Air combat manoeuvres in TrueSpace

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Air combat manoeuvres in TrueSpace // Archive: Tech Forum

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Post by weaveribm // May 14, 2007, 11:54pm

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Total Posts: 592
A friend at a flight-sim forum asks for help in creating illustrations for a book he's working on. Not a commercial project but a work for the flight-sim community

I wonder if anyone has already created something like Gadget asks for in this thread?

http://www.simhq.com/forum/ubbthreads.php?ubb=showflat&Number=2209529&page=1&fpart=1

Would be good to have TrueSpace getting a mention in the flight-sim community I've imported into TS7 models from a CFS3 mod builder. I don't mention TS over there as I'm a TrueSpace rookie and not to sound the clever clogs if I can't in fact help but I'm talking to Gadget in private about this forum and its resident geniuses who can crack anything I bet :)

Sorry if you're unable to see the thread not being members of the SimHQ forum although I hope a few of you are into the planes and things of WW2 :) and I know at least one guy who creates models for MSCFS sims, hangars and things

I know that we can use Paths perhaps but I'm only starting out and the ribbon-trail is what he's after rather than the drop-a-copy-of-the-plane at intervals which I think I could probably work out, the trailing ribbon however looks to be beyond my imagination right now...

Thanks in advance for any help offered!

Sorry again Jack you'll be panicking at the sight of me :)

Peter

Post by xmanflash // May 15, 2007, 12:54am

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Total Posts: 335
I know that we can use Paths perhaps but I'm only starting out and the ribbon-trail is what he's after rather than the drop-a-copy-of-the-plane at intervals which I think I could probably work out, the trailing ribbon however looks to be beyond my imagination right now...

Peter

Sign me up for that too - I've been downloading Star wards 3DS files at an alarming rate!

Post by Burisman // May 15, 2007, 2:30am

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I think JFandl might be interested, or otherwise a source of inspiration: http://forums1.caligari.com/truespace/showthread.php?t=2244 and http://forums1.caligari.com/truespace/showthread.php?t=2244&page=3

Post by ProfessorKhaos // May 15, 2007, 3:56am

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Ooooo goody! :)


Another flight sim fanatic!!!!


A cool idea. Think trueSpace would be a great tool for the project. I'd think that the ribbons should be possible by extruding along a path but a script might be able to do this as well.

Post by EyeInStein // May 15, 2007, 6:07am

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Total Posts: 38
Wouldn't a particle emitter on the back of the plane be able to do that ? I don't even know if TS has a particle system (possibly a modified array?) - or if you could link the plane and the emitter.

Post by weaveribm // May 15, 2007, 6:11am

weaveribm
Total Posts: 592
It's worse than fanaticism Prof it's a lifestyle I'm wearing a silk scarf and goggles. Don't ask :)

Think trueSpace would be a great tool for the project. I'd think that the ribbons should be possible by extruding along a path but a script might be able to do this as well

Thanks mate extruding along a path, sounds interesting

I'm working on a modest animation/flythrough of a briefing room/dispersal hut for a (flight-sim community) movie. I offered to do a rostrum camera (Ken Morse style) 2D tracking shot of a photo and it took wings and now I've ended up doing the whole 3D bit mayday mayday :) (great fun though learning TS7.5 as I build the scene)

Thanks Burisman I remember admiring that A-10 work when I first got here, yes it's gorgeous. And now there can be a flight of four and that cannon chewing up er, everything mostly :)

I've been downloading Star wards 3DS files at an alarming rate!

Same here but WW2 objects. We need help mate someone mentioned building wartime Biggin Hill and I almost volunteered :)

Peter

Post by xmanflash // May 15, 2007, 2:40pm

xmanflash
Total Posts: 335
I've been downloading Star wards 3DS files at an alarming rate!



Same here but WW2 objects. We need help mate someone mentioned building wartime Biggin Hill and I almost volunteered :)



Peter


Biggin Hill! - Now theres a trip down memory lane.. My Uncle who is a real modeler (not computer based :-) lives near there in Orpington and we often go there for a day out when visiting the old country.. I have many shots of me and that spitfire and me and the spitfire and me.. etc


He has some interesting information about the place I think - was researching it for a while..

Post by weaveribm // May 15, 2007, 10:40pm

weaveribm
Total Posts: 592
Or Kenley :)

I hear that the developer (Moscow studio) of the Battle of Britain flight-sim out next year is using digital elevation data to create Southern England. I wonder how modellers could get at those datafiles to create small-scale 3D modelling projects like airfields can they be ordered online and maybe a script to create the terrain mesh in TrueSpace

I've started looking at new game titles' avi teasers with a modellers eye "Is that engaging armour footage DX9 realtime or a cutscene?" :)

Peter

Post by xmanflash // May 16, 2007, 4:44am

xmanflash
Total Posts: 335
Or Kenley :)



I hear that the developer (Moscow studio) of the Battle of Britain flight-sim out next year is using digital elevation data to create Southern England. I wonder how modellers could get at those datafiles to create small-scale 3D modelling projects like airfields can they be ordered online and maybe a script to create the terrain mesh in TrueSpace



I've started looking at new game titles' avi teasers with a modellers eye "Is that engaging armour footage DX9 realtime or a cutscene?" :)



Peter


Isnt all that info available from Google Maps?

Post by RichLevy // May 16, 2007, 5:36am

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Also, much of the earth has been surveyed and plotted by now, at least the United States and North America can be had thru USGS Geographic Survey Data. I would imagine Europe must have an equivalent? than it is just a matter of converting the survey info into TS and mapping Google Earth maps on it them...


Rich

Post by weaveribm // May 16, 2007, 6:42am

weaveribm
Total Posts: 592
Google Maps?

Google maps are flat I think flash, rather than having elevation. Their photos from aircraft don't contain any height information. Other than goats on hills probably so you know it's Wales :)

Photographs of terrain are fairly useless for building a model of an area, earth textures created by an artist using shaders are generally more elegant. Microsoft's Flight Simulator terrain textures being the most obvious case of pizza-pie textures. Looking Glass had the best photographic terrain textures but the company folded soon after

I'd thought of using Ordnance Survey maps and interpolating between the elevation contour lines like tomographic scans building up the 3D model from horizontal slices something like that, but not a job to undertaken lightly

...it is just a matter of converting the survey info into TS

Just yes Rich that's the tricky bit, getting the data in some form that would allow conversion to TS-space. And how would you know which bit of the data was Biggin Hill they turned all the signposts around :)

Peter

Post by RichLevy // May 16, 2007, 7:05am

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Total Posts: 1140
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[B]

Just yes Rich that's the tricky bit, getting the data in some form that would allow conversion to TS-space. And how would you know which bit of the data was Biggin Hill they turned all the signposts around :)



Peter


There is still the Terragen way.

The other way is getting either Caligari to make an Dem importer or a community member. Dem import would be pretty cool for TS, with the realtime engine of TS7.5 it would be way cool.


Rich
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