reflection shader disappears on file load

About Truespace Archives

These pages are a copy of the official truespace forums prior to their removal somewhere around 2011.

They are retained here for archive purposes only.

reflection shader disappears on file load // Archive: Tech Forum

1  |  

Post by oogby // Apr 15, 2007, 3:52pm

oogby
Total Posts: 4
Hi everybody,


I've just started using TrueSpace 7.11 and was having trouble with the 'LWME Reflectance' shader. I was wondering if somebody could help.


I'm trying to make a sort of bronze shader, and normally, it looks like this:


http://www.oogby.com/lj/shaderok.jpg


All it does it add together two wrapped circular anisotropic bricks to create a multicolored highlight, like so:


http://www.oogby.com/lj/shader.gif


Normally, it works fine. But, when I close and re-open my scene, it doesn't render the LWME Reflectance at all, producing this:


http://www.oogby.com/lj/shaderbroken.jpg


If I open the shader tree, press Return in any of the edit boxes, and then re-paint my objects with the shader, then it's ok for the current session, but it will still be broken if I save, close, and come back to my scene.


Any thoughts?


Thanks in advance.
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2021. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn