Need to walk around

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Need to walk around // Archive: Tech Forum

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Post by btspro // May 8, 2007, 12:49pm

btspro
Total Posts: 45
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Does any one know if you can do a walk around like a game in truespace with out having gamespace. I am working on a room for a client to build for real at his house but he want to see it in 3d before and I thought it would be cool if he could walk around where he want's to.

I have TS 7.11 soon to have 7.5 any help would be great. :jumpy:

Post by TomG // May 8, 2007, 1:06pm

TomG
Total Posts: 3397
You can show them in trueSpace with a realtime walkaround using the First Person Navigation tools in the workspace (previously called Player) side.


You can save the scene as an RSSCN and they can open it themselves on their own computer and walk around using truePlay - again they can enable First Person Navigation for walking around just like in a First Person Shooter (controls for movement are the same as FPS standards).


HTH!

Tom

Post by nowherebrain // May 8, 2007, 3:03pm

nowherebrain
Total Posts: 1062
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How do you change weapons? + and - no longer cyle through them!!!!


I kid.

Post by TomG // May 8, 2007, 3:11pm

TomG
Total Posts: 3397
That would be a lot of fun though! Not only would it be great to have "deathmatches" but we could design weapons too.


Tom

Post by nowherebrain // May 8, 2007, 3:42pm

nowherebrain
Total Posts: 1062
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That is "the plan".

One of the reasons I'm sticking around(with tS)...I just need some guidance for scripting(I am capeable of creating a game inside "truePlay/ or worKspace")

Call it "Scripting for the Mentally handicapped who are slower than most and very long winded"...
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