tS7 and Windows Vista

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tS7 and Windows Vista // Archive: Tech Forum

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Post by splinters // Jan 25, 2007, 2:12am

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Just a quick thread for the benefit of my students (and others) regarding tS7 and Windows Vista. Have you managed to run tS7 under Windows Vista and if so could you say which version (32 bit or 64 bit). Many thanks.
Yes, I realise it is not 'officially' released yet but OEM versions are about as well as BETA's and it is due in around 5 days. It would also help to know what chipsets, CPU's or GPU's are in your system. Cheers again.

Post by prodigy // Jan 26, 2007, 4:14am

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I think many people won't install vista yet!! jejejeje

Post by stoker // Jan 26, 2007, 10:15am

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I think many people won't install vista yet!! jejejeje
But some users will Prodigy!!

Post by prodigy // Jan 26, 2007, 11:12am

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Enjoy the trip!!! :D


But some users will Prodigy!!

Post by hemulin // Jan 26, 2007, 11:58am

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Nice avatar stoker. You are doing a very good job of advertising trueSpace to the "vista-users" market. ;):D

Post by stoker // Jan 26, 2007, 12:07pm

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Nice avatar stoker. You are doing a very good job of advertising trueSpace to the "vista-users" market. ;):D

Oh yes, brilliant!, although i dont think many users here will take much notice:rolleyes:

!LOL!

Post by Steinie // Jan 26, 2007, 12:39pm

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I'm not clear about the last statement in the poll that was answered. All the names listed HAVE Vista and didn't try it with TS...... right?

Post by stoker // Jan 26, 2007, 2:43pm

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I think many are taking a 'wait and see' attitude towards Vista.

Clearly,
although I cannot say that it is that bad, TS7 is my only major program that wont run on vista, everything else runs fine, Even Games!!

I dont think it is as bad as some people are making out!

Post by stoker // Jan 26, 2007, 2:52pm

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Even MS's web site doesn't make Vista seem that exciting and/or useful.

you must have quite a high standard then because i think that looks pretty good: http://www.microsoft.com/windowsvista/
:o:o;)

Post by Norm // Jan 26, 2007, 3:29pm

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Clearly,

although I cannot say that it is that bad, TS7 is my only major program that wont run on vista, everything else runs fine, Even Games!!


I dont think it is as bad as some people are making out!


You have to be careful when you analyze a scenario like this. Games traditionally have used reduced color depth and directX technology implementations to ensure they run on a majority of machines. Other software may not push the envelope like trueSpace7 does.


Hardware, software, drivers, and a holy host of other influences and permutations will come into play with Vista 64bit. Because a software runs on 64bit, does not mean it is 64bit.


Some folks here have seen it all before. Dos to Win3.1 to Win98 to WinXP ...

Add WinNT into that mix as well as Win2k for corporate consumers. Was nothing but a flash of stress as hardware became obsolete and software as well. It is just going to take time for industry to adopt Vista 64.


Where trueSpace7 and forward will shine is in the capability to use multiple cores. Whether cpu or graphic vpu, trueSpace foundation is being laid for that technology. In the long term it is better way to go. Pricewise, Vista 32 with multicore graphics and vpus will outperform 64bit operating system. Figure a few years yet before 64bit is really rocking and rolling.


For myself, Vista 32bit is as far as I would set my sights on. Roman wisely mentions to me that 32bit cores are way cheaper to build than 64bit cores. Stands to reason that the money savy users will go 32bit and industry will cater to this demand. We can debate whether 32bit or 64bit technology will be the mainstream till kingdom-come (or 128bit enters into the mix). It is whoever is purchasing technology and what they can afford, that will drive the marketplace.


If this was different or not the expectation, Microsoft never would have bothered with Vista 32bit.

Post by prodigy // Jan 27, 2007, 10:20am

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Windows Vista.. bla bla bla...


We must talk about Win3.11 thats a nice OS.. :D

Post by ProfessorKhaos // Jan 27, 2007, 11:47am

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Vista will be interesting... having been one of those disappointed fools who put 4 GB of RAM in their computer only to discover XP used about 2 GB efficiently, I will consider (up/side)grading sometime in the mid-range future. Still, there's no sense in being the first lemming off the cliff... :D

Post by chamaeleon // Jan 27, 2007, 2:20pm

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Vista will be interesting... having been one of those disappointed fools who put 4 GB of RAM in their computer only to discover XP used about 2 GB efficiently, I will consider (up/side)grading sometime in the mid-range future. Still, there's no sense in being the first lemming off the cliff... :D

I assume you're aware of the /3GB switch that allows some (not all, unless you modify it, by editing the image header) applications to use up to 3GB? http://www.microsoft.com/whdc/system/platform/server/PAE/PAEmem.mspx

Post by ProfessorKhaos // Jan 27, 2007, 9:04pm

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Ahhh... this I did not know... even more reason for me to wait it out then. :)


Sounds like the app being run also has to have the right settings to gain the memory advantage. That will be interesting to look at when examining performance on Vista.


Thanks for the tip!

Post by JPSofCA // Jan 28, 2007, 10:12am

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Programmers have to instruct the software to look for and use the extra memory access, to utilize the 64 bit OS, etc. Wishful thinking won't make it so! :-)


Exactly.


All of that aside, I'm not going to go Vista anyway. The whole Home/Premium/Ultimate thing is a real turn off - Ultimate costs too much for what it offers, and Home doesn't offer enough features for what it costs...or rather I don't want to pay for something I might not use, and I don't want to buy something that doesn't have something I might want to use. :confused: ;)

Post by JPSofCA // Jan 28, 2007, 3:24pm

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Here's their standard rundown:


http://www.microsoft.com/windowsvista/getready/editions/default.mspx


Basically there are five flavors of Vista...the most basic of which we'll never see because we use toilet paper.

Post by JPSofCA // Jan 28, 2007, 4:07pm

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Yeah, I thought the last one was the most secure ever.


The comparison chart has moved in the past five minutes - it's like they're watching us - and they've added a few items to temp us even more! Okay, I'll admit Chess Titans has caught my attention. ;)


Here's the "new" chart that shows you even more reasons why your current version of Windows should be upgraded....


http://www.microsoft.com/windows/products/windowsvista/editions/choose.mspx


And they've even added a new Enterprise Edition too - maybe it comes with Freecell Corporate! That's six different ones...I was just writing my check out for Windows Ultimate and now I see that it's not REALLY the "ultimate" [check gets torn]. Oh well. They almost had my money! :)

Post by Amon // Jan 31, 2007, 12:04pm

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I have Vista Home Premium Installed and Truespace 7.11 with Gamepak doesn't work. I've tried running as administrator but no go. :/


Anyone have any ideas on what could be the problem?

Post by stoker // Jan 31, 2007, 10:51pm

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I have Vista Home Premium Installed and Truespace 7.11 with Gamepak doesn't work. I've tried running as administrator but no go. :/

Anyone have any ideas on what could be the problem?


Try Right clicking on the shortcut for true space
Then click compatibility
then Choose the Windows XP option.

See if it runs then....:o

I take it this is 32bit edition.......if it is 64bit then it wont run at all.

Also make sure all your video drivers are up to date.;)

Post by splinters // Feb 1, 2007, 3:09am

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...if it is 64bit then it wont run at all.


Be careful Stoker. Unless there is evidence to support that it may just be your experience of it.


But I do sympathise with you...:o

Post by stoker // Feb 1, 2007, 3:39am

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Be careful Stoker. Unless there is evidence to support that it may just be your experience of it.

I do have evidence....I DUNT WORK!!......(64bit that is)

7.11 runs nicely on the business edition of vista (32bit) though...:cool:

Post by splinters // Feb 1, 2007, 7:09am

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I meant evidence for all 64 bit users that it cannot be run...maybe someone can but I know 64 bit is very picky what it will run...

Post by Amon // Feb 1, 2007, 7:10am

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OK, I've tried running as Admin and setting compatibility to XP but still no go. I updated my XFX 7950GX2 drivers and it didn't make a difference.


I wonder how long I'll have to wait before it's Vista Compatible. It took them 6 months to get the GamePak compatible with TS7 so me thinks I'm in for a long wait.


:)


Luckily I have a Silo License and that works happily with Vista.


[edit] Forgot to say that i am running the 32bit version of Vista Home Premium. :)

Post by ed_baker // Feb 1, 2007, 9:00am

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OK, I've tried running as Admin and setting compatibility to XP but still no go.


I had the same problem converting from WIN98 to XP. Not a single program ran on XP when I set it to "98 Compatibilty" for programs that wouldn't run properly on XP. I wonder if it really works that way. Seems like Vista has the same problem.


Ed

Post by hemulin // Feb 1, 2007, 9:01am

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For all of those who have taken the plunge and cannot get tS7 to work on vista:

You could install another OS (such as xp - providing you have a valid license) into a virtual machine (using vmware (http://www.vmware.com/) server which is free now). Things like processor will be transparent, however graphics cards aren't so you will probably be without player side.....however modeler should work ok.

Post by scapino // Feb 1, 2007, 9:35am

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Yeah, I cant get TS 7.1 working on Vista Home Premium either. I do have it set as dual boot, so I suppose I can boot into Xp to use TS 7.1, if I have to.


However, my version of TS 6.6 works fine in Vista, so I use that.


Kurt

Post by Shike // Feb 2, 2007, 2:11am

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Sigh, this thread is making me depressed and confused... :(


I really need to get a new powerful computer and was hoping I wold be able to go for 64bit and more memory for trueSpace to use than 2/3Gb...


Maybe Stoker can shed some light here since he seems to be the only one who tested stuff on 64bit?


NOTE: The below comments are Guessing/Questions, not statements since I have NO CLUE myself!


32 bit Vista: If I understand correctly from previous posts...it can run in XP compability mode ?

Can 32bit Vista use more than 2-3Gb memory / application?

( I'm tired of XP killing tS and ZBrush because I've passed 2Gb-limit...:mad: )


64 bit Vista: Can't run in 32 bit compability mode... applications/driver must be compiled for 64bit ? Or was it just trueSpace that had trouble?

(have vague memorys of another thread that the old tS core, still present in ts7 as Modeler, needed to be replace by the new core which would be easy to compile in 64bit...? I might be completely wrong though...my memory is pretty oddly wired ;) )


I was looking at intels Core2QUADextreme, which should improve render speed, but maybe 64bit is too soon....


Hmm, I remember a time when I felt pretty capable when it came to computer-hardware, but now....I'm lost...don't

understand which cpu's are 32/64 bit, sockets, Vista-versions....starting to feel ooooold ;)

The only thing I really know is that I want a Nvidia8800GTX :D

Post by pcread // Feb 2, 2007, 11:29pm

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This Vista issue really needs to be addressed. More and more of us will be running the new OS, be it upgrade like myself, or on their brand new machines that come pre-installled.

If there's a tweak or a setting that will allow 7.11 to be run on Vista, let us know. Do we have to wait for 7.5? Or beyond?


This OS has been around for months in beta and since December with a corporate license. Now the home user floodgates have opened.

Post by Steinie // Feb 3, 2007, 5:45am

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The bigger more immediate question should be what is Bobbins doing different than everyone else?

Post by Amon // Feb 3, 2007, 9:38am

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I've tried running TS7.11 with various settings and i still can't get it to work. It doesn't even start up. It displays the TS7 logo and then after a second a small window pops up stateing that TS7 is not working and that a solution for the problem is being looked for. Then it just closes.


I have a license for Silo 1.42 and that works with Vista. At least I'll be able to do my modelling.


Also, UltimateUnwrap crashes hard on Vista so I have no way of unwrapping my models to paint my textures.


:/ Progress is such a Bitch :)
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