(


andy

Post by trueBlue // Sep 7, 2006, 12:23pm

trueBlue
Total Posts: 1761
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Have not used them as yet, but I think that you could use these:
http://forums1.caligari.com/truespace/showthread.php?p=6927#post6927 (http://forums1.caligari.com/truespace/showthread.php?p=6927#post6927)
http://forums1.caligari.com/truespace/showpost.php?p=6972&postcount=4 (http://forums1.caligari.com/truespace/showpost.php?p=6972&postcount=4)
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